main.cesium.TextureUniform.kt Maven / Gradle / Ivy
// Automatically generated - do not modify!
package cesium
/**
* A simple struct that serves as a value of a `sampler2D`-valued
* uniform. This is used with [CustomShader] and [TextureManager]
* @see Online Documentation
*
* @constructor
* @param [textureMinificationFilter] The minification filter of the texture sampler.
* Default value - [TextureMinificationFilter.LINEAR]
* @param [textureMagnificationFilter] The magnification filter of the texture sampler.
* Default value - [TextureMagnificationFilter.LINEAR]
* @see Online Documentation
*/
@JsName("\$cesium__TextureUniform")
external class TextureUniform(
options: ConstructorOptions,
textureMinificationFilter: TextureMinificationFilter? = definedExternally,
textureMagnificationFilter: TextureMagnificationFilter? = definedExternally,
) {
/**
* @property [typedArray] A typed array storing the contents of a texture. Values are stored in row-major order. Since WebGL uses a y-up convention for textures, rows are listed from bottom to top.
* @property [width] The width of the image. Required when options.typedArray is present
* @property [height] The height of the image. Required when options.typedArray is present.
* @property [url] A URL string or resource pointing to a texture image.
* @property [repeat] When defined, the texture sampler will be set to wrap in both directions
* Default value - `true`
* @property [pixelFormat] When options.typedArray is defined, this is used to determine the pixel format of the texture
* Default value - [PixelFormat.RGBA]
* @property [pixelDatatype] When options.typedArray is defined, this is the data type of pixel values in the typed array.
* Default value - [PixelDatatype.UNSIGNED_BYTE]
* @property [maximumAnisotropy] The maximum anisotropy of the texture sampler
* Default value - `1.0`
*/
interface ConstructorOptions {
var typedArray: org.khronos.webgl.Uint8Array?
var width: Double?
var height: Double?
var url: Resource?
var repeat: Boolean?
var pixelFormat: PixelFormat?
var pixelDatatype: PixelDatatype?
var maximumAnisotropy: Double?
}
}