com.google.common.base.AbstractIterator Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of guava Show documentation
Show all versions of guava Show documentation
Guava is a suite of core and expanded libraries that include
utility classes, google's collections, io classes, and much
much more.
/*
* Copyright (C) 2007 The Guava Authors
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
*/
package com.google.common.base;
import static com.google.common.base.Preconditions.checkState;
import com.google.common.annotations.GwtCompatible;
import com.google.errorprone.annotations.CanIgnoreReturnValue;
import java.util.Iterator;
import java.util.NoSuchElementException;
import org.checkerframework.checker.nullness.qual.Nullable;
/**
* Note this class is a copy of {@link com.google.common.collect.AbstractIterator} (for dependency
* reasons).
*/
@GwtCompatible
abstract class AbstractIterator implements Iterator {
private State state = State.NOT_READY;
protected AbstractIterator() {}
private enum State {
READY,
NOT_READY,
DONE,
FAILED,
}
private @Nullable T next;
protected abstract T computeNext();
@CanIgnoreReturnValue
protected final @Nullable T endOfData() {
state = State.DONE;
return null;
}
@Override
public final boolean hasNext() {
checkState(state != State.FAILED);
switch (state) {
case DONE:
return false;
case READY:
return true;
default:
}
return tryToComputeNext();
}
private boolean tryToComputeNext() {
state = State.FAILED; // temporary pessimism
next = computeNext();
if (state != State.DONE) {
state = State.READY;
return true;
}
return false;
}
@Override
public final T next() {
if (!hasNext()) {
throw new NoSuchElementException();
}
state = State.NOT_READY;
T result = next;
next = null;
return result;
}
@Override
public final void remove() {
throw new UnsupportedOperationException();
}
}