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/*
* TSynchronousFilteredAudioInputStream.java
*
* This file is part of Tritonus: http://www.tritonus.org/
*/
/*
* Copyright (c) 1999,2000 by Florian Bomers
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as published
* by the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
/*
|<--- this code is formatted to fit into 80 columns --->|
*/
package org.tritonus.share.sampled.convert;
import java.io.IOException;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioInputStream;
import org.tritonus.share.TDebug;
import org.tritonus.share.sampled.AudioUtils;
import org.tritonus.share.sampled.FloatSampleBuffer;
import org.tritonus.share.sampled.FloatSampleInput;
/**
* Base class for types of audio filter/converter that translate one frame to another frame.
* It provides all the transformation of frame sizes.
* It does NOT handle different sample rates of original stream and this stream !
*
* @author Florian Bomers
*/
public abstract class TSynchronousFilteredAudioInputStream
extends TAudioInputStream implements FloatSampleInput {
private AudioInputStream originalStream;
/** the same originalStream cast to FloatSampleInput, if it is one */
private FloatSampleInput originalStreamFloat;
private AudioFormat originalFormat;
/** 1 if original format's frame size is NOT_SPECIFIED */
private int originalFrameSize;
/** 1 if original format's frame size is NOT_SPECIFIED */
private int newFrameSize;
private boolean EOF = false;
/**
* The intermediate buffer used during convert actions
* (if not convertInPlace is used).
* It remains until this audioStream is closed or destroyed
* and grows with the time - it always has the size of the
* largest intermediate buffer ever needed.
*/
protected byte[] m_buffer=null;
/**
* For use of the more efficient method convertInPlace.
* it will be set to true when (frameSizeFactor==1)
*/
private boolean m_bConvertInPlace = false;
/** if this flag is set, convert(FloatSampleBuffer) is implemented by overriding classes */
private boolean m_enableFloatConversion = false;
public TSynchronousFilteredAudioInputStream(AudioInputStream audioInputStream, AudioFormat newFormat) {
// the super class will do nothing... we override everything
super(audioInputStream, newFormat, audioInputStream.getFrameLength());
originalStream=audioInputStream;
originalFormat=audioInputStream.getFormat();
originalFrameSize=(originalFormat.getFrameSize()<=0) ?
1 : originalFormat.getFrameSize();
newFrameSize=(getFormat().getFrameSize()<=0) ?
1 : getFormat().getFrameSize();
if (originalStream instanceof FloatSampleInput) {
originalStreamFloat = (FloatSampleInput) originalStream;
}
if (TDebug.TraceAudioConverter) {
TDebug.out("TSynchronousFilteredAudioInputStream: original format ="
+AudioUtils.format2ShortStr(originalFormat));
TDebug.out("TSynchronousFilteredAudioInputStream: converted format="
+AudioUtils.format2ShortStr(getFormat()));
}
m_bConvertInPlace = false;
m_enableFloatConversion = false;
}
/**
* descendant classes should call this method if they have implemented
* convertInPlace(). ConvertInPlace will only be used if the converted frame
* size is larger than the original frame size.
*/
protected boolean enableConvertInPlace() {
if (newFrameSize >= originalFrameSize) {
m_bConvertInPlace = true;
}
return m_bConvertInPlace;
}
/**
* Descendant classes should call this method if they have implemented
* convert(FloatSampleBuffer). That convert method will only be called
* if this class' FloatSampleInput.read() is used.
*/
protected void enableFloatConversion() {
m_enableFloatConversion = true;
}
/**
* Override this method to do the actual conversion.
* inBuffer starts always at index 0 (it is an internal buffer)
* You should always override this.
* inFrameCount is the number of frames in inBuffer. These
* frames are of the format originalFormat.
* @return the resulting number of frames converted and put into
* outBuffer. The return value is in the format of this stream.
