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elemental2.webgl.WebGLRenderingContext__Constants Maven / Gradle / Ivy

/*
 * Copyright 2018 Google Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not
 * use this file except in compliance with the License. You may obtain a copy of
 * the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations under
 * the License.
 */
package elemental2.webgl;

import jsinterop.annotations.JsPackage;
import jsinterop.annotations.JsType;

@JsType(isNative = true, name = "WebGLRenderingContext", namespace = JsPackage.GLOBAL)
class WebGLRenderingContext__Constants {
  static int ACTIVE_ATTRIBUTES;
  static int ACTIVE_TEXTURE;
  static int ACTIVE_UNIFORMS;
  static int ALIASED_LINE_WIDTH_RANGE;
  static int ALIASED_POINT_SIZE_RANGE;
  static int ALPHA;
  static int ALPHA_BITS;
  static int ALWAYS;
  static int ARRAY_BUFFER;
  static int ARRAY_BUFFER_BINDING;
  static int ATTACHED_SHADERS;
  static int BACK;
  static int BLEND;
  static int BLEND_COLOR;
  static int BLEND_DST_ALPHA;
  static int BLEND_DST_RGB;
  static int BLEND_EQUATION;
  static int BLEND_EQUATION_ALPHA;
  static int BLEND_EQUATION_RGB;
  static int BLEND_SRC_ALPHA;
  static int BLEND_SRC_RGB;
  static int BLUE_BITS;
  static int BOOL;
  static int BOOL_VEC2;
  static int BOOL_VEC3;
  static int BOOL_VEC4;
  static int BROWSER_DEFAULT_WEBGL;
  static int BUFFER_SIZE;
  static int BUFFER_USAGE;
  static int BYTE;
  static int CCW;
  static int CLAMP_TO_EDGE;
  static int COLOR_ATTACHMENT0;
  static int COLOR_BUFFER_BIT;
  static int COLOR_CLEAR_VALUE;
  static int COLOR_WRITEMASK;
  static int COMPILE_STATUS;
  static int COMPRESSED_TEXTURE_FORMATS;
  static int CONSTANT_ALPHA;
  static int CONSTANT_COLOR;
  static int CONTEXT_LOST_WEBGL;
  static int CULL_FACE;
  static int CULL_FACE_MODE;
  static int CURRENT_PROGRAM;
  static int CURRENT_VERTEX_ATTRIB;
  static int CW;
  static int DECR;
  static int DECR_WRAP;
  static int DELETE_STATUS;
  static int DEPTH_ATTACHMENT;
  static int DEPTH_BITS;
  static int DEPTH_BUFFER_BIT;
  static int DEPTH_CLEAR_VALUE;
  static int DEPTH_COMPONENT;
  static int DEPTH_COMPONENT16;
  static int DEPTH_FUNC;
  static int DEPTH_RANGE;
  static int DEPTH_STENCIL;
  static int DEPTH_STENCIL_ATTACHMENT;
  static int DEPTH_TEST;
  static int DEPTH_WRITEMASK;
  static int DITHER;
  static int DONT_CARE;
  static int DST_ALPHA;
  static int DST_COLOR;
  static int DYNAMIC_DRAW;
  static int ELEMENT_ARRAY_BUFFER;
  static int ELEMENT_ARRAY_BUFFER_BINDING;
  static int EQUAL;
  static int FASTEST;
  static int FLOAT;
  static int FLOAT_MAT2;
  static int FLOAT_MAT3;
  static int FLOAT_MAT4;
  static int FLOAT_VEC2;
  static int FLOAT_VEC3;
  static int FLOAT_VEC4;
  static int FRAGMENT_SHADER;
  static int FRAMEBUFFER;
  static int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
  static int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
  static int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
  static int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
  static int FRAMEBUFFER_BINDING;
  static int FRAMEBUFFER_COMPLETE;
  static int FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
