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/*
 * $Id: TreeWalker.java,v 1.5 1999/04/27 15:14:46 db Exp $
 * 
 * Copyright (c) 1998-1999 Sun Microsystems, Inc. All Rights Reserved.
 * 
 * This software is the confidential and proprietary information of Sun
 * Microsystems, Inc. ("Confidential Information").  You shall not
 * disclose such Confidential Information and shall use it only in
 * accordance with the terms of the license agreement you entered into
 * with Sun.
 * 
 * SUN MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY OF THE
 * SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
 * PURPOSE, OR NON-INFRINGEMENT. SUN SHALL NOT BE LIABLE FOR ANY DAMAGES
 * SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR DISTRIBUTING
 * THIS SOFTWARE OR ITS DERIVATIVES.
 */

package com.sun.xml.tree;

import java.util.Locale;

import org.w3c.dom.Element;
import org.w3c.dom.Node;


/**
 * This class implements a preorder depth first walk over the tree rooted
 * at a given DOM node.  The traversal is "live", and terminates either when
 * that given node is reached when climbing back up, or when a null parent
 * node is reached.  It may be restarted via reset().
 *
 * 

The way this remains live is to have a "current" node to which the * walk is tied. If the tree is modified, that current node will always * still be valid ... even if it is no longer connected to the rest of * the document, or if it's reconnected at a different location. The * behavior of tree modifications is specified by DOM, and the interaction * with a walker's current node is specified entirely by knowing that only * the getNextSibling, getParentNode, and getFirstChild methods are used * for walking the tree. * *

For example, if the current branch is cut off, the walk will stop * when it tries to access what were parents or siblings of that node. * (That is, the walk will continue over the branch that was cut.) If * that is not the intended behaviour, one must change the "current" branch * before cutting ... much like avoiding trimming a branch off a real * tree if someone is sitting on it. The removeCurrent() * method encapsulates that logic. * * @author David Brownell * @version $Revision: 1.5 $ */ public class TreeWalker { // yes, this is really a "TreeIterator" but the DOM WG plans to // use such names in Level 2 ... so, we avoid it for now. (note // that they've also discussed a "TreeWalker" that's rather more // complex than this iterator...) private Node startPoint; private Node current; /** * Constructs a tree walker starting at the given node. */ public TreeWalker (Node initial) { if (initial == null) { throw new IllegalArgumentException (XmlDocument.catalog. getMessage (Locale.getDefault (), "TW-004")); } if (!(initial instanceof NodeBase)) { throw new IllegalArgumentException (XmlDocument.catalog. getMessage (Locale.getDefault (), "TW-003")); } startPoint = current = initial; } /** * Returns the current node. */ public Node getCurrent () { return current; } /** * Advances to the next node, and makes that current. Returns * null if there are no more nodes through which to walk, * because the initial node was reached or because a null * parent was reached. * * @return the next node (which becomes current), or else null */ public Node getNext () { Node next; if (current == null) return null; switch (current.getNodeType ()) { case Node.DOCUMENT_FRAGMENT_NODE: case Node.DOCUMENT_NODE: case Node.ELEMENT_NODE: // // For elements that can have children, visit those // children before any siblings (i.e. depth first) // and after visiting this node (i.e. preorder) // next = current.getFirstChild (); if (next != null) { current = next; return next; } // FALLTHROUGH case Node.ATTRIBUTE_NODE: // NOTE: attributes "should" have children ... case Node.CDATA_SECTION_NODE: case Node.COMMENT_NODE: case Node.DOCUMENT_TYPE_NODE: case Node.ENTITY_REFERENCE_NODE: case Node.ENTITY_NODE: case Node.PROCESSING_INSTRUCTION_NODE: case Node.TEXT_NODE: // // For childless nodes, only look at siblings. If no // siblings, climb the tree till we get to a spot there // are siblings, or till we terminate our walk. // for (Node here = current; here != null && here != startPoint; here = here.getParentNode ()) { next = here.getNextSibling (); if (next != null) { current = next; return next; } } current = null; return null; } throw new InternalError (((NodeBase)startPoint).getMessage ("TW-000", new Object [] { Short.toString (current. getNodeType ()) })); } /** * Convenience method to walk only through elements with the specified * tag name. This just calls getNext() and filters out the nodes which * aren't desired. It returns null when the iteration completes. * * @param tag the tag to match, or null to indicate all elements * @return the next matching element, or else null */ public Element getNextElement (String tag) { for (Node next = getNext (); next != null; next = getNext ()) { if (next.getNodeType () == Node.ELEMENT_NODE && (tag == null || tag.equals (next.getNodeName ()))) return (Element) next; } current = null; return null; } /** * Resets the walker to the state in which it was created: the * current node will be the node given to the constructor. If * the tree rooted at that node has been modified from the previous * traversal, the sequence of nodes returned by getNext() * will differ accordingly. */ public void reset () { current = startPoint; } /** * Removes the current node; reassigns the current node to be the * next one in the current walk that isn't a child of the (removed) * current node, and returns that new current node. In a loop, this * could be used instead of a getNext(). * * @return the next node (which becomes current), or else null * @throws IllegalStateException if the current node is null * or has no parent (it is a Document or DocumentFragment) */ public Node removeCurrent () { if (current == null) throw new IllegalStateException (((NodeBase)startPoint). getMessage ("TW-001")); Node toRemove = current; Node parent = current.getParentNode (); Node retval = null; if (parent == null) throw new IllegalStateException (((NodeBase)startPoint). getMessage ("TW-002")); // // Don't look at children, just siblings/parents // for (Node here = current; here != null && here != startPoint; here = here.getParentNode ()) { retval = here.getNextSibling (); if (retval != null) { current = retval; break; } } parent.removeChild (toRemove); return retval; } }





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