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A GWT-compatible port of JBox2D, for use with PlayN games.
/*******************************************************************************
* Copyright (c) 2011, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL DANIEL MURPHY BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
******************************************************************************/
package org.jbox2d.collision.broadphase;
import java.util.Comparator;
// updated to rev 100
/**
* Java note: at the "creation" of each node, a random key is given to
* that node, and that's what we sort from.
*/
public class Pair {
public DynamicTreeNode proxyA;
public DynamicTreeNode proxyB;
public int stableIdx;
public int compareTo(Pair pair2) {
if (this.proxyA.key < pair2.proxyA.key) {
return -1;
}
if (this.proxyA.key == pair2.proxyA.key) {
if (proxyB.key < pair2.proxyB.key) {
return -1;
}
else {
if (proxyB.key == pair2.proxyB.key) {
return 0;
}
else {
return 1;
}
}
}
return 1;
}
/**
* Note: Must set pair.stableIdx before using to ensure stability.
*/
public static class StableComparator implements Comparator {
@Override
public int compare(Pair pair1, Pair pair2) {
int stdRtn = pair1.compareTo(pair2);
if (stdRtn == 0) {
if (pair1.stableIdx < pair2.stableIdx) {
return -1;
} else if (pair1.stableIdx > pair2.stableIdx) {
return 1;
} else {
return 0;
}
} else {
return stdRtn;
}
}
}
public static class PairComparator implements Comparator {
@Override
public int compare(Pair pair1, Pair pair2) {
return pair1.compareTo(pair2);
}
}
}
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