All Downloads are FREE. Search and download functionalities are using the official Maven repository.

com.googlecode.javaewah32.BitmapStorage32 Maven / Gradle / Ivy

Go to download

The bit array data structure is implemented in Java as the BitSet class. Unfortunately, this fails to scale without compression. JavaEWAH is a word-aligned compressed variant of the Java bitset class. It uses a 64-bit run-length encoding (RLE) compression scheme. The goal of word-aligned compression is not to achieve the best compression, but rather to improve query processing time. Hence, we try to save CPU cycles, maybe at the expense of storage. However, the EWAH scheme we implemented is always more efficient storage-wise than an uncompressed bitmap (implemented in Java as the BitSet class). Unlike some alternatives, javaewah does not rely on a patented scheme.

There is a newer version: 1.2.3
Show newest version
package com.googlecode.javaewah32;

/*
 * Copyright 2009-2016, Daniel Lemire, Cliff Moon, David McIntosh, Robert Becho, Google Inc., Veronika Zenz, Owen Kaser, Gregory Ssi-Yan-Kai, Rory Graves
 * Licensed under the Apache License, Version 2.0.
 */

/**
 * Low level bitset writing methods.
 *
 * @author Daniel Lemire and David McIntosh
 * @since 0.5.0
 */
public interface BitmapStorage32 {

    /**
     * Adding words directly to the bitmap (for expert use).
     * 
     * This is normally how you add data to the array. So you add bits in
     * streams of 8*8 bits.
     *
     * @param newData the word
     */
    void addWord(final int newData);
    
    /**
     * Adding literal words directly to the bitmap (for expert use).
     *
     * @param newData the word
     */
    void addLiteralWord(final int newData);

    /**
     * if you have several literal words to copy over, this might be faster.
     *
     * @param buffer the buffer wrapping the literal words
     * @param start  the starting point in the array
     * @param number the number of literal words to add
     */
    void addStreamOfLiteralWords(final Buffer32 buffer, final int start,
                                        final int number);

    /**
     * For experts: You want to add many zeroes or ones? This is the method
     * you use.
     *
     * @param v      zeros or ones
     * @param number how many to words add
     */
    void addStreamOfEmptyWords(final boolean v, final int number);

    /**
     * Like "addStreamOfLiteralWords" but negates the words being added.
     *
     * @param buffer the buffer wrapping the literal words
     * @param start  the starting point in the array
     * @param number the number of literal words to add
     */
    void addStreamOfNegatedLiteralWords(final Buffer32 buffer, final int start,
                                               final int number);

    /**
     * Empties the container.
     */
    void clear();

    /**
     * Sets the size in bits of the bitmap as an *uncompressed* bitmap.
     * Normally, this is used to reduce the size of the bitmaps within
     * the scope of the last word. Specifically, this means that
     * (sizeInBits()+31)/32 must be equal to (size+31)/32.
     * If needed, the bitmap can be further padded with zeroes. 
     *  
     * @param size         the size in bits
     */
    void setSizeInBitsWithinLastWord(final int size);
}




© 2015 - 2024 Weber Informatics LLC | Privacy Policy