*/
protected abstract int convert(byte[] inBuffer, byte[] outBuffer, int outByteOffset, int inFrameCount);
/**
* Override this method to provide in-place conversion of samples.
* To use it, call "enableConvertInPlace()". It will only be used when
* input bytes per frame >= output bytes per frame.
* This method must always convert frameCount frames, so no return value is necessary.
*/
protected void convertInPlace(byte[] buffer, int byteOffset, int frameCount) {
throw new RuntimeException("illegal call to convertInPlace");
}
/**
* Override this method to do the actual conversion in the
* FloatSampleBuffer. Use buffer's methods to shrink the number of samples,
* if necessary. This method will only be called if this stream is accessed
* by way of FloatSampleInput methods.
*
* @param buffer the buffer to convert
* @param offset the offset in buffer in samples
* @param count the number of samples in buffer to convert
*/
protected void convert(FloatSampleBuffer buffer, int offset, int count) {
throw new RuntimeException("illegal call to convert(FloatSampleBuffer)");
}
@Override
public int read()
throws IOException {
if (newFrameSize != 1) {
throw new IOException("frame size must be 1 to read a single byte");
}
// very ugly, but efficient. Who uses this method anyway ?
byte[] temp = new byte[1];
int result = read(temp);
if (result == -1) {
return -1;
}
if (result == 0) {
// what in this case ??? Let's hope it never occurs.
return -1;
}
return temp[0] & 0xFF;
}
/** remove the temporary read buffer to save heap */
private void clearBuffer() {
m_buffer = null;
m_floatByteBuffer = null;
}
public AudioInputStream getOriginalStream() {
return originalStream;
}
public AudioFormat getOriginalFormat() {
return originalFormat;
}
/**
* Read nLength bytes that will be the converted samples
* of the original InputStream.
* When nLength is not an integral number of frames,
* this method may read less than nLength bytes.
*/
@Override
public final int read(byte[] abData, int nOffset, int nLength)
throws IOException {
// number of frames that we have to read from the underlying stream.
int nFrameLength = nLength/newFrameSize;
// number of bytes that we need to read from underlying stream.
int originalBytes = nFrameLength * originalFrameSize;
if (TDebug.TraceAudioConverter) {
TDebug.out("> TSynchronousFilteredAIS.read(buffer["+abData.length+"], "
+nOffset+" ,"+nLength+" bytes ^="+nFrameLength+" frames)");
}
int nFramesConverted = 0;
// set up buffer to read
byte readBuffer[];
int readOffset;
if (m_bConvertInPlace) {
readBuffer=abData;
readOffset=nOffset;
} else {
// assert that the buffer fits
if (m_buffer == null || m_buffer.length < originalBytes) {
m_buffer = new byte[originalBytes];
}
readBuffer=m_buffer;
readOffset=0;
}
int nBytesRead = originalStream.read(readBuffer, readOffset, originalBytes);
if (nBytesRead == -1) {
// end of stream
clearBuffer();
EOF = true;
return -1;
}
int nFramesRead = nBytesRead / originalFrameSize;
if (TDebug.TraceAudioConverter) {
TDebug.out("original.read returned "
+nBytesRead+" bytes ^="+nFramesRead+" frames");
}
if (m_bConvertInPlace) {
convertInPlace(abData, nOffset, nFramesRead);
nFramesConverted=nFramesRead;
} else {
nFramesConverted = convert(m_buffer, abData, nOffset, nFramesRead);
}
if (TDebug.TraceAudioConverter) {
TDebug.out("< converted "+nFramesConverted+" frames");
}
return nFramesConverted*newFrameSize;
}
@Override
public long skip(long nSkip)
throws IOException {
// only returns integral frames
long skipFrames = nSkip / newFrameSize;
long originalSkippedBytes = originalStream.skip(skipFrames*originalFrameSize);
long skippedFrames = originalSkippedBytes/originalFrameSize;
return skippedFrames * newFrameSize;
}
@Override
public int available()
throws IOException {
int origAvailFrames = originalStream.available()/originalFrameSize;
return origAvailFrames*newFrameSize;
}
@Override
public void close()
throws IOException {
EOF = true;
originalStream.close();
clearBuffer();
}
@Override
public void mark(int readlimit) {
int readLimitFrames=readlimit/newFrameSize;
originalStream.mark(readLimitFrames*originalFrameSize);
}
@Override
public void reset()
throws IOException {
originalStream.reset();
}
@Override
public boolean markSupported() {
return originalStream.markSupported();
}
// interface FloatSampleInput
public int getChannels() {
return format.getChannels();
}
public float getSampleRate() {
return format.getSampleRate();
}
public boolean isDone() {
// if this class was closed, never return open again
if (EOF) return true;
if (originalStreamFloat != null) {
return originalStreamFloat.isDone();
}
return false;
}
/** temporary byte buffer for conversion from/to byte/float arrays */
private byte[] m_floatByteBuffer = null;
/**
* read sampleCount converted samples at the specified offset. The current
* implementation requires that offset is 0 and sampleCount ==
* buffer.getSampleCount().