  static int FRAMEBUFFER_INCOMPLETE_DIMENSIONS;
  static int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
  static int FRAMEBUFFER_UNSUPPORTED;
  static int FRONT;
  static int FRONT_AND_BACK;
  static int FRONT_FACE;
  static int FUNC_ADD;
  static int FUNC_REVERSE_SUBTRACT;
  static int FUNC_SUBTRACT;
  static int GENERATE_MIPMAP_HINT;
  static int GEQUAL;
  static int GREATER;
  static int GREEN_BITS;
  static int HIGH_FLOAT;
  static int HIGH_INT;
  static int IMPLEMENTATION_COLOR_READ_FORMAT;
  static int IMPLEMENTATION_COLOR_READ_TYPE;
  static int INCR;
  static int INCR_WRAP;
  static int INT;
  static int INT_VEC2;
  static int INT_VEC3;
  static int INT_VEC4;
  static int INVALID_ENUM;
  static int INVALID_FRAMEBUFFER_OPERATION;
  static int INVALID_OPERATION;
  static int INVALID_VALUE;
  static int INVERT;
  static int KEEP;
  static int LEQUAL;
  static int LESS;
  static int LINEAR;
  static int LINEAR_MIPMAP_LINEAR;
  static int LINEAR_MIPMAP_NEAREST;
  static int LINES;
  static int LINE_LOOP;
  static int LINE_STRIP;
  static int LINE_WIDTH;
  static int LINK_STATUS;
  static int LOW_FLOAT;
  static int LOW_INT;
  static int LUMINANCE;
  static int LUMINANCE_ALPHA;
  static int MAX_COMBINED_TEXTURE_IMAGE_UNITS;
  static int MAX_CUBE_MAP_TEXTURE_SIZE;
  static int MAX_FRAGMENT_UNIFORM_VECTORS;
  static int MAX_RENDERBUFFER_SIZE;
  static int MAX_TEXTURE_IMAGE_UNITS;
  static int MAX_TEXTURE_SIZE;
  static int MAX_VARYING_VECTORS;
  static int MAX_VERTEX_ATTRIBS;
  static int MAX_VERTEX_TEXTURE_IMAGE_UNITS;
  static int MAX_VERTEX_UNIFORM_VECTORS;
  static int MAX_VIEWPORT_DIMS;
  static int MEDIUM_FLOAT;
  static int MEDIUM_INT;
  static int MIRRORED_REPEAT;
  static int NEAREST;
  static int NEAREST_MIPMAP_LINEAR;
  static int NEAREST_MIPMAP_NEAREST;
  static int NEVER;
  static int NICEST;
  static int NONE;
  static int NOTEQUAL;
  static int NO_ERROR;
  static int ONE;
  static int ONE_MINUS_CONSTANT_ALPHA;
  static int ONE_MINUS_CONSTANT_COLOR;
  static int ONE_MINUS_DST_ALPHA;
  static int ONE_MINUS_DST_COLOR;
  static int ONE_MINUS_SRC_ALPHA;
  static int ONE_MINUS_SRC_COLOR;
  static int OUT_OF_MEMORY;
  static int PACK_ALIGNMENT;
  static int POINTS;
  static int POLYGON_OFFSET_FACTOR;
  static int POLYGON_OFFSET_FILL;
  static int POLYGON_OFFSET_UNITS;
  static int RED_BITS;
  static int RENDERBUFFER;
  static int RENDERBUFFER_ALPHA_SIZE;
  static int RENDERBUFFER_BINDING;
  static int RENDERBUFFER_BLUE_SIZE;
  static int RENDERBUFFER_DEPTH_SIZE;
  static int RENDERBUFFER_GREEN_SIZE;
  static int RENDERBUFFER_HEIGHT;
  static int RENDERBUFFER_INTERNAL_FORMAT;
  static int RENDERBUFFER_RED_SIZE;
  static int RENDERBUFFER_STENCIL_SIZE;
  static int RENDERBUFFER_WIDTH;
  static int RENDERER;
  static int REPEAT;
  static int REPLACE;
  static int RGB;
  static int RGB565;
  static int RGB5_A1;
  static int RGBA;
  static int RGBA4;
  static int SAMPLER_2D;
  static int SAMPLER_CUBE;
  static int SAMPLES;
  static int SAMPLE_ALPHA_TO_COVERAGE;
  static int SAMPLE_BUFFERS;
  static int SAMPLE_COVERAGE;
  static int SAMPLE_COVERAGE_INVERT;
  static int SAMPLE_COVERAGE_VALUE;
  static int SCISSOR_BOX;
