
com.google.cloud.visionai.v1.CreateAssetRequestOrBuilder Maven / Gradle / Ivy
/*
* Copyright 2024 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: google/cloud/visionai/v1/warehouse.proto
// Protobuf Java Version: 3.25.3
package com.google.cloud.visionai.v1;
public interface CreateAssetRequestOrBuilder
extends
// @@protoc_insertion_point(interface_extends:google.cloud.visionai.v1.CreateAssetRequest)
com.google.protobuf.MessageOrBuilder {
/**
*
*
*
* Required. The parent resource where this asset will be created.
* Format:
* `projects/{project_number}/locations/{location_id}/corpora/{corpus_id}`
*
*
*
* string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
*
*
* @return The parent.
*/
java.lang.String getParent();
/**
*
*
*
* Required. The parent resource where this asset will be created.
* Format:
* `projects/{project_number}/locations/{location_id}/corpora/{corpus_id}`
*
*
*
* string parent = 1 [(.google.api.field_behavior) = REQUIRED, (.google.api.resource_reference) = { ... }
*
*
* @return The bytes for parent.
*/
com.google.protobuf.ByteString getParentBytes();
/**
*
*
*
* Required. The asset to create.
*
*
* .google.cloud.visionai.v1.Asset asset = 2 [(.google.api.field_behavior) = REQUIRED];
*
*
* @return Whether the asset field is set.
*/
boolean hasAsset();
/**
*
*
*
* Required. The asset to create.
*
*
* .google.cloud.visionai.v1.Asset asset = 2 [(.google.api.field_behavior) = REQUIRED];
*
*
* @return The asset.
*/
com.google.cloud.visionai.v1.Asset getAsset();
/**
*
*
*
* Required. The asset to create.
*
*
* .google.cloud.visionai.v1.Asset asset = 2 [(.google.api.field_behavior) = REQUIRED];
*
*/
com.google.cloud.visionai.v1.AssetOrBuilder getAssetOrBuilder();
/**
*
*
*
* Optional. The ID to use for the asset, which will become the final
* component of the asset's resource name if user choose to specify.
* Otherwise, asset id will be generated by system.
*
* This value should be up to 63 characters, and valid characters
* are /[a-z][0-9]-/. The first character must be a letter, the last could be
* a letter or a number.
*
*
* optional string asset_id = 3 [(.google.api.field_behavior) = OPTIONAL];
*
* @return Whether the assetId field is set.
*/
boolean hasAssetId();
/**
*
*
*
* Optional. The ID to use for the asset, which will become the final
* component of the asset's resource name if user choose to specify.
* Otherwise, asset id will be generated by system.
*
* This value should be up to 63 characters, and valid characters
* are /[a-z][0-9]-/. The first character must be a letter, the last could be
* a letter or a number.
*
*
* optional string asset_id = 3 [(.google.api.field_behavior) = OPTIONAL];
*
* @return The assetId.
*/
java.lang.String getAssetId();
/**
*
*
*
* Optional. The ID to use for the asset, which will become the final
* component of the asset's resource name if user choose to specify.
* Otherwise, asset id will be generated by system.
*
* This value should be up to 63 characters, and valid characters
* are /[a-z][0-9]-/. The first character must be a letter, the last could be
* a letter or a number.
*
*
* optional string asset_id = 3 [(.google.api.field_behavior) = OPTIONAL];
*
* @return The bytes for assetId.
*/
com.google.protobuf.ByteString getAssetIdBytes();
}
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