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Closure Compiler is a JavaScript optimizing compiler. It parses your JavaScript, analyzes it, removes dead code and rewrites and minimizes what's left. It also checks syntax, variable references, and types, and warns about common JavaScript pitfalls. It is used in many of Google's JavaScript apps, including Gmail, Google Web Search, Google Maps, and Google Docs. This binary checks for style issues such as incorrect or missing JSDoc usage, and missing goog.require() statements. It does not do more advanced checks such as typechecking.

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/*
 * Copyright 2009 The Closure Compiler Authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.google.javascript.jscomp;

import com.google.common.base.Preconditions;
import com.google.javascript.rhino.Node;
import com.google.javascript.rhino.Token;

import java.util.ArrayList;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
import java.util.Stack;

/**
 * A package for common iteration patterns.
 *
 * All iterators are forward, post-order traversals unless otherwise noted.
 *
 * @author [email protected] (Nick Santos)
 */
class NodeIterators {

  private NodeIterators() {} /* all static */

  /**
   * Traverses the local scope, skipping all function nodes.
   */
  static class FunctionlessLocalScope implements Iterator {
    private final Stack ancestors = new Stack<>();

    /**
     * @param ancestors The ancestors of the point where iteration will start,
     *     beginning with the deepest ancestor. The start node will not be
     *     exposed in the iteration.
     */
    FunctionlessLocalScope(Node ... ancestors) {
      Preconditions.checkArgument(ancestors.length > 0);

      for (Node n : ancestors) {
        if (n.isFunction()) {
          break;
        }

        this.ancestors.add(0, n);
      }
    }

    @Override
    public boolean hasNext() {
      // Check if the current node has any nodes after it.
      return !(ancestors.size() == 1 && ancestors.peek().getNext() == null);
    }

    @Override
    public Node next() {
      Node current = ancestors.pop();
      if (current.getNext() == null) {
        current = ancestors.peek();

        // If this is a function node, skip it.
        if (current.isFunction()) {
          return next();
        }
      } else {
        current = current.getNext();
        ancestors.push(current);

        // If this is a function node, skip it.
        if (current.isFunction()) {
          return next();
        }

        while (current.hasChildren()) {
          current = current.getFirstChild();
          ancestors.push(current);

          // If this is a function node, skip it.
          if (current.isFunction()) {
            return next();
          }
        }
      }

      return current;
    }

    @Override
    public void remove() {
      throw new UnsupportedOperationException("Not implemented");
    }

    /**
     * Gets the node most recently returned by next().
     */
    protected Node current() {
      return ancestors.peek();
    }

    /**
     * Gets the parent of the node most recently returned by next().
     */
    protected Node currentParent() {
      return ancestors.size() >= 2 ?
          ancestors.get(ancestors.size() - 2) : null;
    }

    /**
     * Gets the ancestors of the current node, with the deepest node first.
     * Only exposed for testing purposes.
     */
    List currentAncestors() {
      List list = new ArrayList<>(ancestors);
      Collections.reverse(list);
      return list;
    }
  }

  /**
   * An iterator to help with variable inlining. Given a variable declaration,
   * find all the nodes in post-order where the variable is guaranteed to
   * retain its original value.
   *
   * Consider:
   * 
   * var X = 1;
   * var Y = 3; // X is still 1
   * if (Y) {
   *   // X is still 1
   * } else {
   *   X = 5;
   * }
   * // X may not be 1
   * 
* In the above example, the iterator will iterate past the declaration of * Y and into the first block of the IF branch, and will stop at the * assignment {@code X = 5}. */ static class LocalVarMotion implements Iterator { private final boolean valueHasSideEffects; private final FunctionlessLocalScope iterator; private final String varName; private Node lookAhead; /** * @return Create a LocalVarMotion for use with moving a value assigned * at a variable declaration. */ static LocalVarMotion forVar( Node name, Node var, Node block) { Preconditions.checkArgument(var.isVar()); Preconditions.checkArgument(NodeUtil.isStatement(var)); // The FunctionlessLocalScope must start at "name" as this may be used // before the Normalize pass, and thus the VAR node may define multiple // names and the "name" node may have siblings. The actual assigned // value is skipped as it is a child of name. return new LocalVarMotion( name, new FunctionlessLocalScope(name, var, block)); } /** * @return Create a LocalVarMotion for use with moving a value assigned * as part of a simple assignment expression ("a = b;"). */ static LocalVarMotion forAssign( Node name, Node assign, Node expr, Node block) { Preconditions.checkArgument(assign.isAssign()); Preconditions.checkArgument(expr.isExprResult()); // The FunctionlessLocalScope must start at "assign", to skip the value // assigned to "name" (which would be its sibling). return new LocalVarMotion( name, new FunctionlessLocalScope(assign, expr, block)); } /** * @param iterator The iterator to use while inspecting the node * beginning with the deepest ancestor. */ private LocalVarMotion(Node nameNode, FunctionlessLocalScope iterator) { Preconditions.checkArgument(nameNode.isName()); Node valueNode = NodeUtil.getAssignedValue(nameNode); this.varName = nameNode.getString(); this.valueHasSideEffects = valueNode != null && NodeUtil.mayHaveSideEffects(valueNode); this.iterator = iterator; advanceLookAhead(true); } @Override public boolean hasNext() { return lookAhead != null; } @Override public Node next() { Node next = lookAhead; advanceLookAhead(false); return next; } @Override public void remove() { throw new UnsupportedOperationException("Not implemented"); } private void advanceLookAhead(boolean atStart) { if (!atStart) { if (lookAhead == null) { return; } // Don't advance past a reference to the variable that we're trying // to inline. Node curNode = iterator.current(); if (curNode.isName() && varName.equals(curNode.getString())) { lookAhead = null; return; } } if (!iterator.hasNext()) { lookAhead = null; return; } Node nextNode = iterator.next(); Node nextParent = iterator.currentParent(); Token type = nextNode.getToken(); if (valueHasSideEffects) { // Reject anything that might read state boolean readsState = false; if (// Any read of a different variable. (nextNode.isName() && !varName.equals(nextNode.getString())) || // Any read of a property. (nextNode.isGetProp() || nextNode.isGetElem())) { // If this is a simple assign, we'll be ok. if (nextParent == null || !NodeUtil.isVarOrSimpleAssignLhs(nextNode, nextParent)) { readsState = true; } } else if (nextNode.isCall() || nextNode.isNew()) { // This isn't really an important case. In most cases when we use // CALL or NEW, we're invoking it on a NAME or a GETPROP. And in the // few cases where we're not, it's because we have an anonymous // function that escapes the variable we're worried about. But we // include this for completeness. readsState = true; } if (readsState) { lookAhead = null; return; } } // Reject anything that might modify relevant state. We assume that // nobody relies on variables being undeclared, which will break // constructions like: // var a = b; // var b = 3; // alert(a); if (NodeUtil.nodeTypeMayHaveSideEffects(nextNode) && type != Token.NAME || type == Token.NAME && nextParent.isCatch()) { lookAhead = null; return; } lookAhead = nextNode; } } }




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