*/
public void read(FloatSampleBuffer buffer, int offset, int sampleCount) {
try {
// Case 1: reading cannot, but processing can be done in float
// layer,
// so read unconverted bytes, then convert to float and process
if (originalStreamFloat == null && m_enableFloatConversion) {
// currently cannot convert in the middle of the buffer
if (offset > 0 || sampleCount != buffer.getSampleCount()) {
throw new IllegalArgumentException(
"float reading with offset not supported");
}
// allocate a byte array large enough to hold the byte data
int reqSize = sampleCount * originalFrameSize;
if (m_floatByteBuffer == null
|| m_floatByteBuffer.length < reqSize) {
m_floatByteBuffer = new byte[reqSize];
}
// read into byte array -- is already processed
int bytesRead = originalStream.read(m_floatByteBuffer, 0,
reqSize);
// convert the byte array to float
if (bytesRead <= 0) {
// EOF or nothing read
buffer.setSampleCount(0, false);
return;
}
// convert to float
buffer.initFromByteArray(m_floatByteBuffer, 0, bytesRead,
originalFormat);
// do the processing
convert(buffer, 0, buffer.getSampleCount());
} else
// Case 2: reading or processing cannot be done in float layer,
// do the conversion with byte array and convert afterwards
if (originalStreamFloat == null || !m_enableFloatConversion) {
// currently cannot convert in the middle of the buffer
if (offset > 0 || sampleCount != buffer.getSampleCount()) {
throw new IllegalArgumentException(
"float reading with offset not supported");
}
// allocate a byte array large enough to hold the converted data
int reqSize = sampleCount * format.getFrameSize();
if (m_floatByteBuffer == null
|| m_floatByteBuffer.length < reqSize) {
m_floatByteBuffer = new byte[reqSize];
}
// read into byte array -- is already processed
int bytesRead = read(m_floatByteBuffer, 0, reqSize);
// convert the byte array to float
if (bytesRead <= 0) {
// EOF or nothing read
buffer.setSampleCount(0, false);
return;
}
// convert to float
buffer.initFromByteArray(m_floatByteBuffer, 0, bytesRead,
format);
} else {
// read from the source stream
originalStreamFloat.read(buffer, offset, sampleCount);
if (offset + sampleCount > buffer.getSampleCount()) {
sampleCount = buffer.getSampleCount() - offset;
if (sampleCount < 0) {
sampleCount = 0;
}
}
// do the actual processing
convert(buffer, offset, sampleCount);
}
} catch (IOException ioe) {
if (TDebug.TraceAllExceptions) {
ioe.printStackTrace();
}
buffer.setSampleCount(0, false);
}
}
public void read(FloatSampleBuffer buffer) {
read(buffer, 0, buffer.getSampleCount());
}
}
/*** TSynchronousFilteredAudioInputStream.java ***/