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package com.github.twitch4j.eventsub.socket.domain;

import com.github.twitch4j.eventsub.socket.enums.SocketMessageType;
import com.github.twitch4j.eventsub.socket.TwitchEventSocket;
import com.github.twitch4j.eventsub.socket.enums.EventSubSocketStatus;
import lombok.AccessLevel;
import lombok.Data;
import lombok.Setter;
import org.jetbrains.annotations.Nullable;

import java.time.Instant;

@Data
@Setter(AccessLevel.PRIVATE)
public class EventSubSocketInformation {

    /**
     * An ID that uniquely identifies this WebSocket connection.
     * 

* Use this ID to set the session_id field in all subscription requests. */ private String id; /** * The connection’s status. *

* Upon {@link SocketMessageType#SESSION_WELCOME}, this will be set to {@link EventSubSocketStatus#CONNECTED}. */ private EventSubSocketStatus status; /** * The maximum number of seconds that you should expect silence before receiving a keepalive message. *

* For a welcome message, this is the number of seconds that you have to subscribe to an event after receiving the welcome message. * If you don’t subscribe to an event within this window, the socket is disconnected. *

* When {@link #getStatus()} is {@link EventSubSocketStatus#RECONNECTING}, this is set to null. */ @Nullable private Integer keepaliveTimeoutSeconds; /** * The UTC date and time that the connection was created. */ private Instant connectedAt; /** * The URL to reconnect to if you get a {@link SocketMessageType#SESSION_RECONNECT} message. *

* Note: {@link TwitchEventSocket} automatically follows these reconnect URLs. */ @Nullable private String reconnectUrl; }





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