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/*

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(c) 2005-2007 Sun Microsystems, Inc. All Rights Reserved.

Neither this file nor any files generated from it describe a complete specification, and they may only be used as described below. For example, no permission is given for you to incorporate this file, in whole or in part, in an implementation of a Java specification.

Sun Microsystems Inc. owns the copyright in this file and it is provided to you for informative, as opposed to normative, use. The file and any files generated from it may be used to generate other informative documentation, such as a unified set of documents of API signatures for a platform that includes technologies expressed as Java APIs. The file may also be used to produce "compilation stubs," which allow applications to be compiled and validated for such platforms.

Any work generated from this file, such as unified javadocs or compiled stub files, must be accompanied by this notice in its entirety.

This work corresponds to the API signatures of JSR 217: Personal Basis Profile 1.1. In the event of a discrepency between this work and the JSR 217 specification, which is available at http://www.jcp.org/en/jsr/detail?id=217, the latter takes precedence. */ package java.awt.event; /** * An abstract adapter class for receiving mouse motion events. * The methods in this class are empty. This class exists as * convenience for creating listener objects. *

* Mouse motion events occur when a mouse is moved or dragged. * (Many such events will be generated in a normal program. * To track clicks and other mouse events, use the MouseAdapter.) *

* Extend this class to create a MouseEvent listener * and override the methods for the events of interest. (If you implement the * MouseMotionListener interface, you have to define all of * the methods in it. This abstract class defines null methods for them * all, so you can only have to define methods for events you care about.) *

* Create a listener object using the extended class and then register it with * a component using the component's addMouseMotionListener * method. When the mouse is moved or dragged, the relevant method in the * listener object is invoked and the MouseEvent is passed to it. * * @author Amy Fowler * @version 1.14 01/23/03 * * @see MouseEvent * @see MouseMotionListener * @see Tutorial: Writing a Mouse Motion Listener * @see Reference: The Java Class Libraries (update file) * * @since 1.1 */ public abstract class MouseMotionAdapter implements MouseMotionListener { public MouseMotionAdapter() { } /** * Invoked when a mouse button is pressed on a component and then * dragged. Mouse drag events will continue to be delivered to * the component where the first originated until the mouse button is * released (regardless of whether the mouse position is within the * bounds of the component). */ public void mouseDragged(MouseEvent e) { } /** * Invoked when the mouse button has been moved on a component * (with no buttons no down). */ public void mouseMoved(MouseEvent e) { } }





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