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Graph definitions and algorithms.
package com.googlecode.blaisemath.graph.layout;
/*
* #%L
* BlaiseGraphTheory (v3)
* --
* Copyright (C) 2009 - 2019 Elisha Peterson
* --
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* #L%
*/
import com.google.common.collect.Maps;
import com.google.common.collect.Sets;
import java.awt.geom.Point2D;
import java.util.Map;
import java.util.Set;
/**
* Utility class for decomposing a graph background into separate regions.
*
* @param type of element in region
* @author Elisha Peterson
*/
class LayoutRegion {
private final Map points = Maps.newHashMap();
private final Set> adjacentRegions = Sets.newLinkedHashSet();
Set points() {
return points.keySet();
}
Iterable> entries() {
return points.entrySet();
}
void clear() {
points.clear();
}
Point2D.Double get(N io) {
return points.get(io);
}
void put(N io, Point2D.Double iLoc) {
points.put(io, iLoc);
}
Set> adjacentRegions() {
return adjacentRegions;
}
void addAdjacentRegion(LayoutRegion reg) {
adjacentRegions.add(reg);
}
}
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