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package org.ocap.hardware.device;

import org.havi.ui.HSound;

/**
 * Extends the HAVi HSound class, adding additional configuration options.
 * Instances of this class provide control over audio gain level, muting, and 
 * output ports.
 * 
 * @see AudioOutputPort
 */
public class OCSound extends HSound
{
    /**
     * Creates an OCSound object. 
     * The following defaults apply upon construction:
     * 
     * 
     *  
     *      
     *      
     *  
     *      
     *      
     *  
     *      
     *      
     * 
Attribute Method Default
Level{@link #getLevel()}1.0
Mute{@link #isMuted()}false
Outputs{@link #getAudioOutputs}the default audio output for the application constructing the * OCSound instance
*/ public OCSound() { // to be implemented } /** * Set the gain using a floating point scale with values between 0.0 and 1.0. * 0.0 is silence; 1.0 is the loudest level for associated audio output ports. * * @param level The new gain value specified in the level scale. * @return The level that was actually set. * * @see #getLevel * @see AudioOutputPort#setLevel * @see AudioOutputPort#getLevel */ public float setLevel(float level) { return 0F; } /** * Get the current gain set for this OCSound * as a value between 0.0 and 1.0. * * @return The gain in the level scale (0.0-1.0). * @see #setLevel */ public float getLevel() { return 0F; } /** * Get the mute state of the audio signal associated with this audio clip. * * @return The current mute state: * true if muted and false otherwise. * @see #setMuted */ public boolean isMuted() { return true; } /** * Mute or unmute the signal associated with this OCSound. * Redundant invocations of this method are ignored. * The mute state does not effect the gain (as represented by {@link #getLevel()}. * * @param mute The new mute state: * true mutes the signal and false unmutes the signal. * * @see #isMuted() */ public void setMuted(boolean mute) { // to be implemented } /** * Get the audio output ports on which this audio clip would be played. * By default, audio-clips will be played on the default audio output port * for the application that created this OCSound. * Unless AudioOutputPorts have been removed by calling * removeAudioOutput, this method SHALL return the * at least the default AudioOutputPort for the application. * Unless AudioOutputPorts have been added by calling * addAudioOutput, this method SHALL return at most * the default AudioOutputPort for the application. * * @return The set of target AudioOutputPorts as an array. * If all ports have been removed, then an empty array SHALL be returned. * * @see #addAudioOutput * @see #removeAudioOutput */ public AudioOutputPort[] getAudioOutputs() { return new AudioOutputPort[0]; } /** * Add an AudioOutputPort to the set of audio output ports where * this clip will be played. *

* Redundant additions SHALL have no effect. * * @param au The AudioOutputPort to add. */ public void addAudioOutput(AudioOutputPort au) { // to be implemented } /** * Remove an AudioOutputPort from the set of audio ouput ports where * this clip will be played. *

* Attempting to remove an AudioOutputPort that is not currently * in the set of audio output ports for this OCSound SHALL have * no effect. * * @param au The AudioOutputPort to remove. */ public void removeAudioOutput(AudioOutputPort au) { // to be implemented } }





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