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Proto library for google-cloud-live-stream
/*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: google/cloud/video/livestream/v1/service.proto
// Protobuf Java Version: 3.25.5
package com.google.cloud.video.livestream.v1;
public interface CreateAssetRequestOrBuilder
extends
// @@protoc_insertion_point(interface_extends:google.cloud.video.livestream.v1.CreateAssetRequest)
com.google.protobuf.MessageOrBuilder {
/**
*
*
*
* Required. The parent location for the resource, in the form of:
* `projects/{project}/locations/{location}`.
*
*
*
* string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
*
*
* @return The parent.
*/
java.lang.String getParent();
/**
*
*
*
* Required. The parent location for the resource, in the form of:
* `projects/{project}/locations/{location}`.
*
*
*
* string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
*
*
* @return The bytes for parent.
*/
com.google.protobuf.ByteString getParentBytes();
/**
*
*
*
* Required. The asset resource to be created.
*
*
*
* .google.cloud.video.livestream.v1.Asset asset = 2 [(.google.api.field_behavior) = REQUIRED];
*
*
* @return Whether the asset field is set.
*/
boolean hasAsset();
/**
*
*
*
* Required. The asset resource to be created.
*
*
*
* .google.cloud.video.livestream.v1.Asset asset = 2 [(.google.api.field_behavior) = REQUIRED];
*
*
* @return The asset.
*/
com.google.cloud.video.livestream.v1.Asset getAsset();
/**
*
*
*
* Required. The asset resource to be created.
*
*
*
* .google.cloud.video.livestream.v1.Asset asset = 2 [(.google.api.field_behavior) = REQUIRED];
*
*/
com.google.cloud.video.livestream.v1.AssetOrBuilder getAssetOrBuilder();
/**
*
*
*
* Required. The ID of the asset resource to be created.
* This value must be 1-63 characters, begin and end with `[a-z0-9]`,
* could contain dashes (-) in between.
*
*
* string asset_id = 3 [(.google.api.field_behavior) = REQUIRED];
*
* @return The assetId.
*/
java.lang.String getAssetId();
/**
*
*
*
* Required. The ID of the asset resource to be created.
* This value must be 1-63 characters, begin and end with `[a-z0-9]`,
* could contain dashes (-) in between.
*
*
* string asset_id = 3 [(.google.api.field_behavior) = REQUIRED];
*
* @return The bytes for assetId.
*/
com.google.protobuf.ByteString getAssetIdBytes();
/**
*
*
*
* A request ID to identify requests. Specify a unique request ID
* so that if you must retry your request, the server will know to ignore
* the request if it has already been completed. The server will guarantee
* that for at least 60 minutes since the first request.
*
* For example, consider a situation where you make an initial request and the
* request times out. If you make the request again with the same request ID,
* the server can check if original operation with the same request ID was
* received, and if so, will ignore the second request. This prevents clients
* from accidentally creating duplicate commitments.
*
* The request ID must be a valid UUID with the exception that zero UUID is
* not supported `(00000000-0000-0000-0000-000000000000)`.
*
*
* string request_id = 4;
*
* @return The requestId.
*/
java.lang.String getRequestId();
/**
*
*
*
* A request ID to identify requests. Specify a unique request ID
* so that if you must retry your request, the server will know to ignore
* the request if it has already been completed. The server will guarantee
* that for at least 60 minutes since the first request.
*
* For example, consider a situation where you make an initial request and the
* request times out. If you make the request again with the same request ID,
* the server can check if original operation with the same request ID was
* received, and if so, will ignore the second request. This prevents clients
* from accidentally creating duplicate commitments.
*
* The request ID must be a valid UUID with the exception that zero UUID is
* not supported `(00000000-0000-0000-0000-000000000000)`.
*
*
* string request_id = 4;
*
* @return The bytes for requestId.
*/
com.google.protobuf.ByteString getRequestIdBytes();
}
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