android.renderscript.Matrix4f Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of android Show documentation
Show all versions of android Show documentation
A library jar that provides APIs for Applications written for the Google Android Platform. The branch tag
that was used to checkout the source from the Git repos was android-2.1_r2.
package android.renderscript;
public class Matrix4f
{
public Matrix4f() { throw new RuntimeException("Stub!"); }
public Matrix4f(float[] dataArray) { throw new RuntimeException("Stub!"); }
public float[] getArray() { throw new RuntimeException("Stub!"); }
public float get(int i, int j) { throw new RuntimeException("Stub!"); }
public void set(int i, int j, float v) { throw new RuntimeException("Stub!"); }
public void loadIdentity() { throw new RuntimeException("Stub!"); }
public void load(android.renderscript.Matrix4f src) { throw new RuntimeException("Stub!"); }
public void loadRotate(float rot, float x, float y, float z) { throw new RuntimeException("Stub!"); }
public void loadScale(float x, float y, float z) { throw new RuntimeException("Stub!"); }
public void loadTranslate(float x, float y, float z) { throw new RuntimeException("Stub!"); }
public void loadMultiply(android.renderscript.Matrix4f lhs, android.renderscript.Matrix4f rhs) { throw new RuntimeException("Stub!"); }
public void loadOrtho(float l, float r, float b, float t, float n, float f) { throw new RuntimeException("Stub!"); }
public void loadOrthoWindow(int w, int h) { throw new RuntimeException("Stub!"); }
public void loadFrustum(float l, float r, float b, float t, float n, float f) { throw new RuntimeException("Stub!"); }
public void loadPerspective(float fovy, float aspect, float near, float far) { throw new RuntimeException("Stub!"); }
public void loadProjectionNormalized(int w, int h) { throw new RuntimeException("Stub!"); }
public void multiply(android.renderscript.Matrix4f rhs) { throw new RuntimeException("Stub!"); }
public void rotate(float rot, float x, float y, float z) { throw new RuntimeException("Stub!"); }
public void scale(float x, float y, float z) { throw new RuntimeException("Stub!"); }
public void translate(float x, float y, float z) { throw new RuntimeException("Stub!"); }
public boolean inverse() { throw new RuntimeException("Stub!"); }
public boolean inverseTranspose() { throw new RuntimeException("Stub!"); }
public void transpose() { throw new RuntimeException("Stub!"); }
}