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/*-------------------------------------------------------
 * This file was generated by JParser
 *
 * Do not make changes to this file
 *-------------------------------------------------------*/
package com.badlogic.gdx.physics.bullet.collision;

/**
 * @author xpenatan
 */
public class btConeShape extends btConvexInternalShape {

    public static btConeShape WRAPPER_GEN_01 = new btConeShape(false);

    public btConeShape(float radius, float height) {
        initObject(createNative(radius, height), true);
    }

    @Override
    protected void deleteNative() {
        deleteNative((int) cPointer);
    }

    @org.teavm.jso.JSBody(params = {"radius", "height"}, script = "var jsObj = new Bullet.btConeShape(radius, height); return Bullet.getPointer(jsObj);")
    private static native int createNative(float radius, float height);

    @org.teavm.jso.JSBody(params = {"addr"}, script = "var jsObj = Bullet.wrapPointer(addr, Bullet.btConeShape); Bullet.destroy(jsObj);")
    private static native void deleteNative(int addr);

    public btConeShape(boolean cMemoryOwn) {
    }

    public btConeShape() {
    }
}




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