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A GWT module that provides widgets for creation and manipulation of charts based on the Flot JavaScript library.

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/*
 * Copyright (c) 2012 Nicolas Morel
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use,
 * copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following
 * conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */
package com.googlecode.gflot.client.resources;


import com.google.gwt.core.client.GWT;
import com.google.gwt.resources.client.ClientBundle;
import com.google.gwt.resources.client.TextResource;
import com.googlecode.gflot.client.util.JavaScriptInjector;

public class FlotSymbolLoader
    extends DefaultLoader
{
    interface Bundle
        extends ClientBundle
    {
        @Source( "jquery.flot.symbol.min.js" )
        TextResource flotSymbol();
    }

    private Bundle bundle;

    private Bundle getBundle()
    {
        if ( null == bundle )
        {
            bundle = GWT.create( Bundle.class );
        }
        return bundle;
    }

    private boolean loaded;

    @Override
    public void load()
    {
        if ( !loaded )
        {
            JavaScriptInjector.inject( getBundle().flotSymbol().getText() );
            loaded = true;
        }
    }

}




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