io.undertow.server.protocol.framed.AbstractFramedStreamSinkChannel Maven / Gradle / Ivy
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* JBoss, Home of Professional Open Source.
* Copyright 2014 Red Hat, Inc., and individual contributors
* as indicated by the @author tags.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.undertow.server.protocol.framed;
import io.undertow.UndertowLogger;
import io.undertow.UndertowMessages;
import io.undertow.connector.PooledByteBuffer;
import io.undertow.util.ImmediatePooledByteBuffer;
import org.xnio.Buffers;
import org.xnio.ChannelListener;
import org.xnio.ChannelListeners;
import org.xnio.IoUtils;
import org.xnio.Option;
import org.xnio.XnioExecutor;
import org.xnio.XnioIoThread;
import org.xnio.XnioWorker;
import org.xnio.channels.Channels;
import org.xnio.channels.StreamSinkChannel;
import org.xnio.channels.StreamSourceChannel;
import java.io.IOException;
import java.io.InterruptedIOException;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicIntegerFieldUpdater;
import static org.xnio.Bits.allAreClear;
import static org.xnio.Bits.anyAreSet;
/**
* Framed Stream Sink Channel.
*
* Thread safety notes:
*
* The general contract is that this channel is only to be used by a single thread at a time. The only exception to this is
* during flush. A flush will only happen when {@link #readyForFlush} is set, and while this bit is set the buffer
* must not be modified.
*
* @author Stuart Douglas
*/
public abstract class AbstractFramedStreamSinkChannel, R extends AbstractFramedStreamSourceChannel, S extends AbstractFramedStreamSinkChannel> implements StreamSinkChannel {
private static final PooledByteBuffer EMPTY_BYTE_BUFFER = new ImmediatePooledByteBuffer(ByteBuffer.allocateDirect(0));
private final C channel;
private final ChannelListener.SimpleSetter writeSetter = new ChannelListener.SimpleSetter<>();
private final ChannelListener.SimpleSetter closeSetter = new ChannelListener.SimpleSetter<>();
private final Object lock = new Object();
/**
* the state variable, this must only be access by the thread that 'owns' the channel
*/
private volatile int state = 0;
/**
* If this channel is ready for flush, updated by multiple threads. In general it will be set by the thread
* that 'owns' the channel, and cleared by the IO thread
*/
private volatile boolean readyForFlush;
/**
* If all the data has been written out and the channel has been fully flushed
*/
private volatile boolean fullyFlushed;
/**
* If the last frame has been queued.
*
* Note that this may not actually be the final frame in some circumstances, e.g. if the final frame
* is two large to fit in the flow control window. In this case the flag may be cleared after flush is complete.
*/
private volatile boolean finalFrameQueued;
/**
* If this channel is broken, updated by multiple threads
*/
private volatile boolean broken;
private volatile int waiterCount = 0;
private volatile SendFrameHeader header;
private volatile PooledByteBuffer writeBuffer;
private volatile PooledByteBuffer body;
private static final int STATE_CLOSED = 1;
private static final int STATE_WRITES_SHUTDOWN = 1 << 1;
private static final int STATE_FIRST_DATA_WRITTEN = 1 << 2;
private static final int STATE_PRE_WRITE_CALLED = 1 << 3;
private volatile boolean bufferFull;
private volatile boolean writesResumed;
@SuppressWarnings("unused")
private volatile int inListenerLoop;
/* keep track of successful writes to properly prevent a loop UNDERTOW-1624 */
private volatile boolean writeSucceeded;
private static final AtomicIntegerFieldUpdater inListenerLoopUpdater = AtomicIntegerFieldUpdater.newUpdater(AbstractFramedStreamSinkChannel.class, "inListenerLoop");
protected AbstractFramedStreamSinkChannel(C channel) {
this.channel = channel;
}
public long transferFrom(final FileChannel src, final long position, final long count) throws IOException {
return src.transferTo(position, count, this);
}
public long transferFrom(final StreamSourceChannel source, final long count, final ByteBuffer throughBuffer) throws IOException {
return IoUtils.transfer(source, count, throughBuffer, this);
}
@Override
public void suspendWrites() {
writesResumed = false;
}
/**
* Returns the header for the current frame.
*
* This consists of the frame data, and also an integer specifying how much data is remaining in the buffer.
