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a physics library for jMonkeyEngine
/*
* Copyright (c) 2019-2020 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.bullet.objects.infos;
/**
* Enumerate the float-valued parameters in a soft-body cluster.
*
* @author Stephen Gold [email protected]
* @see com.jme3.bullet.objects.PhysicsSoftBody#set(Cluster, int, float)
*/
public enum Cluster {
// *************************************************************************
// values
/**
* angular damping coefficient (default=0, native field: m_adamping)
*/
AngularDamping,
/**
* linear damping coefficient (default=0, native field: m_ldamping)
*/
LinearDamping,
/**
* matching coefficient (default=0, native field: m_matching)
*/
Matching,
/**
* maximum self-collision impulse (default=100, native field:
* m_maxSelfCollisionImpulse)
*/
MaxSelfImpulse,
/**
* node-damping coefficient (default=0, native field: m_ndamping)
*/
NodeDamping,
/**
* self-collision impulse factor (default=0.01, native field:
* m_selfCollisionImpulseFactor)
*/
SelfImpulse;
// *************************************************************************
// new methods exposed
/**
* Test whether this parameter can be set to the specified value.
*
* @param value the desired parameter value
* @return true if settable, otherwise false
*/
public boolean canSet(float value) {
boolean result = (value >= minValue()) && (value <= maxValue());
return result;
}
/**
* Determine the default value for this parameter.
*
* @return the default parameter value
*/
public float defValue() {
float result;
switch (this) {
case AngularDamping:
case LinearDamping:
case Matching:
case NodeDamping:
result = 0f;
break;
case MaxSelfImpulse:
result = 100f;
break;
case SelfImpulse:
result = 0.01f;
break;
default:
throw new IllegalArgumentException("parameter = " + this);
}
return result;
}
/**
* Determine the maximum value for this parameter.
*
* @return a maximum value, or Float.MAX_VALUE if there's no maximum
*/
public float maxValue() {
switch (this) {
case AngularDamping:
case LinearDamping:
case Matching:
case MaxSelfImpulse:
case NodeDamping:
case SelfImpulse:
return Float.MAX_VALUE;
default:
throw new IllegalArgumentException("parameter = " + this);
}
}
/**
* Determine the minimum value for this parameter.
*
* @return a minimum value, or -Float.MAX_VALUE if there's no minimum
*/
public float minValue() {
switch (this) {
case AngularDamping:
case LinearDamping:
case Matching:
case MaxSelfImpulse:
case NodeDamping:
case SelfImpulse:
return -Float.MAX_VALUE;
default:
throw new IllegalArgumentException("parameter = " + this);
}
}
}
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