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/*
 * Copyright 2010 Google Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 * in compliance with the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License
 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
 * or implied. See the License for the specific language governing permissions and limitations under
 * the License.
 */
/*
 * This code was generated by https://github.com/google/apis-client-generator/
 * (build: 2016-05-19 20:48:09 UTC)
 * on 2016-05-26 at 22:51:09 UTC 
 * Modify at your own risk.
 */

package com.google.api.services.gamesManagement.model;

/**
 * This is a JSON template for an achievement reset response.
 *
 * 

This is the Java data model class that specifies how to parse/serialize into the JSON that is * transmitted over HTTP when working with the Google Play Game Services Management API. For a * detailed explanation see: * https://developers.google.com/api-client-library/java/google-http-java-client/json *

* * @author Google, Inc. */ @SuppressWarnings("javadoc") public final class AchievementResetResponse extends com.google.api.client.json.GenericJson { /** * The current state of the achievement. This is the same as the initial state of the achievement. * Possible values are: - "HIDDEN"- Achievement is hidden. - "REVEALED" - Achievement is * revealed. - "UNLOCKED" - Achievement is unlocked. * The value may be {@code null}. */ @com.google.api.client.util.Key private java.lang.String currentState; /** * The ID of an achievement for which player state has been updated. * The value may be {@code null}. */ @com.google.api.client.util.Key private java.lang.String definitionId; /** * Uniquely identifies the type of this resource. Value is always the fixed string * gamesManagement#achievementResetResponse. * The value may be {@code null}. */ @com.google.api.client.util.Key private java.lang.String kind; /** * Flag to indicate if the requested update actually occurred. * The value may be {@code null}. */ @com.google.api.client.util.Key private java.lang.Boolean updateOccurred; /** * The current state of the achievement. This is the same as the initial state of the achievement. * Possible values are: - "HIDDEN"- Achievement is hidden. - "REVEALED" - Achievement is * revealed. - "UNLOCKED" - Achievement is unlocked. * @return value or {@code null} for none */ public java.lang.String getCurrentState() { return currentState; } /** * The current state of the achievement. This is the same as the initial state of the achievement. * Possible values are: - "HIDDEN"- Achievement is hidden. - "REVEALED" - Achievement is * revealed. - "UNLOCKED" - Achievement is unlocked. * @param currentState currentState or {@code null} for none */ public AchievementResetResponse setCurrentState(java.lang.String currentState) { this.currentState = currentState; return this; } /** * The ID of an achievement for which player state has been updated. * @return value or {@code null} for none */ public java.lang.String getDefinitionId() { return definitionId; } /** * The ID of an achievement for which player state has been updated. * @param definitionId definitionId or {@code null} for none */ public AchievementResetResponse setDefinitionId(java.lang.String definitionId) { this.definitionId = definitionId; return this; } /** * Uniquely identifies the type of this resource. Value is always the fixed string * gamesManagement#achievementResetResponse. * @return value or {@code null} for none */ public java.lang.String getKind() { return kind; } /** * Uniquely identifies the type of this resource. Value is always the fixed string * gamesManagement#achievementResetResponse. * @param kind kind or {@code null} for none */ public AchievementResetResponse setKind(java.lang.String kind) { this.kind = kind; return this; } /** * Flag to indicate if the requested update actually occurred. * @return value or {@code null} for none */ public java.lang.Boolean getUpdateOccurred() { return updateOccurred; } /** * Flag to indicate if the requested update actually occurred. * @param updateOccurred updateOccurred or {@code null} for none */ public AchievementResetResponse setUpdateOccurred(java.lang.Boolean updateOccurred) { this.updateOccurred = updateOccurred; return this; } @Override public AchievementResetResponse set(String fieldName, Object value) { return (AchievementResetResponse) super.set(fieldName, value); } @Override public AchievementResetResponse clone() { return (AchievementResetResponse) super.clone(); } }




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