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Android/Desktop/iOS/HTML5 game development framework.
/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gwtref.client;
import java.util.Collection;
public interface IReflectionCache {
// Class level methods
public Type forName (String name);
public Object newArray (Type componentType, int size);
public int getArrayLength (Type type, Object obj);
public Object getArrayElement (Type type, Object obj, int i);
public void setArrayElement (Type type, Object obj, int i, Object value);
// Field Methods
public Object get (Field field, Object obj) throws IllegalAccessException;
public void set (Field field, Object obj, Object value) throws IllegalAccessException;
// Method Methods :p
public Object invoke (Method m, Object obj, Object[] params);
}
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