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Link graph definitions, algorithms, and visualization.
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/**
* PositionalAddingLayout.java
* Created on Sep 17, 2014
*/
package com.googlecode.blaisemath.graph.modules.layout;
/*
* #%L
* BlaiseGraphTheory
* --
* Copyright (C) 2009 - 2016 Elisha Peterson
* --
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* #L%
*/
import com.google.common.collect.Maps;
import com.googlecode.blaisemath.graph.Graph;
import com.googlecode.blaisemath.graph.StaticGraphLayout;
import java.awt.geom.Point2D;
import java.util.Map;
import java.util.Set;
/**
* Positions graph nodes nearby connected nodes. The first layout parameter
* is the approximate distance between a new node's position and the position
* of connected nodes. Nodes with existing locations are not affected.
*
* @author petereb1
*/
public class PositionalAddingLayout implements StaticGraphLayout {
@Override
public Class getParametersType() {
return Double.class;
}
@Override
public Map layout(Graph g, Map curLocations, Set fixed, Double len) {
Map res = Maps.newHashMap();
for (C node : g.nodes()) {
if (curLocations.containsKey(node)) {
res.put(node, curLocations.get(node));
} else {
double sx = 0;
double sy = 0;
int n = 0;
for (C o : g.neighbors(node)) {
Point2D.Double p = curLocations.get(o);
if (p != null) {
sx += p.x;
sy += p.y;
n++;
}
}
if (n == 0) {
double theta = 2*Math.PI*Math.random();
res.put(node, new Point2D.Double(sx+2*len*Math.cos(theta), sy+2*len*Math.sin(theta)));
} else if (n == 1) {
double theta = 2*Math.PI*Math.random();
res.put(node, new Point2D.Double(sx+len*Math.cos(theta), sy+len*Math.sin(theta)));
} else {
res.put(node, new Point2D.Double(sx/n, sy/n));
}
}
}
return res;
}
}
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