All Downloads are FREE. Search and download functionalities are using the official Maven repository.

com.google.api.services.games.model.TurnBasedMatchTurn Maven / Gradle / Ivy

There is a newer version: v1-rev20240701-2.0.0
Show newest version
/*
 * Copyright 2010 Google Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 * in compliance with the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License
 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
 * or implied. See the License for the specific language governing permissions and limitations under
 * the License.
 */
/*
 * This code was generated by https://code.google.com/p/google-apis-client-generator/
 * (build: 2015-01-14 17:53:03 UTC)
 * on 2015-03-12 at 21:37:46 UTC 
 * Modify at your own risk.
 */

package com.google.api.services.games.model;

/**
 * This is a JSON template for the object representing a turn.
 *
 * 

This is the Java data model class that specifies how to parse/serialize into the JSON that is * transmitted over HTTP when working with the Google Play Game Services API. For a detailed * explanation see: * http://code.google.com/p/google-http-java-client/wiki/JSON *

* * @author Google, Inc. */ @SuppressWarnings("javadoc") public final class TurnBasedMatchTurn extends com.google.api.client.json.GenericJson { /** * The shared game state data after the turn is over. * The value may be {@code null}. */ @com.google.api.client.util.Key private TurnBasedMatchDataRequest data; /** * Uniquely identifies the type of this resource. Value is always the fixed string * games#turnBasedMatchTurn. * The value may be {@code null}. */ @com.google.api.client.util.Key private java.lang.String kind; /** * The version of this match: an increasing counter, used to avoid out-of-date updates to the * match. * The value may be {@code null}. */ @com.google.api.client.util.Key private java.lang.Integer matchVersion; /** * The ID of the participant who should take their turn next. May be set to the current player's * participant ID to update match state without changing the turn. If not set, the match will wait * for other player(s) to join via automatching; this is only valid if automatch criteria is set * on the match with remaining slots for automatched players. * The value may be {@code null}. */ @com.google.api.client.util.Key private java.lang.String pendingParticipantId; /** * The match results for the participants in the match. * The value may be {@code null}. */ @com.google.api.client.util.Key private java.util.List results; static { // hack to force ProGuard to consider ParticipantResult used, since otherwise it would be stripped out // see http://code.google.com/p/google-api-java-client/issues/detail?id=528 com.google.api.client.util.Data.nullOf(ParticipantResult.class); } /** * The shared game state data after the turn is over. * @return value or {@code null} for none */ public TurnBasedMatchDataRequest getData() { return data; } /** * The shared game state data after the turn is over. * @param data data or {@code null} for none */ public TurnBasedMatchTurn setData(TurnBasedMatchDataRequest data) { this.data = data; return this; } /** * Uniquely identifies the type of this resource. Value is always the fixed string * games#turnBasedMatchTurn. * @return value or {@code null} for none */ public java.lang.String getKind() { return kind; } /** * Uniquely identifies the type of this resource. Value is always the fixed string * games#turnBasedMatchTurn. * @param kind kind or {@code null} for none */ public TurnBasedMatchTurn setKind(java.lang.String kind) { this.kind = kind; return this; } /** * The version of this match: an increasing counter, used to avoid out-of-date updates to the * match. * @return value or {@code null} for none */ public java.lang.Integer getMatchVersion() { return matchVersion; } /** * The version of this match: an increasing counter, used to avoid out-of-date updates to the * match. * @param matchVersion matchVersion or {@code null} for none */ public TurnBasedMatchTurn setMatchVersion(java.lang.Integer matchVersion) { this.matchVersion = matchVersion; return this; } /** * The ID of the participant who should take their turn next. May be set to the current player's * participant ID to update match state without changing the turn. If not set, the match will wait * for other player(s) to join via automatching; this is only valid if automatch criteria is set * on the match with remaining slots for automatched players. * @return value or {@code null} for none */ public java.lang.String getPendingParticipantId() { return pendingParticipantId; } /** * The ID of the participant who should take their turn next. May be set to the current player's * participant ID to update match state without changing the turn. If not set, the match will wait * for other player(s) to join via automatching; this is only valid if automatch criteria is set * on the match with remaining slots for automatched players. * @param pendingParticipantId pendingParticipantId or {@code null} for none */ public TurnBasedMatchTurn setPendingParticipantId(java.lang.String pendingParticipantId) { this.pendingParticipantId = pendingParticipantId; return this; } /** * The match results for the participants in the match. * @return value or {@code null} for none */ public java.util.List getResults() { return results; } /** * The match results for the participants in the match. * @param results results or {@code null} for none */ public TurnBasedMatchTurn setResults(java.util.List results) { this.results = results; return this; } @Override public TurnBasedMatchTurn set(String fieldName, Object value) { return (TurnBasedMatchTurn) super.set(fieldName, value); } @Override public TurnBasedMatchTurn clone() { return (TurnBasedMatchTurn) super.clone(); } }




© 2015 - 2025 Weber Informatics LLC | Privacy Policy