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A themeable Look and Feel for java swing
/*
* MIT License
*
* Copyright (c) 2020 Jannis Weis
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
* associated documentation files (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge, publish, distribute,
* sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
* NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
package com.github.weisj.darklaf.graphics;
import java.awt.*;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Path2D;
import java.awt.geom.Rectangle2D;
import java.awt.geom.RoundRectangle2D;
import com.github.weisj.darklaf.util.Scale;
public class PaintUtil {
public static final Color TRANSPARENT_COLOR = new Color(0x0, true);
private static final AlphaComposite transparentComposite =
AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.6f);
private static AlphaComposite glowComposite = AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.5f);
private static AlphaComposite dropComposite = AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.8f);
private static AlphaComposite shadowComposite = AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.1f);
private static Color errorGlow;
private static Color errorFocusGlow;
private static Color focusGlow;
private static Color focusInactiveGlow;
private static Color warningGlow;
private static final RoundRectangle2D roundRect = new RoundRectangle2D.Double();
public static void setGlowOpacity(final float alpha) {
glowComposite = glowComposite.derive(alpha);
}
public static void setShadowOpacity(final float alpha) {
shadowComposite = shadowComposite.derive(alpha);
}
public static void setDropOpacity(final float alpha) {
dropComposite = dropComposite.derive(alpha);
}
public static AlphaComposite getDropComposite() {
return dropComposite;
}
public static AlphaComposite getShadowComposite() {
return shadowComposite;
}
public static AlphaComposite getTransparentComposite() {
return transparentComposite;
}
public static AlphaComposite getGlowComposite() {
return glowComposite;
}
public static void setErrorGlow(final Color errorGlow) {
PaintUtil.errorGlow = errorGlow;
}
public static void setErrorFocusGlow(final Color errorFocusGlow) {
PaintUtil.errorFocusGlow = errorFocusGlow;
}
public static void setFocusGlow(final Color focusGlow) {
PaintUtil.focusGlow = focusGlow;
}
public static void setFocusInactiveGlow(final Color focusInactiveGlow) {
PaintUtil.focusInactiveGlow = focusInactiveGlow;
}
public static void setWarningGlow(final Color warningGlow) {
PaintUtil.warningGlow = warningGlow;
}
public static Color getErrorGlow() {
return errorGlow;
}
public static Color getErrorFocusGlow() {
return errorFocusGlow;
}
public static Color getFocusGlow() {
return focusGlow;
}
public static Color getFocusInactiveGlow() {
return focusInactiveGlow;
}
public static Color getWarningGlow() {
return warningGlow;
}
private static void doPaint(final Graphics2D g, final float width, final float height, final float arc,
final float bw, final boolean inside) {
GraphicsContext context = GraphicsUtil.setupStrokePainting(g);
Shape outerRect;
Shape innerRect;
if (Scale.equalWithError(arc, 0)) {
outerRect = new Rectangle2D.Float(0, 0, width, height);
innerRect = new Rectangle2D.Float(bw, bw, width - 2 * bw, height - 2 * bw);
} else {
float outerArc = inside ? arc : arc + bw;
float innerArc = inside ? arc - bw : arc;
outerRect = new RoundRectangle2D.Float(0, 0, width, height, outerArc, outerArc);
innerRect = new RoundRectangle2D.Float(bw, bw, width - 2 * bw, height - 2 * bw, innerArc, innerArc);
}
Path2D path = new Path2D.Float(Path2D.WIND_EVEN_ODD);
path.append(outerRect, false);
path.append(innerRect, false);
g.fill(path);
context.restore();
}
public static void paintFocusBorder(final Graphics2D g, final int width, final int height, final float arc,
final float bw) {
paintFocusBorder(g, width, height, arc, bw, true);
}
public static void paintFocusBorder(final Graphics2D g, final int width, final int height, final float arc,
final float bw, final boolean active) {
GraphicsContext config = new GraphicsContext(g);
g.setComposite(PaintUtil.glowComposite);
paintOutlineBorder(g, width, height, arc, bw, active, Outline.focus);
config.restore();
}
public static void paintOutlineBorder(final Graphics2D g, final int width, final int height, final float arc,
final float bw, final boolean hasFocus, final Outline type) {
paintOutlineBorder(g, width, height, arc, bw, hasFocus, type, true);
}
public static void paintOutlineBorder(final Graphics2D g, final int width, final int height, final float arc,
final float bw, final boolean hasFocus, final Outline type, final boolean withLineBorder) {
