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Android/Desktop/iOS/HTML5 game development framework.
/*
* Copyright 2008 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
package com.badlogic.gdx.backends.gwt.widgets;
import com.google.gwt.user.client.Element;
/** An interface that defines the methods required to support automatic resizing of the Widget element. */
public interface ResizableWidget {
/** Get the widget's element. */
Element getElement ();
/** Check if this widget is attached to the page.
*
* @return true if the widget is attached to the page */
boolean isAttached ();
/** This method is called when the dimensions of the parent element change. Subclasses should override this method as needed.
*
* @param width the new client width of the element
* @param height the new client height of the element */
void onResize (int width, int height);
}
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