com.google.inject.internal.SingletonScope Maven / Gradle / Ivy
package com.google.inject.internal;
import com.google.common.base.Preconditions;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Iterables;
import com.google.common.collect.ListMultimap;
import com.google.inject.Injector;
import com.google.inject.Key;
import com.google.inject.Provider;
import com.google.inject.ProvisionException;
import com.google.inject.Scope;
import com.google.inject.Scopes;
import com.google.inject.Singleton;
import com.google.inject.internal.CycleDetectingLock.CycleDetectingLockFactory;
import com.google.inject.spi.Dependency;
import com.google.inject.spi.Message;
import java.util.Formatter;
import java.util.List;
/**
* One instance per {@link Injector}. Also see {@code @}{@link Singleton}.
*
* Introduction from the author: Implementation of this class seems unreasonably complicated at
* the first sight. I fully agree with you, that the beast below is very complex and it's hard to
* reason on how does it work or not. Still I want to assure you that hundreds(?) of hours were
* thrown into making this code simple, while still maintaining Singleton contract.
*
*
Anyway, why is it so complex? Singleton scope does not seem to be that unique. 1) Guice has
* never truly expected to be used in multi threading environment with many Injectors working
* alongside each other. There is almost no code with Guice that propagates state between threads.
* And Singleton scope is The exception. 2) Guice supports circular dependencies and thus manages
* proxy objects. There is no interface that allows user defined Scopes to create proxies, it is
* expected to be done by Guice. Singleton scope needs to be able to detect circular dependencies
* spanning several threads, therefore Singleton scope needs to be able to create these proxies. 3)
* To make things worse, Guice has a very tricky definition for a binding resolution when Injectors
* are in in a parent/child relationship. And Scope does not have access to this information by
* design, the only real action that Scope can do is to call or not to call a creator. 4) There is
* no readily available code in Guice that can detect a potential deadlock, and no code for handling
* dependency cycles spanning several threads. This is significantly harder as all the dependencies
* in a thread at runtime can be represented with a list, where in a multi threaded environment we
* have more complex dependency trees. 5) Guice has a pretty strong contract regarding Garbage
* Collection, which often prevents us from linking objects directly. So simple domain specific code
* can not be written and intermediary id objects need to be managed. 6) Guice is relatively fast
* and we should not make things worse. We're trying our best to optimize synchronization for speed
* and memory. Happy path should be almost as fast as in a single threaded solution and should not
* take much more memory. 7) Error message generation in Guice was not meant to be used like this
* and to work around its APIs we need a lot of code. Additional complexity comes from inherent data
* races as message is only generated when failure occurs on proxy object generation. Things get
* ugly pretty fast.
*
* @see #scope(Key, Provider)
* @see CycleDetectingLock
* @author timofeyb (Timothy Basanov)
*/
public class SingletonScope implements Scope {
/** A sentinel value representing null. */
private static final Object NULL = new Object();
/**
* Allows us to detect when circular proxies are necessary. It's only used during singleton
* instance initialization, after initialization direct access through volatile field is used.
*
*
NB: Factory uses {@link Key}s as a user locks ids, different injectors can share them.
* Cycles are detected properly as cycle detection does not rely on user locks ids, but error
* message generated could be less than ideal.
*/
// TODO(user): we may use one factory per injector tree for optimization reasons
private static final CycleDetectingLockFactory> cycleDetectingLockFactory =
new CycleDetectingLockFactory>();
/**
* Provides singleton scope with the following properties: - creates no more than one instance per
* Key as a creator is used no more than once, - result is cached and returned quickly on
* subsequent calls, - exception in a creator is not treated as instance creation and is not
* cached, - creates singletons in parallel whenever possible, - waits for dependent singletons to
* be created even across threads and when dependencies are shared as long as no circular
* dependencies are detected, - returns circular proxy only when circular dependencies are
* detected, - aside from that, blocking synchronization is only used for proxy creation and
* initialization,
*
* @see CycleDetectingLockFactory
*/
@Override
public Provider scope(final Key key, final Provider creator) {
/**
* Locking strategy: - volatile instance: double-checked locking for quick exit when scope is
* initialized, - constructionContext: manipulations with proxies list or instance
* initialization - creationLock: singleton instance creation, -- allows to guarantee only one
* instance per singleton, -- special type of a lock, that prevents potential deadlocks, --
* guards constructionContext for all operations except proxy creation
*/
return new Provider() {
/**
* The lazily initialized singleton instance. Once set, this will either have type T or will
* be equal to NULL. Would never be reset to null.
*/
volatile Object instance;
/**
* Circular proxies are used when potential deadlocks are detected. Guarded by itself.
* ConstructionContext is not thread-safe, so each call should be synchronized.
*/
final ConstructionContext constructionContext = new ConstructionContext<>();
/** For each binding there is a separate lock that we hold during object creation. */
final CycleDetectingLock> creationLock = cycleDetectingLockFactory.create(key);
/**
* The singleton provider needs a reference back to the injector, in order to get ahold of
* InternalContext during instantiation.
*/
final /* @Nullable */ InjectorImpl injector;
{
// If we are getting called by Scoping
if (creator instanceof ProviderToInternalFactoryAdapter) {
injector = ((ProviderToInternalFactoryAdapter) creator).getInjector();
} else {
injector = null;
}
}
@SuppressWarnings("DoubleCheckedLocking")
@Override
public T get() {
// cache volatile variable for the usual case of already initialized object
final Object initialInstance = instance;
if (initialInstance == null) {
// instance is not initialized yet
// first, store the current InternalContext in a map, so that if there is a circular
// dependency error, we can use the InternalContext objects to create a complete
// error message.
