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Graph definitions and algorithms.
package com.googlecode.blaisemath.graph.generate;
/*
* #%L
* BlaiseGraphTheory
* --
* Copyright (C) 2009 - 2019 Elisha Peterson
* --
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* #L%
*/
import com.google.common.graph.Graph;
import com.googlecode.blaisemath.graph.GraphGenerator;
import com.googlecode.blaisemath.graph.GraphUtils;
import com.googlecode.blaisemath.graph.generate.EdgeLikelihoodGenerator.EdgeLikelihoodParameters;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import static com.google.common.base.Preconditions.checkArgument;
/**
* Generate random graph with specified edge probability.
*
* @author Elisha Peterson
*/
public final class EdgeLikelihoodGenerator implements GraphGenerator {
private Random seed = null;
public EdgeLikelihoodGenerator() {
}
public EdgeLikelihoodGenerator(Random seed) {
this.seed = seed;
}
@Override
public String toString() {
return "Random Graph (fixed Edge Probability)";
}
@Override
public EdgeLikelihoodParameters createParameters() {
return new EdgeLikelihoodParameters();
}
@Override
public Graph apply(EdgeLikelihoodParameters p) {
boolean directed = p.isDirected();
Random r = seed == null ? new Random() : seed;
List nn = GraphGenerators.intList(0, p.getNodeCount());
List edges = new ArrayList<>();
for (int i = 0; i < p.getNodeCount(); i++) {
for (int j = directed ? 0 : i + 1; j < p.getNodeCount(); j++) {
if (r.nextDouble() < p.getProbability()) {
edges.add(new Integer[]{nn.get(i), nn.get(j)});
}
}
}
return GraphUtils.createFromArrayEdges(directed, nn, edges);
}
//region PARAMETERS CLASS
/** Parameters for edge probability generator */
public static final class EdgeLikelihoodParameters extends DefaultGeneratorParameters {
private float probability = .1f;
public EdgeLikelihoodParameters() {
}
public EdgeLikelihoodParameters(boolean directed, int nodes, float prob) {
super(directed, nodes);
setProbability(prob);
}
public float getProbability() {
return probability;
}
public void setProbability(float probability) {
checkArgument(probability >= 0 && probability <= 1);
this.probability = probability;
}
}
//endregion
}
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