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/*
 * Copyright (c) 2010 Google Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 * in compliance with the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License
 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
 * or implied. See the License for the specific language governing permissions and limitations under
 * the License.
 */

package com.google.api.client.util;

// This code was copied from code at http://iharder.sourceforge.net/base64/

// Lots of extraneous features were removed: encodeObject, decodeToObject,
// encodeFromFile, encodeFileToFile, encodeToFile, InputStream, OutputStream,
// decode(String, ...), encode(ByteBuffer,...), encode3to4 not used, URL_SAFE
// and ORDERED *bets, options

// original class JavaDoc:

/*
 * 

Encodes and decodes to and from Base64 notation.

Homepage: http://iharder.net/base64.

* *

Example:

* * String encoded = Base64.encode( myByteArray );
byte[] myByteArray = * Base64.decode( encoded ); * *

The options parameter, which appears in a few places, is used to pass several pieces * of information to the encoder. In the "higher level" methods such as encodeBytes( bytes, options * ) the options parameter can be used to indicate such things as first gzipping the bytes before * encoding them, not inserting linefeeds, and encoding using the URL-safe and Ordered dialects.

* *

Note, according to RFC3548, Section 2.1, * implementations should not add line feeds unless explicitly told to do so. I've got Base64 set to * this behavior now, although earlier versions broke lines by default.

* *

The constants defined in Base64 can be OR-ed together to combine options, so you might make a * call like this:

* * String encoded = Base64.encodeBytes( mybytes, Base64.GZIP | Base64.DO_BREAK_LINES ); *

to compress the data before encoding it and then making the output have newline * characters.

Also...

String encoded = Base64.encodeBytes( crazyString.getBytes() * ); * * * *

Change Log:

  • v2.3.7 - Fixed subtle bug when base 64 input stream contained the * value 01111111, which is an invalid base 64 character but should not throw an * ArrayIndexOutOfBoundsException either. Led to discovery of mishandling (or potential for better * handling) of other bad input characters. You should now get an IOException if you try decoding * something that has bad characters in it.
  • v2.3.6 - Fixed bug when breaking lines and the * final byte of the encoded string ended in the last column; the buffer was not properly shrunk and * contained an extra (null) byte that made it into the string.
  • v2.3.5 - Fixed bug in * {@code encodeFromFile} where estimated buffer size was wrong for files of size 31, 34, and 37 * bytes.
  • v2.3.4 - Fixed bug when working with gzipped streams whereby flushing the * Base64.OutputStream closed the Base64 encoding (by padding with equals signs) too soon. Also * added an option to suppress the automatic decoding of gzipped streams. Also added experimental * support for specifying a class loader when using the {@code decodeToObject(java.lang.String, int, * java.lang.ClassLoader)} method.
  • v2.3.3 - Changed default char encoding to US-ASCII which * reduces the internal Java footprint with its CharEncoders and so forth. Fixed some javadocs that * were inconsistent. Removed imports and specified things like java.io.IOException explicitly * inline.
  • v2.3.2 - Reduced memory footprint! Finally refined the "guessing" of how big the * final encoded data will be so that the code doesn't have to create two output arrays: an * oversized initial one and then a final, exact-sized one. Big win when using the {@code * encodeBytesToBytes(byte[])} family of methods (and not using the gzip options which uses a * different mechanism with streams and stuff).
  • v2.3.1 - Added {@code * encodeBytesToBytes(byte[], int, int, int)} and some similar helper methods to be more efficient * with memory by not returning a String but just a byte array.
