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/*
 * Copyright 2010 Google Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 * in compliance with the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License
 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
 * or implied. See the License for the specific language governing permissions and limitations under
 * the License.
 */
/*
 * This code was generated by https://code.google.com/p/google-apis-client-generator/
 * (build: 2015-01-14 17:53:03 UTC)
 * on 2015-03-12 at 21:37:46 UTC 
 * Modify at your own risk.
 */

package com.google.api.services.games.model;

/**
 * This is a JSON template for an event status resource.
 *
 * 

This is the Java data model class that specifies how to parse/serialize into the JSON that is * transmitted over HTTP when working with the Google Play Game Services API. For a detailed * explanation see: * http://code.google.com/p/google-http-java-client/wiki/JSON *

* * @author Google, Inc. */ @SuppressWarnings("javadoc") public final class PlayerEvent extends com.google.api.client.json.GenericJson { /** * The ID of the event definition. * The value may be {@code null}. */ @com.google.api.client.util.Key private java.lang.String definitionId; /** * The current number of times this event has occurred, as a string. The formatting of this string * depends on the configuration of your event in the Play Games Developer Console. * The value may be {@code null}. */ @com.google.api.client.util.Key private java.lang.String formattedNumEvents; /** * Uniquely identifies the type of this resource. Value is always the fixed string * games#playerEvent. * The value may be {@code null}. */ @com.google.api.client.util.Key private java.lang.String kind; /** * The current number of times this event has occurred. * The value may be {@code null}. */ @com.google.api.client.util.Key @com.google.api.client.json.JsonString private java.lang.Long numEvents; /** * The ID of the player. * The value may be {@code null}. */ @com.google.api.client.util.Key private java.lang.String playerId; /** * The ID of the event definition. * @return value or {@code null} for none */ public java.lang.String getDefinitionId() { return definitionId; } /** * The ID of the event definition. * @param definitionId definitionId or {@code null} for none */ public PlayerEvent setDefinitionId(java.lang.String definitionId) { this.definitionId = definitionId; return this; } /** * The current number of times this event has occurred, as a string. The formatting of this string * depends on the configuration of your event in the Play Games Developer Console. * @return value or {@code null} for none */ public java.lang.String getFormattedNumEvents() { return formattedNumEvents; } /** * The current number of times this event has occurred, as a string. The formatting of this string * depends on the configuration of your event in the Play Games Developer Console. * @param formattedNumEvents formattedNumEvents or {@code null} for none */ public PlayerEvent setFormattedNumEvents(java.lang.String formattedNumEvents) { this.formattedNumEvents = formattedNumEvents; return this; } /** * Uniquely identifies the type of this resource. Value is always the fixed string * games#playerEvent. * @return value or {@code null} for none */ public java.lang.String getKind() { return kind; } /** * Uniquely identifies the type of this resource. Value is always the fixed string * games#playerEvent. * @param kind kind or {@code null} for none */ public PlayerEvent setKind(java.lang.String kind) { this.kind = kind; return this; } /** * The current number of times this event has occurred. * @return value or {@code null} for none */ public java.lang.Long getNumEvents() { return numEvents; } /** * The current number of times this event has occurred. * @param numEvents numEvents or {@code null} for none */ public PlayerEvent setNumEvents(java.lang.Long numEvents) { this.numEvents = numEvents; return this; } /** * The ID of the player. * @return value or {@code null} for none */ public java.lang.String getPlayerId() { return playerId; } /** * The ID of the player. * @param playerId playerId or {@code null} for none */ public PlayerEvent setPlayerId(java.lang.String playerId) { this.playerId = playerId; return this; } @Override public PlayerEvent set(String fieldName, Object value) { return (PlayerEvent) super.set(fieldName, value); } @Override public PlayerEvent clone() { return (PlayerEvent) super.clone(); } }




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