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com.brashmonkey.spriter.animation.SpriterKeyFrame Maven / Gradle / Ivy
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A generic Java library for Spriter animation files.
/**************************************************************************
* Copyright 2013 by Trixt0r
* (https://github.com/Trixt0r, Heinrich Reich, e-mail: [email protected])
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
***************************************************************************/
package com.brashmonkey.spriter.animation;
import com.brashmonkey.spriter.objects.SpriterBone;
import com.brashmonkey.spriter.objects.SpriterObject;
/**
* A SpriterKeyFrame holds an array of #SpriterBone and an array of #SpriterObject and their transformations.
* It also holds an start and end time, which are necessary to interpolate the data with the data of another #SpriterKeyFrame.
* @author Trixt0r
*/
public class SpriterKeyFrame {
private SpriterBone[] bones;
private SpriterObject[] objects;
private long time;
private int id;
/**
* @return array of bones, this keyframe holds.
*/
public SpriterBone[] getBones() {
return bones;
}
/**
* @param bones to set to this keyframe.
*/
public void setBones(SpriterBone[] bones) {
this.bones = bones;
}
/**
* @return array of objects, this keyframe holds.
*/
public SpriterObject[] getObjects() {
return objects;
}
/**
* @param objects to set to this keyframe.
*/
public void setObjects(SpriterObject[] objects) {
this.objects = objects;
}
/**
* @return start time of this frame.
*/
public long getTime() {
return time;
}
/**
* @param startTime of this frame.
*/
public void setTime(long startTime) {
this.time = startTime;
}
/**
* @return the id
*/
public int getId() {
return id;
}
/**
* @param id the id to set
*/
public void setId(int id) {
this.id = id;
}
/**
* Returns whether this frame has information about the given object.
* @param object
* @return True if this frame contains the object, false otherwise.
*/
public boolean containsObject(SpriterObject object){
return this.getObjectFor(object) != null;
}
/**
* Returns whether this frame has information about the given bone.
* @param bone
* @return True if this frame contains the bone, false otherwise.
*/
public boolean containsBone(SpriterBone bone){
return this.getBoneFor(bone) != null;
}
public SpriterBone getBoneFor(SpriterBone bone){
for(SpriterBone b: this.bones){
if(b.equals(bone)) return b;
}
return null;
}
public SpriterObject getObjectFor(SpriterObject object){
for(SpriterObject obj: this.objects)
if(obj.equals(object)) return obj;
return null;
}
}
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