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/*-------------------------------------------------------
 * This file was generated by JParser
 *
 * Do not make changes to this file
 *-------------------------------------------------------*/
package com.badlogic.gdx.physics.bullet.collision;

import com.badlogic.gdx.physics.bullet.BulletBase;

/**
 * @author xpenatan
 */
public class LocalShapeInfo extends BulletBase {

    public static LocalShapeInfo WRAPPER_GEN_01 = new LocalShapeInfo(false);

    public LocalShapeInfo(boolean cMemoryOwn) {
    }

    public LocalShapeInfo() {
    }
}




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