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A lightweight,high performance expression evaluator for java
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/***
* ASM: a very small and fast Java bytecode manipulation framework Copyright (c) 2000-2011 INRIA,
* France Telecom All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met: 1. Redistributions of source code must retain the
* above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions
* in binary form must reproduce the above copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holders nor the names of its contributors may be used to
* endorse or promote products derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY
* WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.googlecode.aviator.asm;
/**
* A constant pool item. Constant pool items can be created with the 'newXXX' methods in the
* {@link ClassWriter} class.
*
* @author Eric Bruneton
*/
final class Item {
/**
* Index of this item in the constant pool.
*/
int index;
/**
* Type of this constant pool item. A single class is used to represent all constant pool item
* types, in order to minimize the bytecode size of this package. The value of this field is one
* of {@link ClassWriter#INT}, {@link ClassWriter#LONG}, {@link ClassWriter#FLOAT},
* {@link ClassWriter#DOUBLE}, {@link ClassWriter#UTF8}, {@link ClassWriter#STR},
* {@link ClassWriter#CLASS}, {@link ClassWriter#NAME_TYPE}, {@link ClassWriter#FIELD},
* {@link ClassWriter#METH}, {@link ClassWriter#IMETH}, {@link ClassWriter#MTYPE},
* {@link ClassWriter#INDY}.
*
* MethodHandle constant 9 variations are stored using a range of 9 values from
* {@link ClassWriter#HANDLE_BASE} + 1 to {@link ClassWriter#HANDLE_BASE} + 9.
*
* Special Item types are used for Items that are stored in the ClassWriter
* {@link ClassWriter#typeTable}, instead of the constant pool, in order to avoid clashes with
* normal constant pool items in the ClassWriter constant pool's hash table. These special item
* types are {@link ClassWriter#TYPE_NORMAL}, {@link ClassWriter#TYPE_UNINIT} and
* {@link ClassWriter#TYPE_MERGED}.
*/
int type;
/**
* Value of this item, for an integer item.
*/
int intVal;
/**
* Value of this item, for a long item.
*/
long longVal;
/**
* First part of the value of this item, for items that do not hold a primitive value.
*/
String strVal1;
/**
* Second part of the value of this item, for items that do not hold a primitive value.
*/
String strVal2;
/**
* Third part of the value of this item, for items that do not hold a primitive value.
*/
String strVal3;
/**
* The hash code value of this constant pool item.
*/
int hashCode;
/**
* Link to another constant pool item, used for collision lists in the constant pool's hash table.
*/
Item next;
/**
* Constructs an uninitialized {@link Item}.
*/
Item() {}
/**
* Constructs an uninitialized {@link Item} for constant pool element at given position.
*
* @param index index of the item to be constructed.
*/
Item(final int index) {
this.index = index;
}
/**
* Constructs a copy of the given item.
*
* @param index index of the item to be constructed.
* @param i the item that must be copied into the item to be constructed.
*/
Item(final int index, final Item i) {
this.index = index;
type = i.type;
intVal = i.intVal;
longVal = i.longVal;
strVal1 = i.strVal1;
strVal2 = i.strVal2;
strVal3 = i.strVal3;
hashCode = i.hashCode;
}
/**
* Sets this item to an integer item.
*
* @param intVal the value of this item.
*/
void set(final int intVal) {
this.type = ClassWriter.INT;
this.intVal = intVal;
this.hashCode = 0x7FFFFFFF & (type + intVal);
}
/**
* Sets this item to a long item.
*
* @param longVal the value of this item.
*/
void set(final long longVal) {
this.type = ClassWriter.LONG;
this.longVal = longVal;
this.hashCode = 0x7FFFFFFF & (type + (int) longVal);
}
/**
* Sets this item to a float item.
*
* @param floatVal the value of this item.
*/
void set(final float floatVal) {
this.type = ClassWriter.FLOAT;
this.intVal = Float.floatToRawIntBits(floatVal);
this.hashCode = 0x7FFFFFFF & (type + (int) floatVal);
}
/**
* Sets this item to a double item.
