jasima.shopSim.prioRules.gp.GPRuleBase Maven / Gradle / Ivy
/*******************************************************************************
* This file is part of jasima, v1.3, the Java simulator for manufacturing and
* logistics.
*
* Copyright (c) 2015 jasima solutions UG
* Copyright (c) 2010-2015 Torsten Hildebrandt and jasima contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*******************************************************************************/
package jasima.shopSim.prioRules.gp;
import jasima.shopSim.core.PR;
import jasima.shopSim.core.PrioRuleTarget;
/**
* Abstract base class that can be used for rules generated with Genetic
* Programming. In addition to standard {@code PR} it only defines static
* methods for some commonly used arithmetic functions.
*
* @author Torsten Hildebrandt
* @version
* "$Id: GPRuleBase.java 753 2015-07-27 15:29:49Z [email protected] $"
*/
@SuppressWarnings("serial")
public abstract class GPRuleBase extends PR {
@Override
public abstract double calcPrio(PrioRuleTarget j);
public static final double ifte(final double cond, final double ifVal,
final double elseVal) {
if (cond >= 0.0d)
return ifVal;
else
return elseVal;
}
public static final double add(final double v1, final double v2) {
return v1 + v2;
}
public static final double mul(final double v1, final double v2) {
return v1 * v2;
}
public static final double div(final double v1, final double v2) {
return v1 / v2;
}
public static final double divProtected(final double v1, final double v2) {
if (v2 == 0.0)
return 1.0;
else
return v1 / v2;
}
public static final double sub(final double v1, final double v2) {
return v1 - v2;
}
public static final double max(final double v1, final double v2) {
return Math.max(v1, v2);
}
public static final double min(final double v1, final double v2) {
return Math.min(v1, v2);
}
public static final double neg(final double v1) {
return -v1;
}
public static final double abs(double v1) {
return Math.abs(v1);
}
}