  static int SCISSOR_TEST;
  static int SHADER_TYPE;
  static int SHADING_LANGUAGE_VERSION;
  static int SHORT;
  static int SRC_ALPHA;
  static int SRC_ALPHA_SATURATE;
  static int SRC_COLOR;
  static int STATIC_DRAW;
  static int STENCIL_ATTACHMENT;
  static int STENCIL_BACK_FAIL;
  static int STENCIL_BACK_FUNC;
  static int STENCIL_BACK_PASS_DEPTH_FAIL;
  static int STENCIL_BACK_PASS_DEPTH_PASS;
  static int STENCIL_BACK_REF;
  static int STENCIL_BACK_VALUE_MASK;
  static int STENCIL_BACK_WRITEMASK;
  static int STENCIL_BITS;
  static int STENCIL_BUFFER_BIT;
  static int STENCIL_CLEAR_VALUE;
  static int STENCIL_FAIL;
  static int STENCIL_FUNC;
  static double STENCIL_INDEX;
  static int STENCIL_INDEX8;
  static int STENCIL_PASS_DEPTH_FAIL;
  static int STENCIL_PASS_DEPTH_PASS;
  static int STENCIL_REF;
  static int STENCIL_TEST;
  static int STENCIL_VALUE_MASK;
  static int STENCIL_WRITEMASK;
  static int STREAM_DRAW;
  static int SUBPIXEL_BITS;
  static int TEXTURE;
  static int TEXTURE0;
  static int TEXTURE1;
  static int TEXTURE10;
  static int TEXTURE11;
  static int TEXTURE12;
  static int TEXTURE13;
  static int TEXTURE14;
  static int TEXTURE15;
  static int TEXTURE16;
  static int TEXTURE17;
  static int TEXTURE18;
  static int TEXTURE19;
  static int TEXTURE2;
  static int TEXTURE20;
  static int TEXTURE21;
  static int TEXTURE22;
  static int TEXTURE23;
  static int TEXTURE24;
  static int TEXTURE25;
  static int TEXTURE26;
  static int TEXTURE27;
  static int TEXTURE28;
  static int TEXTURE29;
  static int TEXTURE3;
  static int TEXTURE30;
  static int TEXTURE31;
  static int TEXTURE4;
  static int TEXTURE5;
  static int TEXTURE6;
  static int TEXTURE7;
  static int TEXTURE8;
  static int TEXTURE9;
  static int TEXTURE_2D;
  static int TEXTURE_BINDING_2D;
  static int TEXTURE_BINDING_CUBE_MAP;
  static int TEXTURE_CUBE_MAP;
  static int TEXTURE_CUBE_MAP_NEGATIVE_X;
  static int TEXTURE_CUBE_MAP_NEGATIVE_Y;
  static int TEXTURE_CUBE_MAP_NEGATIVE_Z;
  static int TEXTURE_CUBE_MAP_POSITIVE_X;
  static int TEXTURE_CUBE_MAP_POSITIVE_Y;
  static int TEXTURE_CUBE_MAP_POSITIVE_Z;
  static int TEXTURE_MAG_FILTER;
  static int TEXTURE_MIN_FILTER;
  static int TEXTURE_WRAP_S;
  static int TEXTURE_WRAP_T;
  static int TRIANGLES;
  static int TRIANGLE_FAN;
  static int TRIANGLE_STRIP;
  static int UNPACK_ALIGNMENT;
  static int UNPACK_COLORSPACE_CONVERSION_WEBGL;
  static int UNPACK_FLIP_Y_WEBGL;
  static int UNPACK_PREMULTIPLY_ALPHA_WEBGL;
  static int UNSIGNED_BYTE;
  static int UNSIGNED_INT;
  static int UNSIGNED_SHORT;
  static int UNSIGNED_SHORT_4_4_4_4;
  static int UNSIGNED_SHORT_5_5_5_1;
  static int UNSIGNED_SHORT_5_6_5;
  static int VALIDATE_STATUS;
  static int VENDOR;
  static int VERSION;
  static int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
  static int VERTEX_ATTRIB_ARRAY_ENABLED;
  static int VERTEX_ATTRIB_ARRAY_NORMALIZED;
  static int VERTEX_ATTRIB_ARRAY_POINTER;
  static int VERTEX_ATTRIB_ARRAY_SIZE;
  static int VERTEX_ATTRIB_ARRAY_STRIDE;
  static int VERTEX_ATTRIB_ARRAY_TYPE;
  static int VERTEX_SHADER;
  static int VIEWPORT;
  static int ZERO;
}




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