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Shiro integration for WAFFLE
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/*
* MIT License
*
* Copyright (c) 2010-2024 The Waffle Project Contributors: https://github.com/Waffle/waffle/graphs/contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package waffle.shiro.negotiate;
import org.apache.shiro.authc.AuthenticationInfo;
import org.apache.shiro.authc.AuthenticationToken;
import org.apache.shiro.authc.pam.AbstractAuthenticationStrategy;
import org.apache.shiro.realm.Realm;
/**
* Custom authentication strategy for the negotiate logic required for SSO/Negotiate auth realm
* {@link NegotiateAuthenticationRealm}. When the negotiate logic is executing, one of more round trips with the client
* occur. When the {@link NegotiateAuthenticationRealm} determines another handshake is needed, it throws the exception:
* {@link AuthenticationInProgressException}. This custom strategy detects this exception, and immediately re-throws it
* so classes higher up in the call stack will allow the handshake to proceed. Without this added logic, the handshake
* could be halted after the first connection by the existing error handling.
*
* This strategy is needed when using {@link NegotiateAuthenticationFilter} and more than one realm is configured in
* shiro.ini. If only one realm is defined, the current error handling in
* {@link org.apache.shiro.authc.pam.ModularRealmAuthenticator#doSingleRealmAuthentication(org.apache.shiro.realm.Realm, org.apache.shiro.authc.AuthenticationToken)}
* works fine without requiring this strategy. However, the current error handling in
* {@link org.apache.shiro.authc.pam.ModularRealmAuthenticator#doMultiRealmAuthentication(java.util.Collection, org.apache.shiro.authc.AuthenticationToken)}
* does require the {@link NegotiateAuthenticationStrategy} to ensure negotiate 'continue' calls will proceed. So for
* now, the most reliable approach is to use this strategy.
*
* @see NegotiateAuthenticationStrategy#afterAttempt(org.apache.shiro.realm.Realm,
* org.apache.shiro.authc.AuthenticationToken, org.apache.shiro.authc.AuthenticationInfo,
* org.apache.shiro.authc.AuthenticationInfo, Throwable)
*/
public class NegotiateAuthenticationStrategy extends AbstractAuthenticationStrategy {
/**
* When the negotiate logic is executing, one of more round trips with the client occur. When the
* {@link NegotiateAuthenticationRealm negotiate realm} determines another handshake is needed, it throws the
* exception: {@link AuthenticationInProgressException}. This custom strategy detects this exception, and
* immediately re-throws it so classes higher up in the call stack will allow the handshake to proceed. Without this
* added logic, the handshake would be halted after the first connection by the existing error handling.
*
* {@inheritDoc}
*/
@Override
public AuthenticationInfo afterAttempt(final Realm realm, final AuthenticationToken token,
final AuthenticationInfo singleRealmInfo, final AuthenticationInfo aggregateInfo, final Throwable t) {
if (realm instanceof NegotiateAuthenticationRealm && t instanceof AuthenticationInProgressException) {
// propagate exception upward as is, to signal continue is needed
throw (AuthenticationInProgressException) t;
}
return super.afterAttempt(realm, token, singleRealmInfo, aggregateInfo, t);
}
}
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