  • v2.3 - This is not * a drop-in replacement! This is two years of comments and bug fixes queued up and finally * executed. Thanks to everyone who sent me stuff, and I'm sorry I wasn't able to distribute your * fixes to everyone else. Much bad coding was cleaned up including throwing exceptions where * necessary instead of returning null values or something similar. Here are some changes that may * affect you:
    • Does not break lines, by default. This is to keep in compliance * with RFC3548.
    • Throws exceptions * instead of returning null values. Because some operations (especially those that may permit * the GZIP option) use IO streams, there is a possiblity of an java.io.IOException being thrown. * After some discussion and thought, I've changed the behavior of the methods to throw * java.io.IOExceptions rather than return null if ever there's an error. I think this is more * appropriate, though it will require some changes to your code. Sorry, it should have been done * this way to begin with.
    • Removed all references to System.out, System.err, and the * like. Shame on me. All I can say is sorry they were ever there.
    • Throws * NullPointerExceptions and IllegalArgumentExceptions as needed such as when passed arrays are * null or offsets are invalid.
    • Cleaned up as much javadoc as I could to avoid any javadoc * warnings. This was especially annoying before for people who were thorough in their own projects * and then had gobs of javadoc warnings on this file.
  • v2.2.1 - Fixed bug using * URL_SAFE and ORDERED encodings. Fixed bug when using very small files (~< 40 bytes).
  • *
  • v2.2 - Added some helper methods for encoding/decoding directly from one file to the next. * Also added a main() method to support command line encoding/decoding from one file to the next. * Also added these Base64 dialects:
    1. The default is RFC3548 format.
    2. Calling * Base64.setFormat(Base64.BASE64_FORMAT.URLSAFE_FORMAT) generates URL and file name friendly format * as described in Section 4 of RFC3548. http://www.faqs.org/rfcs/rfc3548.html
    3. Calling * Base64.setFormat(Base64.BASE64_FORMAT.ORDERED_FORMAT) generates URL and file name friendly format * that preserves lexical ordering as described in http://www.faqs.org/qa/rfcc-1940.html
    * Special thanks to Jim Kellerman at http://www.powerset.com/ for contributing the new Base64 * dialects.
  • * *
  • v2.1 - Cleaned up javadoc comments and unused variables and methods. Added some convenience * methods for reading and writing to and from files.
  • v2.0.2 - Now specifies UTF-8 encoding * in places where the code fails on systems with other encodings (like EBCDIC).
  • v2.0.1 - * Fixed an error when decoding a single byte, that is, when the encoded data was a single * byte.
  • v2.0 - I got rid of methods that used booleans to set options. Now everything is * more consolidated and cleaner. The code now detects when data that's being decoded is * gzip-compressed and will decompress it automatically. Generally things are cleaner. You'll * probably have to change some method calls that you were making to support the new options format * (ints that you "OR" together).
  • v1.5.1 - Fixed bug when decompressing and * decoding to a byte[] using decode( String s, boolean gzipCompressed ). Added the ability * to "suspend" encoding in the Output Stream so you can turn on and off the encoding if you need to * embed base64 data in an otherwise "normal" stream (like an XML file).
  • v1.5 - Output * stream pases on flush() command but doesn't do anything itself. This helps when using GZIP * streams. Added the ability to GZip-compress objects before encoding them.
  • v1.4 - Added * helper methods to read/write files.
  • v1.3.6 - Fixed OutputStream.flush() so that * 'position' is reset.
  • v1.3.5 - Added flag to turn on and off line breaks. Fixed bug in * input stream where last buffer being read, if not completely full, was not returned.
  • *
  • v1.3.4 - Fixed when "improperly padded stream" error was thrown at the wrong time.
  • *
  • v1.3.3 - Fixed I/O streams which were totally messed up.
* *

