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/*-------------------------------------------------------
* This file was generated by JParser
*
* Do not make changes to this file
*-------------------------------------------------------*/
package com.badlogic.gdx.physics.bullet.collision;
import com.badlogic.gdx.physics.bullet.BulletBase;
/**
* @author xpenatan
*/
public class LocalShapeInfo extends BulletBase {
public static LocalShapeInfo WRAPPER_GEN_01 = new LocalShapeInfo(false);
public LocalShapeInfo(boolean cMemoryOwn) {
}
public LocalShapeInfo() {
}
}
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