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/*
* Copyright (c) 2023 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.bullet;
import com.jme3.bullet.collision.ContactListener;
import com.jme3.bullet.collision.PhysicsCollisionListener;
/**
* Manage notifications when collision objects in a specific PhysicsSpace come
* into contact.
*
* @author Stephen Gold [email protected]
*/
public interface ContactManager extends ContactListener {
// *************************************************************************
// new methods exposed
/**
* Register the specified listener for new contacts.
*
* During distributeEvents(), registered listeners are notified of all new
* contacts since the previous distributeEvents().
*
* @param listener the listener to register (not null, alias created)
*/
void addCollisionListener(PhysicsCollisionListener listener);
/**
* Register the specified listener for immediate contact notifications.
*
* @param listener the listener to register (not null, alias created)
* @param doEnded true to enable {@code onContactEnded()} callbacks for the
* listener, false to skip them
* @param doProcessed true to enable {@code onContactProcessed()} callbacks
* for the listener, false to skip them
* @param doStarted true to enable {@code onContactStarted()} callbacks for
* the listener, false to skip them
*/
void addContactListener(ContactListener listener,
boolean doEnded, boolean doProcessed, boolean doStarted);
/**
* Register the specified listener for ongoing contacts.
*
* During distributeEvents(), registered listeners are notified of all
* ongoing contacts EXCEPT Sphere-Sphere contacts.
*
* @param listener the listener to register (not null, alias created)
*/
void addOngoingCollisionListener(PhysicsCollisionListener listener);
/**
* Count how many collision listeners are registered.
*
* @return the count (≥0)
*/
int countCollisionListeners();
/**
* Distribute queued collision events to registered listeners.
*/
void distributeEvents();
/**
* De-register the specified listener for new contacts.
*
* @param listener the listener to de-register (not null)
*/
void removeCollisionListener(PhysicsCollisionListener listener);
/**
* De-register the specified listener for immediate contact notifications.
*
* @param listener the listener to de-register (not null)
*/
void removeContactListener(ContactListener listener);
/**
* De-register the specified listener for ongoing contacts.
*
* @param listener the listener to de-register (not null)
*/
void removeOngoingCollisionListener(PhysicsCollisionListener listener);
/**
* Update the associated PhysicsSpace. This method should be invoked from
* the thread that created the space.
*
* @param timeInterval the time interval to simulate (in seconds, ≥0)
* @param maxSteps the maximum number of simulation steps of size
* {@code accuracy} (≥1) or 0 for a single simulation step of size
* {@code timeInterval}
*/
void update(float timeInterval, int maxSteps);
}