I am placing this code in the Public Domain. Do with it as you will. This software comes with * no guarantees or warranties but with plenty of well-wishing instead! Please visit http://iharder.net/base64 periodically to check for updates * or to contribute improvements.

* * @author Robert Harder * * @author [email protected] * * @version 2.3.7 */ public class Base64 { /* ******** P R I V A T E F I E L D S ******** */ /** The equals sign (=) as a byte. */ private final static byte EQUALS_SIGN = (byte) '='; private final static byte WHITE_SPACE_ENC = -5; // Indicates white space in encoding private final static byte EQUALS_SIGN_ENC = -1; // Indicates equals sign in encoding /* ******** S T A N D A R D B A S E 6 4 A L P H A B E T ******** */ /** The 64 valid Base64 values. */ /* Host platform me be something funny like EBCDIC, so we hardcode these values. */ private final static byte[] ALPHABET = {(byte) 'A', (byte) 'B', (byte) 'C', (byte) 'D', (byte) 'E', (byte) 'F', (byte) 'G', (byte) 'H', (byte) 'I', (byte) 'J', (byte) 'K', (byte) 'L', (byte) 'M', (byte) 'N', (byte) 'O', (byte) 'P', (byte) 'Q', (byte) 'R', (byte) 'S', (byte) 'T', (byte) 'U', (byte) 'V', (byte) 'W', (byte) 'X', (byte) 'Y', (byte) 'Z', (byte) 'a', (byte) 'b', (byte) 'c', (byte) 'd', (byte) 'e', (byte) 'f', (byte) 'g', (byte) 'h', (byte) 'i', (byte) 'j', (byte) 'k', (byte) 'l', (byte) 'm', (byte) 'n', (byte) 'o', (byte) 'p', (byte) 'q', (byte) 'r', (byte) 's', (byte) 't', (byte) 'u', (byte) 'v', (byte) 'w', (byte) 'x', (byte) 'y', (byte) 'z', (byte) '0', (byte) '1', (byte) '2', (byte) '3', (byte) '4', (byte) '5', (byte) '6', (byte) '7', (byte) '8', (byte) '9', (byte) '+', (byte) '/'}; /** * Translates a Base64 value to either its 6-bit reconstruction value or a negative number * indicating some other meaning. **/ private final static byte[] DECODABET = {-9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 0 - 8 -5, -5, // Whitespace: Tab and Linefeed -9, -9, // Decimal 11 - 12 -5, // Whitespace: Carriage Return -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 14 - 26 -9, -9, -9, -9, -9, // Decimal 27 - 31 -5, // Whitespace: Space -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 33 - 42 62, // Plus sign at decimal 43 -9, -9, -9, // Decimal 44 - 46 63, // Slash at decimal 47 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, // Numbers zero through nine -9, -9, -9, // Decimal 58 - 60 -1, // Equals sign at decimal 61 -9, -9, -9, // Decimal 62 - 64 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, // Letters 'A' through 'N' 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, // Letters 'O' through 'Z' -9, -9, -9, -9, -9, -9, // Decimal 91 - 96 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, // Letters 'a' through 'm' 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, // Letters 'n' through 'z' -9, -9, -9, -9, -9 // Decimal 123 - 127 , -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 128 - 139 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 140 - 152 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 153 - 165 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 166 - 178 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 179 - 191 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 192 - 204 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 205 - 217 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 218 - 230 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 231 - 243 -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9 // Decimal 244 - 255 }; /** Defeats instantiation. */ private Base64() { } /* ******** E N C O D I N G M E T H O D S ******** */ /** *

