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Support for writing animated GIF and PNG files, plus PNG8, to libGDX.
The newest version!
/*
* Copyright (c) 2022 Tommy Ettinger
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*
*/
package com.github.tommyettinger.anim8;
import java.io.ByteArrayOutputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.util.zip.CRC32;
import java.util.zip.CheckedOutputStream;
/**
* Copied straight out of libGDX, in the PixmapIO class.
*/
class ChunkBuffer extends DataOutputStream {
final ByteArrayOutputStream buffer;
final CRC32 crc;
ChunkBuffer(int initialSize) {
this(new ByteArrayOutputStream(initialSize), new CRC32());
}
private ChunkBuffer(ByteArrayOutputStream buffer, CRC32 crc) {
super(new CheckedOutputStream(buffer, crc));
this.buffer = buffer;
this.crc = crc;
}
public void endChunk(DataOutputStream target) throws IOException {
flush();
target.writeInt(buffer.size() - 4);
buffer.writeTo(target);
target.writeInt((int) crc.getValue());
buffer.reset();
crc.reset();
}
}
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