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/*
 * MIT License
 *
 * Copyright (c) 2010-2024 The Waffle Project Contributors: https://github.com/Waffle/waffle/graphs/contributors
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */
package waffle.shiro.negotiate;

import org.apache.shiro.authc.AuthenticationInfo;
import org.apache.shiro.authc.AuthenticationToken;
import org.apache.shiro.authc.pam.AbstractAuthenticationStrategy;
import org.apache.shiro.realm.Realm;

/**
 * Custom authentication strategy for the negotiate logic required for SSO/Negotiate auth realm
 * {@link NegotiateAuthenticationRealm}. When the negotiate logic is executing, one of more round trips with the client
 * occur. When the {@link NegotiateAuthenticationRealm} determines another handshake is needed, it throws the exception:
 * {@link AuthenticationInProgressException}. This custom strategy detects this exception, and immediately re-throws it
 * so classes higher up in the call stack will allow the handshake to proceed. Without this added logic, the handshake
 * could be halted after the first connection by the existing error handling. 
*
* This strategy is needed when using {@link NegotiateAuthenticationFilter} and more than one realm is configured in * shiro.ini. If only one realm is defined, the current error handling in * {@link org.apache.shiro.authc.pam.ModularRealmAuthenticator#doSingleRealmAuthentication(org.apache.shiro.realm.Realm, org.apache.shiro.authc.AuthenticationToken)} * works fine without requiring this strategy. However, the current error handling in * {@link org.apache.shiro.authc.pam.ModularRealmAuthenticator#doMultiRealmAuthentication(java.util.Collection, org.apache.shiro.authc.AuthenticationToken)} * does require the {@link NegotiateAuthenticationStrategy} to ensure negotiate 'continue' calls will proceed. So for * now, the most reliable approach is to use this strategy. * * @see NegotiateAuthenticationStrategy#afterAttempt(org.apache.shiro.realm.Realm, * org.apache.shiro.authc.AuthenticationToken, org.apache.shiro.authc.AuthenticationInfo, * org.apache.shiro.authc.AuthenticationInfo, Throwable) */ public class NegotiateAuthenticationStrategy extends AbstractAuthenticationStrategy { /** * When the negotiate logic is executing, one of more round trips with the client occur. When the * {@link NegotiateAuthenticationRealm negotiate realm} determines another handshake is needed, it throws the * exception: {@link AuthenticationInProgressException}. This custom strategy detects this exception, and * immediately re-throws it so classes higher up in the call stack will allow the handshake to proceed. Without this * added logic, the handshake would be halted after the first connection by the existing error handling. *

* {@inheritDoc} */ @Override public AuthenticationInfo afterAttempt(final Realm realm, final AuthenticationToken token, final AuthenticationInfo singleRealmInfo, final AuthenticationInfo aggregateInfo, final Throwable t) { if (realm instanceof NegotiateAuthenticationRealm && t instanceof AuthenticationInProgressException) { // propagate exception upward as is, to signal continue is needed throw (AuthenticationInProgressException) t; } return super.afterAttempt(realm, token, singleRealmInfo, aggregateInfo, t); } }





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