type.setGraphicsColor(g, hasFocus);
doPaint(g, width, height, arc, withLineBorder ? bw + getStrokeWidth(g) : bw, false);
}
public static void fillFocusRect(final Graphics2D g, final int x, final int y, final int width, final int height) {
fillFocusRect(g, x, y, width, height, true);
}
public static void fillFocusRect(final Graphics2D g, final int x, final int y, final int width, final int height,
final boolean active) {
GraphicsContext config = new GraphicsContext(g);
g.setComposite(PaintUtil.glowComposite);
Outline.focus.setGraphicsColor(g, active);
g.fillRect(x, y, width, height);
config.restore();
}
public static void paintFocusOval(final Graphics2D g, final int x, final int y, final int width, final int height,
final int bw) {
paintFocusOval(g, (float) x, (float) y, (float) width, (float) height, (float) bw);
}
public static void paintFocusOval(final Graphics2D g, final float x, final float y, final float width,
final float height, final float bw) {
paintFocusOval(g, x, y, width, height, true, bw);
}
public static void paintFocusOval(final Graphics2D g, final float x, final float y, final float width,
final float height, final boolean active, final float bw) {
GraphicsContext config = new GraphicsContext(g);
g.setComposite(PaintUtil.glowComposite);
Outline.focus.setGraphicsColor(g, active);
Path2D shape = new Path2D.Float(Path2D.WIND_EVEN_ODD);
shape.append(new Ellipse2D.Float(x - bw, y - bw, width + bw * 2, height + bw * 2), false);
shape.append(new Ellipse2D.Float(x, y, width, height), false);
g.fill(shape);
config.restore();
}
public static float getStrokeWidth(final Graphics2D g) {
Stroke stroke = g.getStroke();
return stroke instanceof BasicStroke ? ((BasicStroke) stroke).getLineWidth() : 1f;
}
public static void paintLineBorder(final Graphics2D g, final float width, final float height, final Insets ins,
final int arc) {
paintLineBorder(g, ins.left, ins.top, width - ins.left - ins.right, height - ins.top - ins.bottom, arc);
}
public static void paintLineBorder(final Graphics2D g, final float x, final float y, final float width,
final float height, final int arc) {
float lw = getStrokeWidth(g);
g.translate(x, y);
doPaint(g, width, height, arc, lw, true);
g.translate(-x, -y);
}
public static void fillRoundRect(final Graphics2D g, final float width, final float height, final Insets ins,
final int arc) {
fillRoundRect(g, ins.left, ins.top, width - ins.left - ins.right, height - ins.bottom - ins.top, arc, true);
}
public static void fillRoundRect(final Graphics2D g, final float x, final float y, final float width,
final float height, final int arc) {
fillRoundRect(g, x, y, width, height, arc, true);
}
public static void fillRoundRect(final Graphics2D g, final float x, final float y, final float width,
final float height, final int arc, final boolean adjustForBorder) {
GraphicsContext context = GraphicsUtil.setupStrokePainting(g);
int stroke = adjustForBorder ? (int) getStrokeWidth(g) : 0;
float lw = Scale.equalWithError(Scale.getScaleX(g), 1f) ? stroke : stroke / 2f;
float arcSize = arc;
arcSize -= stroke;
g.translate(lw, lw);
roundRect.setRoundRect(x, y, width - 2 * lw, height - 2 * lw, arcSize, arcSize);
g.fill(roundRect);
g.translate(-lw, -lw);
context.restore();
}
public static void drawRect(final Graphics g, final Rectangle rect, final int thickness) {
drawRect(g, rect.x, rect.y, rect.width, rect.height, thickness);
}
public static void drawRect(final Graphics g, final Rectangle rect) {
drawRect(g, rect, 1);
}
public static void drawRect(final Graphics g, final int x, final int y, final int width, final int height,
final int thickness) {
g.fillRect(x, y, width, thickness);
g.fillRect(x, y + thickness, thickness, height - 2 * thickness);
g.fillRect(x + width - thickness, y + thickness, thickness, height - 2 * thickness);
g.fillRect(x, y + height - thickness, width, thickness);
}
public static void drawRect(final Graphics g, final Rectangle r, final Insets lineWidths) {
drawRect(g, r.x, r.y, r.width, r.height, lineWidths);
}
public static void drawRect(final Graphics g, final int x, final int y, final int width, final int height,
final Insets lineWidths) {
g.fillRect(x, y, width, lineWidths.top);
g.fillRect(x, y + lineWidths.top, lineWidths.left, height - lineWidths.top - lineWidths.bottom);
g.fillRect(x + width - lineWidths.right, y + lineWidths.top, lineWidths.right,
height - lineWidths.left - lineWidths.right);
g.fillRect(x, y + height - lineWidths.bottom, width, lineWidths.bottom);
}
public static void fillRect(final Graphics g, final Rectangle r) {
fillRect(g, r.x, r.y, r.width, r.height);
}
public static void fillRect(final Graphics g, final int x, final int y, final int w, final int h) {
g.fillRect(x, y, w, h);
}
}