* If this is non-zero then this method must adjust the buffers limit accordingly.
*
* It is expected that this will be used when limits on the size of a data frame prevent the whole buffer from
* being sent at once.
*
*
* @return The header for the current frame, or null
*/
final SendFrameHeader getFrameHeader() throws IOException {
if (header == null) {
header = createFrameHeader();
if (header == null) {
header = new SendFrameHeader(0, null);
}
}
return header;
}
protected SendFrameHeader createFrameHeader() throws IOException{
return null;
}
final void preWrite() {
synchronized (lock) {
if (allAreClear(state, STATE_PRE_WRITE_CALLED)) {
state |= STATE_PRE_WRITE_CALLED;
body = preWriteTransform(body);
}
}
}
protected PooledByteBuffer preWriteTransform(PooledByteBuffer body) {
return body;
}
@Override
public boolean isWriteResumed() {
return writesResumed;
}
@Override
public void wakeupWrites() {
resumeWritesInternal(true);
}
@Override
public void resumeWrites() {
resumeWritesInternal(false);
}
protected void resumeWritesInternal(boolean wakeup) {
boolean alreadyResumed = writesResumed;
if(!wakeup && alreadyResumed) {
return;
}
writesResumed = true;
if(readyForFlush && !wakeup) {
//we already have data queued to be flushed
return;
}
if (inListenerLoopUpdater.compareAndSet(this, 0, 1)) {
getChannel().runInIoThread(new Runnable() {
// loopCount keeps track of runnable being invoked in a
// loop without any successful write operation
int loopCount = 0;
@Override
public void run() {
try {
ChannelListener super S> listener = getWriteListener();
if (listener == null || !isWriteResumed()) {
return;
}
if (writeSucceeded) {
// reset write succeeded and loopCount
writeSucceeded = false;
loopCount = 0;
} else if (loopCount++ == 100) {
//should never happen
UndertowLogger.ROOT_LOGGER.listenerNotProgressing();
IoUtils.safeClose(AbstractFramedStreamSinkChannel.this);
return;
}
ChannelListeners.invokeChannelListener((S) AbstractFramedStreamSinkChannel.this, listener);
} finally {
inListenerLoopUpdater.set(AbstractFramedStreamSinkChannel.this, 0);
}
//if writes are shutdown or we become active then we stop looping
//we stop when writes are shutdown because we can't flush until we are active
//although we may be flushed as part of a batch
if (writesResumed && allAreClear(state, STATE_CLOSED) && !broken && !readyForFlush && !fullyFlushed) {
if (inListenerLoopUpdater.compareAndSet(AbstractFramedStreamSinkChannel.this, 0, 1)) {
getIoThread().execute(this);
}
}
}
});
}
}
@Override
public void shutdownWrites() throws IOException {
// Queue prior to shutting down writes, since we might send the write buffer
queueFinalFrame();
synchronized (lock) {
if (anyAreSet(state, STATE_WRITES_SHUTDOWN) || broken) {
return;
}
state |= STATE_WRITES_SHUTDOWN;
}
}
private void queueFinalFrame() throws IOException {
synchronized (lock) {
if (!readyForFlush && !fullyFlushed && allAreClear(state, STATE_CLOSED) && !broken && !finalFrameQueued) {
if (null == body && null != writeBuffer) {
sendWriteBuffer();
} else if (null == body) {
body = EMPTY_BYTE_BUFFER;
}
readyForFlush = true;
state |= STATE_FIRST_DATA_WRITTEN;
state |= STATE_WRITES_SHUTDOWN; // Mark writes as shutdown as well, since we want that set prior to queueing
finalFrameQueued = true;
