com.googlecode.blaisemath.graphics.swing.render.GradientShapeRenderer Maven / Gradle / Ivy
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Scene graph and style library using Java2D graphics.
package com.googlecode.blaisemath.graphics.swing.render;
/*
* #%L
* BlaiseGraphics
* --
* Copyright (C) 2009 - 2020 Elisha Peterson
* --
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* #L%
*/
import com.googlecode.blaisemath.style.AttributeSet;
import com.googlecode.blaisemath.style.Styles;
import com.googlecode.blaisemath.util.Colors;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.GradientPaint;
import java.awt.Graphics2D;
import java.awt.Shape;
import java.awt.geom.Rectangle2D;
/**
* Draws a shape using a stroke (with thickness) and a fill color.
* Uses a gradient with a slight color variation to fill the shape.
*
* @author Elisha Peterson
*/
public class GradientShapeRenderer extends ShapeRenderer {
private static final GradientShapeRenderer INST = new GradientShapeRenderer();
public static GradientShapeRenderer getInstance() {
return INST;
}
@Override
public void render(Shape primitive, AttributeSet style, Graphics2D canvas) {
if (style.contains(Styles.FILL)) {
Rectangle2D bds = primitive.getBounds2D();
Color fill = style.getColor(Styles.FILL);
canvas.setPaint(new GradientPaint(
(float) bds.getMinX(), (float) bds.getMinY(), fill,
(float) bds.getMaxX(), (float) bds.getMaxY(), Colors.blanderThan(fill)));
canvas.fill(primitive);
}
Color stroke = style.getColor(Styles.STROKE);
Float strokeWidth = style.getFloat(Styles.STROKE_WIDTH);
if (stroke != null && strokeWidth != null && strokeWidth > 0) {
canvas.setColor(stroke);
canvas.setStroke(new BasicStroke(strokeWidth));
PathRenderer.drawPatched(primitive, canvas);
}
}
}
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