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/*
 * Copyright (C) 2012 The Guava Authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 * in compliance with the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License
 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
 * or implied. See the License for the specific language governing permissions and limitations under
 * the License.
 */
/*
 * Copyright 2017 Google Inc. All rights reserved.
 *
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this
 * file except in compliance with the License. You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under
 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
 * ANY KIND, either express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */

package com.google.maps.internal.ratelimiter;

/**
 * A class for arithmetic on values of type {@code long}.
 *
 * 

This is a minimal port of Google Guava's com.google.common.math.LongMath, just sufficient to * implement the ratelimiter classes. */ public final class LongMath { private LongMath() {} /** * Returns the sum of {@code a} and {@code b} unless it would overflow or underflow in which case * {@code Long.MAX_VALUE} or {@code Long.MIN_VALUE} is returned, respectively. */ /* Suppress warnings instead of "fixing" because this is code imported from Guava. */ @SuppressWarnings("ShortCircuitBoolean") public static long saturatedAdd(long a, long b) { long naiveSum = a + b; if ((a ^ b) < 0 | (a ^ naiveSum) >= 0) { // If a and b have different signs or a has the same sign as the result then there was no // overflow, return. return naiveSum; } // we did over/under flow, if the sign is negative we should return MAX otherwise MIN return Long.MAX_VALUE + ((naiveSum >>> (Long.SIZE - 1)) ^ 1); } }





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