* Encodes up to three bytes of the array source and writes the resulting four Base64 * bytes to destination. The source and destination arrays can be manipulated anywhere * along their length by specifying srcOffset and destOffset. This method * does not check to make sure your arrays are large enough to accomodate srcOffset + 3 * for the source array or destOffset + 4 for the destination * array. The actual number of significant bytes in your array is given by numSigBytes. *

*

* This is the lowest level of the encoding methods with all possible parameters. *

* * @param source the array to convert * @param srcOffset the index where conversion begins * @param numSigBytes the number of significant bytes in your array * @param destination the array to hold the conversion * @param destOffset the index where output will be put * @return the destination array * @since 1.3 */ private static byte[] encode3to4( byte[] source, int srcOffset, int numSigBytes, byte[] destination, int destOffset) { // 1 2 3 // 01234567890123456789012345678901 Bit position // --------000000001111111122222222 Array position from threeBytes // --------| || || || | Six bit groups to index ALPHABET // >>18 >>12 >> 6 >> 0 Right shift necessary // 0x3f 0x3f 0x3f Additional AND // Create buffer with zero-padding if there are only one or two // significant bytes passed in the array. // We have to shift left 24 in order to flush out the 1's that appear // when Java treats a value as negative that is cast from a byte to an int. int inBuff = (numSigBytes > 0 ? source[srcOffset] << 24 >>> 8 : 0) | (numSigBytes > 1 ? source[srcOffset + 1] << 24 >>> 16 : 0) | (numSigBytes > 2 ? source[srcOffset + 2] << 24 >>> 24 : 0); switch (numSigBytes) { case 3: destination[destOffset] = ALPHABET[(inBuff >>> 18)]; destination[destOffset + 1] = ALPHABET[inBuff >>> 12 & 0x3f]; destination[destOffset + 2] = ALPHABET[inBuff >>> 6 & 0x3f]; destination[destOffset + 3] = ALPHABET[inBuff & 0x3f]; return destination; case 2: destination[destOffset] = ALPHABET[(inBuff >>> 18)]; destination[destOffset + 1] = ALPHABET[inBuff >>> 12 & 0x3f]; destination[destOffset + 2] = ALPHABET[inBuff >>> 6 & 0x3f]; destination[destOffset + 3] = EQUALS_SIGN; return destination; case 1: destination[destOffset] = ALPHABET[(inBuff >>> 18)]; destination[destOffset + 1] = ALPHABET[inBuff >>> 12 & 0x3f]; destination[destOffset + 2] = EQUALS_SIGN; destination[destOffset + 3] = EQUALS_SIGN; return destination; default: return destination; } // end switch } // end encode3to4 /** * Similar to {@link #encode(byte[])} but returns a byte array instead of instantiating a String. * This is more efficient if you're working with I/O streams and have large data sets to encode. * * * @param source The data to convert * @return The Base64-encoded data as a byte[] (of ASCII characters) * @throws NullPointerException if source array is null * @since 2.3.1 */ public static byte[] encode(byte[] source) { return encode(source, 0, source.length); } /** * Similar to {@link #encode(byte[], int, int)} but returns a byte array instead of instantiating * a String. This is more efficient if you're working with I/O streams and have large data sets to * encode. * * * @param source The data to convert * @param off Offset in array where conversion should begin * @param len Length of data to convert * @return The Base64-encoded data as a String * @throws NullPointerException if source array is null * @throws IllegalArgumentException if source array, offset, or length are invalid * @since 2.3.1 */ public static byte[] encode(byte[] source, int off, int len) { if (source == null) { throw new NullPointerException("Cannot serialize a null array."); } // end if: null if (off < 0) { throw new IllegalArgumentException("Cannot have negative offset: " + off); } // end if: off < 0 if (len < 0) { throw new IllegalArgumentException("Cannot have length offset: " + len); } // end if: len < 0 if (off + len > source.length) { throw new IllegalArgumentException( String.format("Cannot have offset of %d and length of %d with array of length %d", off, len, source.length)); } // end if: off < 0 // Else, don't compress. Better not to use streams at all then. // int len43 = len * 4 / 3; // byte[] outBuff = new byte[ ( len43 ) // Main 4:3 // + ( (len % 3) > 0 ? 4 : 0 ) // Account for padding // + (breakLines ? ( len43 / MAX_LINE_LENGTH ) : 0) ]; // New lines // Try to determine more precisely how big the array needs to be. // If we get it right, we don't have to do an array copy, and // we save a bunch of memory. int encLen = len / 3 * 4 + (len % 3 > 0 ? 4 : 0); // Bytes needed for actual encoding byte[] outBuff = new byte[encLen]; int d = 0; int e = 0; int len2 = len - 2; int lineLength = 0; for (; d < len2; d += 3, e += 4) { encode3to4(source, d + off, 3, outBuff, e); lineLength += 4; } // end for: each piece of array if (d < len) { encode3to4(source, d + off, len - d, outBuff, e); e += 4; } // end if: some padding needed // Only resize array if we didn't guess it right. if (e <= outBuff.length - 1) { // If breaking lines and the last byte falls right at // the line length (76 bytes per line), there will be // one extra byte, and the array will need to be resized. // Not too bad of an estimate on array size, I'd say. byte[] finalOut = new byte[e]; System.arraycopy(outBuff, 0, finalOut, 0, e); // System.err.println("Having to resize array from " + outBuff.length + " to " + e ); return finalOut; } // System.err.println("No need to resize array."); return outBuff; // end else: don't compress } // end encodeBytesToBytes /* ******** D E C O D I N G M E T H O D S ******** */ /** * Decodes four bytes from array source and writes the resulting bytes (up to three of * them) to destination. The source and destination arrays can be manipulated anywhere * along their length by specifying srcOffset and destOffset. This method * does not check to make sure your arrays are large enough to accomodate srcOffset + 4 * for the source array or destOffset + 3 for the destination * array. This method returns the actual number of bytes that were converted from the Base64 * encoding. *

* This is the lowest level of the decoding methods with all possible parameters. *

