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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* $Id: CommonAural.java 1681384 2015-05-23 21:07:13Z adelmelle $ */
package org.apache.fop.fo.properties;
import org.apache.fop.fo.PropertyList;
/**
* Stores all common aural properties.
* See Sec. 7.6 of the XSL-FO Standard.
* Public "structure" allows direct member access.
*/
public class CommonAural {
// @SuppressFBWarnings("UUF_UNUSED_PUBLIC_OR_PROTECTED_FIELD")
/**
* The "azimuth" property.
*/
public int azimuth;
/**
* The "cueAfter" property.
*/
public String cueAfter;
/**
* The "cueBefore" property.
*/
public String cueBefore;
/**
* The "elevation" property.
*/
public int elevation;
/**
* The "pauseAfter" property.
*/
public int pauseAfter;
/**
* The "pauseBefore" property.
*/
public int pauseBefore;
/**
* The "pitch" property.
*/
public int pitch;
/**
* The "pitch-range" property.
*/
public int pitchRange;
/**
* The "playDuring" property.
*/
public int playDuring;
/**
* The "richness" property.
*/
public int richness;
/**
* The "speak" property.
*/
public int speak;
/**
* The "speak-header" property.
*/
public int speakHeader;
/**
* The "speak-numeral" property.
*/
public int speakNumeral;
/**
* The "speak-punctuation" property.
*/
public int speakPunctuation;
/**
* The "speech-rate" property.
*/
public int speechRate;
/**
* The "stress" property.
*/
public int stress;
/**
* The "voice-family" property.
*/
public int voiceFamily;
/**
* The "volume" property.
*/
public int volume;
/**
* Create a CommonAbsolutePosition object.
* @param pList The PropertyList with propery values.
*/
public CommonAural(PropertyList pList) {
}
}
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