*
* @param doubleVal the value of this item.
*/
void set(final double doubleVal) {
this.type = ClassWriter.DOUBLE;
this.longVal = Double.doubleToRawLongBits(doubleVal);
this.hashCode = 0x7FFFFFFF & (type + (int) doubleVal);
}
/**
* Sets this item to an item that do not hold a primitive value.
*
* @param type the type of this item.
* @param strVal1 first part of the value of this item.
* @param strVal2 second part of the value of this item.
* @param strVal3 third part of the value of this item.
*/
void set(final int type, final String strVal1, final String strVal2, final String strVal3) {
this.type = type;
this.strVal1 = strVal1;
this.strVal2 = strVal2;
this.strVal3 = strVal3;
switch (type) {
case ClassWriter.UTF8:
case ClassWriter.STR:
case ClassWriter.CLASS:
case ClassWriter.MTYPE:
case ClassWriter.TYPE_NORMAL:
hashCode = 0x7FFFFFFF & (type + strVal1.hashCode());
return;
case ClassWriter.NAME_TYPE: {
hashCode = 0x7FFFFFFF & (type + strVal1.hashCode() * strVal2.hashCode());
return;
}
// ClassWriter.FIELD:
// ClassWriter.METH:
// ClassWriter.IMETH:
// ClassWriter.HANDLE_BASE + 1..9
default:
hashCode =
0x7FFFFFFF & (type + strVal1.hashCode() * strVal2.hashCode() * strVal3.hashCode());
}
}
/**
* Sets the item to an InvokeDynamic item.
*
* @param name invokedynamic's name.
* @param desc invokedynamic's desc.
* @param bsmIndex zero based index into the class attribute BootrapMethods.
*/
void set(String name, String desc, int bsmIndex) {
this.type = ClassWriter.INDY;
this.longVal = bsmIndex;
this.strVal1 = name;
this.strVal2 = desc;
this.hashCode =
0x7FFFFFFF & (ClassWriter.INDY + bsmIndex * strVal1.hashCode() * strVal2.hashCode());
}
/**
* Sets the item to a BootstrapMethod item.
*
* @param position position in byte in the class attribute BootrapMethods.
* @param hashCode hashcode of the item. This hashcode is processed from the hashcode of the
* bootstrap method and the hashcode of all bootstrap arguments.
*/
void set(int position, int hashCode) {
this.type = ClassWriter.BSM;
this.intVal = position;
this.hashCode = hashCode;
}
/**
* Indicates if the given item is equal to this one. This method assumes that the two items
* have the same {@link #type}.
*
* @param i the item to be compared to this one. Both items must have the same {@link #type}.
* @return true if the given item if equal to this one, false otherwise.
*/
boolean isEqualTo(final Item i) {
switch (type) {
case ClassWriter.UTF8:
case ClassWriter.STR:
case ClassWriter.CLASS:
case ClassWriter.MTYPE:
case ClassWriter.TYPE_NORMAL:
return i.strVal1.equals(strVal1);
case ClassWriter.TYPE_MERGED:
case ClassWriter.LONG:
case ClassWriter.DOUBLE:
return i.longVal == longVal;
case ClassWriter.INT:
case ClassWriter.FLOAT:
return i.intVal == intVal;
case ClassWriter.TYPE_UNINIT:
return i.intVal == intVal && i.strVal1.equals(strVal1);
case ClassWriter.NAME_TYPE:
return i.strVal1.equals(strVal1) && i.strVal2.equals(strVal2);
case ClassWriter.INDY: {
return i.longVal == longVal && i.strVal1.equals(strVal1) && i.strVal2.equals(strVal2);
}
// case ClassWriter.FIELD:
// case ClassWriter.METH:
// case ClassWriter.IMETH:
// case ClassWriter.HANDLE_BASE + 1..9
default:
return i.strVal1.equals(strVal1) && i.strVal2.equals(strVal2) && i.strVal3.equals(strVal3);
}
}
}
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