com.google.protobuf.FloatArrayList Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of protobuf-kotlin Show documentation
Show all versions of protobuf-kotlin Show documentation
Kotlin core Protocol Buffers library. Protocol Buffers are a way of encoding structured data in an
efficient yet extensible format.
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
package com.google.protobuf;
import static com.google.protobuf.Internal.checkNotNull;
import static java.lang.Math.max;
import com.google.protobuf.Internal.FloatList;
import java.util.Arrays;
import java.util.Collection;
import java.util.RandomAccess;
/**
* An implementation of {@link FloatList} on top of a primitive array.
*
* @author [email protected] (Daniel Weis)
*/
final class FloatArrayList extends AbstractProtobufList
implements FloatList, RandomAccess, PrimitiveNonBoxingCollection {
private static final float[] EMPTY_ARRAY = new float[0];
private static final FloatArrayList EMPTY_LIST = new FloatArrayList(EMPTY_ARRAY, 0, false);
public static FloatArrayList emptyList() {
return EMPTY_LIST;
}
/** The backing store for the list. */
private float[] array;
/**
* The size of the list distinct from the length of the array. That is, it is the number of
* elements set in the list.
*/
private int size;
/** Constructs a new mutable {@code FloatArrayList} with default capacity. */
FloatArrayList() {
this(EMPTY_ARRAY, 0, true);
}
/**
* Constructs a new mutable {@code FloatArrayList} containing the same elements as {@code other}.
*/
private FloatArrayList(float[] other, int size, boolean isMutable) {
super(isMutable);
this.array = other;
this.size = size;
}
@Override
protected void removeRange(int fromIndex, int toIndex) {
ensureIsMutable();
if (toIndex < fromIndex) {
throw new IndexOutOfBoundsException("toIndex < fromIndex");
}
System.arraycopy(array, toIndex, array, fromIndex, size - toIndex);
size -= (toIndex - fromIndex);
modCount++;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (!(o instanceof FloatArrayList)) {
return super.equals(o);
}
FloatArrayList other = (FloatArrayList) o;
if (size != other.size) {
return false;
}
final float[] arr = other.array;
for (int i = 0; i < size; i++) {
if (Float.floatToIntBits(array[i]) != Float.floatToIntBits(arr[i])) {
return false;
}
}
return true;
}
@Override
public int hashCode() {
int result = 1;
for (int i = 0; i < size; i++) {
result = (31 * result) + Float.floatToIntBits(array[i]);
}
return result;
}
@Override
public FloatList mutableCopyWithCapacity(int capacity) {
if (capacity < size) {
throw new IllegalArgumentException();
}
float[] newArray = capacity == 0 ? EMPTY_ARRAY : Arrays.copyOf(array, capacity);
return new FloatArrayList(newArray, size, true);
}
@Override
public Float get(int index) {
return getFloat(index);
}
@Override
public float getFloat(int index) {
ensureIndexInRange(index);
return array[index];
}
@Override
public int indexOf(Object element) {
if (!(element instanceof Float)) {
return -1;
}
float unboxedElement = (Float) element;
int numElems = size();
for (int i = 0; i < numElems; i++) {
if (array[i] == unboxedElement) {
return i;
}
}
return -1;
}
@Override
public boolean contains(Object element) {
return indexOf(element) != -1;
}
@Override
public int size() {
return size;
}
@Override
public Float set(int index, Float element) {
return setFloat(index, element);
}
@Override
public float setFloat(int index, float element) {
ensureIsMutable();
ensureIndexInRange(index);
float previousValue = array[index];
array[index] = element;
return previousValue;
}
@Override
public boolean add(Float element) {
addFloat(element);
return true;
}
@Override
public void add(int index, Float element) {
addFloat(index, element);
}
/** Like {@link #add(Float)} but more efficient in that it doesn't box the element. */
@Override
public void addFloat(float element) {
ensureIsMutable();
if (size == array.length) {
int length = growSize(array.length);
float[] newArray = new float[length];
System.arraycopy(array, 0, newArray, 0, size);
array = newArray;
}
array[size++] = element;
}
/** Like {@link #add(int, Float)} but more efficient in that it doesn't box the element. */
private void addFloat(int index, float element) {
ensureIsMutable();
if (index < 0 || index > size) {
throw new IndexOutOfBoundsException(makeOutOfBoundsExceptionMessage(index));
}
if (size < array.length) {
// Shift everything over to make room
System.arraycopy(array, index, array, index + 1, size - index);
} else {
int length = growSize(array.length);
float[] newArray = new float[length];
// Copy the first part directly
System.arraycopy(array, 0, newArray, 0, index);
// Copy the rest shifted over by one to make room
System.arraycopy(array, index, newArray, index + 1, size - index);
array = newArray;
}
array[index] = element;
size++;
modCount++;
}
@Override
public boolean addAll(Collection extends Float> collection) {
ensureIsMutable();
checkNotNull(collection);
// We specialize when adding another FloatArrayList to avoid boxing elements.
if (!(collection instanceof FloatArrayList)) {
return super.addAll(collection);
}
FloatArrayList list = (FloatArrayList) collection;
if (list.size == 0) {
return false;
}
int overflow = Integer.MAX_VALUE - size;
if (overflow < list.size) {
// We can't actually represent a list this large.
throw new OutOfMemoryError();
}
int newSize = size + list.size;
if (newSize > array.length) {
array = Arrays.copyOf(array, newSize);
}
System.arraycopy(list.array, 0, array, size, list.size);
size = newSize;
modCount++;
return true;
}
@Override
public Float remove(int index) {
ensureIsMutable();
ensureIndexInRange(index);
float value = array[index];
if (index < size - 1) {
System.arraycopy(array, index + 1, array, index, size - index - 1);
}
size--;
modCount++;
return value;
}
/** Ensures the backing array can fit at least minCapacity elements. */
void ensureCapacity(int minCapacity) {
if (minCapacity <= array.length) {
return;
}
if (array.length == 0) {
array = new float[max(minCapacity, DEFAULT_CAPACITY)];
return;
}
// To avoid quadratic copying when calling .addAllFoo(List) in a loop, we must not size to
// exactly the requested capacity, but must exponentially grow instead. This is similar
// behaviour to ArrayList.
int n = array.length;
while (n < minCapacity) {
n = growSize(n);
}
array = Arrays.copyOf(array, n);
}
private static int growSize(int previousSize) {
// Resize to 1.5x the size, rounding up to DEFAULT_CAPACITY.
return max(((previousSize * 3) / 2) + 1, DEFAULT_CAPACITY);
}
/**
* Ensures that the provided {@code index} is within the range of {@code [0, size]}. Throws an
* {@link IndexOutOfBoundsException} if it is not.
*
* @param index the index to verify is in range
*/
private void ensureIndexInRange(int index) {
if (index < 0 || index >= size) {
throw new IndexOutOfBoundsException(makeOutOfBoundsExceptionMessage(index));
}
}
private String makeOutOfBoundsExceptionMessage(int index) {
return "Index:" + index + ", Size:" + size;
}
}
© 2015 - 2024 Weber Informatics LLC | Privacy Policy