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/*
Copyright (c) 2024 Stephen Gold

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
 */
package com.github.stephengold.joltjni;

import com.github.stephengold.joltjni.enumerate.ESpringMode;
import com.github.stephengold.joltjni.template.Ref;
import com.github.stephengold.joltjni.template.RefTarget;

/**
 * Settings used to construct a spring.
 *
 * @author Stephen Gold [email protected]
 */
final public class SpringSettings extends JoltPhysicsObject {
    // *************************************************************************
    // constructors

    /**
     * Instantiate settings with the specified native object assigned but not
     * owned.
     *
     * @param container the containing object, or {@code null} if none
     * @param settingsVa the virtual address of the native object to assign (not
     * zero)
     */
    SpringSettings(JoltPhysicsObject container, long settingsVa) {
        super(container, settingsVa);
    }
    // *************************************************************************
    // new methods exposed

    /**
     * Access the underlying {@code Constraint}, if any.
     *
     * @return the pre-existing instance, or null if none
     */
    public Constraint getConstraint() {
        JoltPhysicsObject container = getContainingObject();
        RefTarget result;
        if (!(container instanceof Ref)) {
            result = null;
        } else {
            result = ((Ref) container).getPtr();
            if (!(result instanceof Constraint)) {
                result = null;
            }
        }

        return (Constraint) result;
    }

    /**
     * Access the underlying {@code ConstraintSettings}, if any.
     *
     * @return the pre-existing instance, or null if none
     */
    public ConstraintSettings getConstraintSettings() {
        JoltPhysicsObject container = getContainingObject();
        RefTarget result;
        if (!(container instanceof Ref)) {
            result = null;
        } else {
            result = ((Ref) container).getPtr();
            if (!(result instanceof ConstraintSettings)) {
                result = null;
            }
        }

        return (ConstraintSettings) result;
    }

    /**
     * Return the spring's damping. The settings are unaffected. (native
     * attribute: mDamping)
     * 

* When the mode is FrequencyAndDamping, this is the damping ratio (0 = no * damping, 1 = critical damping). When the mode is StiffnessAndDamping, * this is the damping coefficient {@code c} in the spring equation: * {@code F = -k * x - c * v} for a linear spring or * {@code T = -k * theta - c * w} for an angular spring. * * @return the damping value */ public float getDamping() { long settingsVa = va(); float result = getDamping(settingsVa); return result; } /** * Return the spring's frequency. The settings are unaffected. (native * attribute: mFrequency) *

* Effective only when the mode is FrequencyAndDamping. If positive, the * constraint will have soft limits, and mFrequency specifies the * oscillation frequency in Hz. If negative, the constraint will have hard * limits. * * @return the frequency value */ public float getFrequency() { long settingsVa = va(); float result = getFrequency(settingsVa); return result; } /** * Return how the spring is specified. The settings are unaffected. (native * attribute: mMode) * * @return an enum value (not null) */ public ESpringMode getMode() { long settingsVa = va(); int ordinal = getMode(settingsVa); ESpringMode result = ESpringMode.values()[ordinal]; return result; } /** * Return the spring's stiffness. The settings are unaffected. (native * attribute: mStiffness) *

* Effective only when the mode is StiffnessAndDamping. If positive, the * constraint will have soft limits, and mStiffness specifies the stiffness * {@code k} in the spring equation: {@code F = -k * x - c * v} for a linear * spring or {@code T = -k * * theta - c * w} for an angular spring. *

* If negative, the constraint will have hard limits. * * @return the stiffness value */ public float getStiffness() { long settingsVa = va(); float result = getStiffness(settingsVa); return result; } /** * Test for valid frequency/stiffness. The settings are unaffected. * * @return true if valid (the constraint will have soft limits), otherwise * false (hard limits) */ public boolean hasStiffness() { long settingsVa = va(); boolean result = hasStiffness(settingsVa); return result; } /** * Alter the spring's damping. (native attribute: mDamping) *

* When the mode is FrequencyAndDamping, this is the damping ratio (0 = no * damping, 1 = critical damping). When the mode is StiffnessAndDamping, * this is the damping coefficient {@code c} in the spring equation: * {@code F = -k * x - c * v} for a linear spring or * {@code T = -k * theta - c * w} for an angular spring. * * @param damping the desired damping (default=0) */ public void setDamping(float damping) { long settingsVa = va(); setDamping(settingsVa, damping); } /** * Alter the spring's frequency. (native attribute: mFrequency) *

* Effective only when the mode is FrequencyAndDamping. If positive, the * constraint will have soft limits, and mFrequency specifies the * oscillation frequency in Hz. Otherwise the constraint will have hard * limits. * * @param frequency the desired frequency (default=0) */ public void setFrequency(float frequency) { long settingsVa = va(); setFrequency(settingsVa, frequency); } /** * Alter how the spring is specified. (native attribute: mMode) * * @param mode the desired mode (not null, default=FrequencyAndDamping) */ public void setMode(ESpringMode mode) { long settingsVa = va(); int ordinal = mode.ordinal(); setMode(settingsVa, ordinal); } /** * Alter the stiffness of the spring. (native attribute: mStiffness) *

* Effective only when the mode is StiffnessAndDamping. If positive, the * constraint will have soft limits, and mStiffness specifies the stiffness * {@code k} in the spring equation: {@code F = -k * x - c * v} for a linear * spring or {@code T = -k * * theta - c * w} for an angular spring. *

* If negative, the constraint will have hard limits. * * @param stiffness (default=0) */ public void setStiffness(float stiffness) { long settingsVa = va(); setStiffness(settingsVa, stiffness); } // ************************************************************************* // native private methods native private static float getDamping(long settingsVa); native private static float getFrequency(long settingsVa); native private static int getMode(long settingsVa); native private static float getStiffness(long settingsVa); native private static boolean hasStiffness(long settingsVa); native private static void setDamping(long settingsVa, float damping); native private static void setFrequency(long settingsVa, float frequency); native private static void setMode(long settingsVa, int ordinal); native private static void setStiffness(long settingsVa, float stiffness); }





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