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AIMA-Java Core Algorithms from the book Artificial Intelligence a Modern Approach 3rd Ed.
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package aima.core.environment.wumpusworld;
/**
* Artificial Intelligence A Modern Approach (3rd Edition): page 236.
*
* The wumpus world is a cave consisting of rooms connected by
* passageways. Rooms are labeled [x,y], for example [1,1] would indicate the
* room in the bottom left, and is also the room the agent always starts in. See
* Figure 7.2 for an example room layout representing a wumpus's cave.
*
* @author Ciaran O'Reilly
*/
public class Room {
private int x = 1;
private int y = 1;
/**
* Constructor.
*
* @param x
* the room's x location.
* @param y
* the room's y location.
*/
public Room(int x, int y) {
this.x = x;
this.y = y;
}
/**
*
* @return the room's x location.
*/
public int getX() {
return x;
}
/**
*
* @return the room's y location.
*/
public int getY() {
return y;
}
@Override
public String toString() {
return "[" + x + "," + y + "]";
}
@Override
public boolean equals(Object o) {
if (o != null && o instanceof Room) {
Room r = (Room) o;
if (x == r.x && y == r.y) {
return true;
}
return false;
}
return false;
}
@Override
public int hashCode() {
int result = 17;
result = 37 * result + getX();
result = 43 * result + getY();
return result;
}
}