} else return;
}
channel.queueFrame((S) this);
}
protected boolean isFinalFrameQueued() {
return finalFrameQueued;
}
@Override
public void awaitWritable() throws IOException {
if(Thread.currentThread() == getIoThread()) {
throw UndertowMessages.MESSAGES.awaitCalledFromIoThread();
}
synchronized (lock) {
if (anyAreSet(state, STATE_CLOSED) || broken) {
return;
}
if (readyForFlush) {
try {
waiterCount++;
//we need to re-check after incrementing the waiters count
if(readyForFlush && !anyAreSet(state, STATE_CLOSED) && !broken) {
lock.wait();
}
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
throw new InterruptedIOException();
} finally {
waiterCount--;
}
}
}
}
@Override
public void awaitWritable(long l, TimeUnit timeUnit) throws IOException {
if(Thread.currentThread() == getIoThread()) {
throw UndertowMessages.MESSAGES.awaitCalledFromIoThread();
}
synchronized (lock) {
if (anyAreSet(state, STATE_CLOSED) || broken) {
return;
}
if (readyForFlush) {
try {
waiterCount++;
if(readyForFlush && !anyAreSet(state, STATE_CLOSED) && !broken) {
lock.wait(timeUnit.toMillis(l));
}
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
throw new InterruptedIOException();
} finally {
waiterCount--;
}
}
}
}
@Override
public XnioExecutor getWriteThread() {
return channel.getIoThread();
}
@Override
public ChannelListener.Setter extends S> getWriteSetter() {
return writeSetter;
}
@Override
public ChannelListener.Setter extends S> getCloseSetter() {
return closeSetter;
}
@Override
public XnioWorker getWorker() {
return channel.getWorker();
}
@Override
public XnioIoThread getIoThread() {
return channel.getIoThread();
}
@Override
public boolean flush() throws IOException {
if(anyAreSet(state, STATE_CLOSED)) {
return true;
}
if (broken) {
throw UndertowMessages.MESSAGES.channelIsClosed();
}
if (readyForFlush) {
return false;
}
synchronized (lock) {
if (fullyFlushed) {
state |= STATE_CLOSED;
return true;
}
}
if (anyAreSet(state, STATE_WRITES_SHUTDOWN) && !finalFrameQueued) {
queueFinalFrame();
return false;
}
if(anyAreSet(state, STATE_WRITES_SHUTDOWN)) {
return false;
}
if(isFlushRequiredOnEmptyBuffer() || (writeBuffer != null && writeBuffer.getBuffer().position() > 0)) {
handleBufferFull();
return !readyForFlush;
}
return true;
}
protected boolean isFlushRequiredOnEmptyBuffer() {
return false;
}
@Override
public long write(ByteBuffer[] srcs, int offset, int length) throws IOException {
if(!safeToSend()) {
return 0;
}
if(writeBuffer == null) {
writeBuffer = getChannel().getBufferPool().allocate();
}
ByteBuffer buffer = writeBuffer.getBuffer();
int copied = Buffers.copy(buffer, srcs, offset, length);
if(!buffer.hasRemaining()) {
handleBufferFull();
}
writeSucceeded = writeSucceeded || copied > 0;
return copied;
}
@Override
public long write(ByteBuffer[] srcs) throws IOException {
return write(srcs, 0, srcs.length);
}
@Override
public int write(ByteBuffer src) throws IOException {
if(!safeToSend()) {
return 0;
}
if(writeBuffer == null) {
writeBuffer = getChannel().getBufferPool().allocate();
}
ByteBuffer buffer = writeBuffer.getBuffer();
int copied = Buffers.copy(buffer, src);
if(!buffer.hasRemaining()) {
handleBufferFull();
}
writeSucceeded = writeSucceeded || copied > 0;
return copied;
}
/**
* Send a buffer to this channel.