// Handle injector being null, which can happen when users call Scoping.scope themselves
final InternalContext context = injector == null ? null : injector.getLocalContext();
// acquire lock for current binding to initialize an instance
final ListMultimap> locksCycle =
creationLock.lockOrDetectPotentialLocksCycle();
if (locksCycle.isEmpty()) {
// this thread now owns creation of an instance
try {
// intentionally reread volatile variable to prevent double initialization
if (instance == null) {
// creator throwing an exception can cause circular proxies created in
// different thread to never be resolved, just a warning
T provided = creator.get();
Object providedNotNull = provided == null ? NULL : provided;
// scope called recursively can initialize instance as a side effect
if (instance == null) {
// instance is still not initialized, so we can proceed
// don't remember proxies created by Guice on circular dependency
// detection within the same thread; they are not real instances to cache
if (Scopes.isCircularProxy(provided)) {
return provided;
}
synchronized (constructionContext) {
// guarantee thread-safety for instance and proxies initialization
instance = providedNotNull;
constructionContext.setProxyDelegates(provided);
}
} else {
// safety assert in case instance was initialized
Preconditions.checkState(
instance == providedNotNull,
"Singleton is called recursively returning different results");
}
}
} catch (RuntimeException e) {
// something went wrong, be sure to clean a construction context
// this helps to prevent potential memory leaks in circular proxies list
synchronized (constructionContext) {
constructionContext.finishConstruction();
}
throw e;
} finally {
// always release our creation lock, even on failures
creationLock.unlock();
}
} else {
if (context == null) {
throw new ProvisionException(
ImmutableList.of(createCycleDependenciesMessage(locksCycle, null)));
}
// potential deadlock detected, creation lock is not taken by this thread
synchronized (constructionContext) {
// guarantee thread-safety for instance and proxies initialization
if (instance == null) {
// creating a proxy to satisfy circular dependency across several threads
Dependency> dependency =
Preconditions.checkNotNull(
context.getDependency(), "internalContext.getDependency()");
Class> rawType = dependency.getKey().getTypeLiteral().getRawType();
try {
@SuppressWarnings("unchecked")
T proxy =
(T) constructionContext.createProxy(context.getInjectorOptions(), rawType);
return proxy;
} catch (InternalProvisionException e) {
// best effort to create a rich error message
Message proxyCreationError = Iterables.getOnlyElement(e.getErrors());
Message cycleDependenciesMessage =
createCycleDependenciesMessage(locksCycle, proxyCreationError);
// adding stack trace generated by us in addition to a standard one
throw new ProvisionException(
ImmutableList.of(cycleDependenciesMessage, proxyCreationError));
}
}
}
}
// at this point we're sure that singleton was initialized,
// reread volatile variable to catch all corner cases
// caching volatile variable to minimize number of reads performed
final Object initializedInstance = instance;
Preconditions.checkState(
initializedInstance != null,
"Internal error: Singleton is not initialized contrary to our expectations");
@SuppressWarnings("unchecked")
T initializedTypedInstance = (T) initializedInstance;
return initializedInstance == NULL ? null : initializedTypedInstance;
} else {
// singleton is already initialized and local cache can be used
@SuppressWarnings("unchecked")
T typedInitialIntance = (T) initialInstance;
return initialInstance == NULL ? null : typedInitialIntance;
}
}
/**
* Helper method to create beautiful and rich error descriptions. Best effort and slow. Tries
* its best to provide dependency information from injectors currently available in a global
* internal context.
*
* The main thing being done is creating a list of Dependencies involved into lock cycle
* across all the threads involved. This is a structure we're creating:
*
*
* { Current Thread, C.class, B.class, Other Thread, B.class, C.class, Current Thread }
* To be inserted in the beginning by Guice: { A.class, B.class, C.class }
*
*
* When we're calling Guice to create A and it fails in the deadlock while trying to create C,
* which is being created by another thread, which waits for B. List would be reversed before
* printing it to the end user.
*/
private Message createCycleDependenciesMessage(
ListMultimap> locksCycle, /* @Nullable */ Message proxyCreationError) {
// this is the main thing that we'll show in an error message,
// current thread is populate by Guice
StringBuilder sb = new StringBuilder();
Formatter fmt = new Formatter(sb);
fmt.format("Encountered circular dependency spanning several threads.");
if (proxyCreationError != null) {
fmt.format(" %s", proxyCreationError.getMessage());
}
fmt.format("%n");
for (Thread lockedThread : locksCycle.keySet()) {
List> lockedKeys = locksCycle.get(lockedThread);
fmt.format("%s is holding locks the following singletons in the cycle:%n", lockedThread);
for (Key> lockedKey : lockedKeys) {
fmt.format("%s%n", Errors.convert(lockedKey));
}
for (StackTraceElement traceElement : lockedThread.getStackTrace()) {
fmt.format("\tat %s%n", traceElement);
}
}
fmt.close();
return new Message(Thread.currentThread(), sb.toString());
}
@Override
public String toString() {
return String.format("%s[%s]", creator, Scopes.SINGLETON);
}
};
}
@Override
public String toString() {
return "Scopes.SINGLETON";
}
}