* * * @param source the array to convert * @param srcOffset the index where conversion begins * @param destination the array to hold the conversion * @param destOffset the index where output will be put * @return the number of decoded bytes converted * @throws NullPointerException if source or destination arrays are null * @throws IllegalArgumentException if srcOffset or destOffset are invalid or there is not enough * room in the array. * @since 1.3 */ private static int decode4to3(byte[] source, int srcOffset, byte[] destination, int destOffset) { // Lots of error checking and exception throwing if (source == null) { throw new NullPointerException("Source array was null."); } // end if if (destination == null) { throw new NullPointerException("Destination array was null."); } // end if if (srcOffset < 0 || srcOffset + 3 >= source.length) { throw new IllegalArgumentException(String.format( "Source array with length %d cannot have offset of %d and still process four bytes.", source.length, srcOffset)); } // end if if (destOffset < 0 || destOffset + 2 >= destination.length) { throw new IllegalArgumentException( String .format( "Destination array with length %d cannot have offset of %d and still store three bytes.", destination.length, destOffset)); } // end if // Example: Dk== if (source[srcOffset + 2] == EQUALS_SIGN) { // Two ways to do the same thing. Don't know which way I like best. // int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 ) // | ( ( DECODABET[ source[ srcOffset + 1] ] << 24 ) >>> 12 ); int outBuff = (DECODABET[source[srcOffset]] & 0xFF) << 18 | (DECODABET[source[srcOffset + 1]] & 0xFF) << 12; destination[destOffset] = (byte) (outBuff >>> 16); return 1; } // Example: DkL= else if (source[srcOffset + 3] == EQUALS_SIGN) { // Two ways to do the same thing. Don't know which way I like best. // int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 ) // | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 ) // | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 ); int outBuff = (DECODABET[source[srcOffset]] & 0xFF) << 18 | (DECODABET[source[srcOffset + 1]] & 0xFF) << 12 | (DECODABET[source[srcOffset + 2]] & 0xFF) << 6; destination[destOffset] = (byte) (outBuff >>> 16); destination[destOffset + 1] = (byte) (outBuff >>> 8); return 2; } // Example: DkLE else { // Two ways to do the same thing. Don't know which way I like best. // int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 ) // | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 ) // | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 ) // | ( ( DECODABET[ source[ srcOffset + 3 ] ] << 24 ) >>> 24 ); int outBuff = (DECODABET[source[srcOffset]] & 0xFF) << 18 | (DECODABET[source[srcOffset + 1]] & 0xFF) << 12 | (DECODABET[source[srcOffset + 2]] & 0xFF) << 6 | DECODABET[source[srcOffset + 3]] & 0xFF; destination[destOffset] = (byte) (outBuff >> 16); destination[destOffset + 1] = (byte) (outBuff >> 8); destination[destOffset + 2] = (byte) outBuff; return 3; } } // end decodeToBytes /** * Low-level access to decoding ASCII characters in the form of a byte array. Ignores * GUNZIP option, if it's set. This is not generally a recommended method, although it is * used internally as part of the decoding process. Special case: if len = 0, an empty array is * returned. Still, if you need more speed and reduced memory footprint (and aren't gzipping), * consider this method. * * @param source The Base64 encoded data * @return decoded data * @since 2.3.1 */ public static byte[] decode(byte[] source) throws java.io.IOException { return decode(source, 0, source.length); } /** * Low-level access to decoding ASCII characters in the form of a byte array. Ignores * GUNZIP option, if it's set. This is not generally a recommended method, although it is * used internally as part of the decoding process. Special case: if len = 0, an empty array is * returned. Still, if you need more speed and reduced memory footprint (and aren't gzipping), * consider this method. * * @param source The Base64 encoded data * @param off The offset of where to begin decoding * @param len The length of characters to decode * @return decoded data * @throws java.io.IOException If bogus characters exist in source data * @since 1.3 */ @SuppressWarnings("cast") public static byte[] decode(byte[] source, int off, int len) throws java.io.IOException { // Lots of error checking and exception throwing if (source == null) { throw new NullPointerException("Cannot decode null source array."); } // end if if (off < 0 || off + len > source.length) { throw new IllegalArgumentException(String.format( "Source array with length %d cannot have offset of %d and process %d bytes.", source.length, off, len)); } // end if if (len == 0) { return new byte[0]; } else if (len < 4) { throw new IllegalArgumentException( "Base64-encoded string must have at least four characters, but length specified was " + len); } // end if int len34 = len * 3 / 4; // Estimate on array size byte[] outBuff = new byte[len34]; // Upper limit on size of output int outBuffPosn = 0; // Keep track of where we're writing byte[] b4 = new byte[4]; // Four byte buffer from source, eliminating white space int b4Posn = 0; // Keep track of four byte input buffer int i = 0; // Source array counter byte sbiDecode = 0; // Special value from DECODABET for (i = off; i < off + len; i++) { // Loop through source sbiDecode = DECODABET[source[i] & 0xFF]; // White space, Equals sign, or legit Base64 character // Note the values such as -5 and -9 in the // DECODABETs at the top of the file. if (sbiDecode >= WHITE_SPACE_ENC) { if (sbiDecode >= EQUALS_SIGN_ENC) { b4[b4Posn++] = source[i]; // Save non-whitespace if (b4Posn > 3) { // Time to decode? outBuffPosn += decode4to3(b4, 0, outBuff, outBuffPosn); b4Posn = 0; // If that was the equals sign, break out of 'for' loop if (source[i] == EQUALS_SIGN) { break; } // end if: equals sign } // end if: quartet built } // end if: equals sign or better } // end if: white space, equals sign or better else { // There's a bad input character in the Base64 stream. throw new java.io.IOException( String.format("Bad Base64 input character decimal %d in array position %d", (int) source[i] & 0xFF, i)); } // end else: } // each input character byte[] out = new byte[outBuffPosn]; System.arraycopy(outBuff, 0, out, 0, outBuffPosn); return out; } // end decode } // end class Base64




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