*
* @param pooled Pooled ByteBuffer to send. The buffer should have data available. This channel will free the buffer
* after sending data
* @return true if the buffer was accepted; false if the channel needs to first be flushed
* @throws IOException if this channel is closed
*/
public boolean send(PooledByteBuffer pooled) throws IOException {
if(isWritesShutdown()) {
throw UndertowMessages.MESSAGES.channelIsClosed();
}
boolean result = sendInternal(pooled);
if(result) {
flush();
}
return result;
}
protected boolean sendInternal(PooledByteBuffer pooled) throws IOException {
if (safeToSend()) {
this.body = pooled;
writeSucceeded = true;
return true;
}
return false;
}
protected boolean safeToSend() throws IOException {
int state = this.state;
if (anyAreSet(state, STATE_CLOSED) || broken) {
throw UndertowMessages.MESSAGES.channelIsClosed();
}
if (readyForFlush) {
return false; //we can't do anything, we are waiting for a flush
}
if( null != this.body) {
throw UndertowMessages.MESSAGES.bodyIsSetAndNotReadyForFlush();
}
return true;
}
@Override
public long writeFinal(ByteBuffer[] srcs, int offset, int length) throws IOException {
return Channels.writeFinalBasic(this, srcs, offset, length);
}
@Override
public long writeFinal(ByteBuffer[] srcs) throws IOException {
return writeFinal(srcs, 0, srcs.length);
}
@Override
public int writeFinal(ByteBuffer src) throws IOException {
return Channels.writeFinalBasic(this, src);
}
private void handleBufferFull() throws IOException {
synchronized (lock) {
bufferFull = true;
if (readyForFlush) return;
sendWriteBuffer();
readyForFlush = true;
state |= STATE_FIRST_DATA_WRITTEN;
}
channel.queueFrame((S) this);
}
private void sendWriteBuffer() throws IOException {
if(writeBuffer == null) {
writeBuffer = EMPTY_BYTE_BUFFER;
}
writeBuffer.getBuffer().flip();
if(!sendInternal(writeBuffer)) {
throw UndertowMessages.MESSAGES.failedToSendAfterBeingSafe();
}
writeBuffer = null;
}
/**
* @return true
If this is the last frame that will be sent on this connection
*/
protected abstract boolean isLastFrame();
/**
* @return true if the channel is ready to be flushed. When a channel is ready to be flushed nothing should modify the buffer,
* as it may be written out by another thread.
*/
public boolean isReadyForFlush() {
return readyForFlush;
}
/**
* Returns true writes have been shutdown
*/
public boolean isWritesShutdown() {
return anyAreSet(state, STATE_WRITES_SHUTDOWN);
}
@Override
public boolean isOpen() {
return allAreClear(state, STATE_CLOSED);
}
@Override
public void close() throws IOException {
if(fullyFlushed || anyAreSet(state, STATE_CLOSED)) {
return;
}
try {
synchronized (lock) {
// Double check to avoid executing the the rest of this method multiple times
if(fullyFlushed || anyAreSet(state, STATE_CLOSED)) {
return;
}
state |= STATE_CLOSED;
if (writeBuffer != null) {
writeBuffer.close();
writeBuffer = null;
}
if (body != null) {
body.close();
body = null;
}
if (header != null && header.getByteBuffer() != null) {
header.getByteBuffer().close();
header = null;
}
}
channelForciblyClosed();
//we need to wake up/invoke the write listener
if (isWriteResumed()) {
ChannelListeners.invokeChannelListener(getIoThread(), this, (ChannelListener) getWriteListener());
}
wakeupWrites();
} finally {
wakeupWaiters();
}
}
/**
* Called when a channel has been forcibly closed, and data (frames) have already been written.
*
* The action this should take is protocol dependent, e.g. for SPDY a RST_STREAM should be sent,
* for websockets the channel should be closed.
*
* By default this will just close the underlying channel
*
* @throws IOException
*/
protected void channelForciblyClosed() throws IOException {
if(isFirstDataWritten()) {
getChannel().markWritesBroken(null);
}
wakeupWaiters();
}
@Override
public boolean supportsOption(Option> option) {
return false;
}
@Override
public T getOption(Option tOption) throws IOException {
return null;
}
@Override
public T setOption(Option tOption, T t) throws IllegalArgumentException, IOException {
return null;
}
public ByteBuffer getBuffer() {
if(anyAreSet(state, STATE_CLOSED)) {
throw new IllegalStateException();
}
if(body == null) {
// TODO should we IllegalState here? we expect a buffer to already exist
body = EMPTY_BYTE_BUFFER;
}
return body.getBuffer();
}
/**
* Method that is invoked when a frame has been fully flushed. This method is only invoked by the IO thread
*/
final void flushComplete() throws IOException {
synchronized (lock) {
try {
bufferFull = false;
int remaining = header.getRemainingInBuffer();
boolean finalFrame = finalFrameQueued;
boolean channelClosed = finalFrame && remaining == 0 && !header.isAnotherFrameRequired();
if (remaining > 0) {
body.getBuffer().limit(body.getBuffer().limit() + remaining);
if (finalFrame) {
//we clear the final frame flag, as it could not actually be written out
//note that we don't attempt to requeue, as whatever stopped it from being written will likely still
//be an issue
this.finalFrameQueued = false;
}
} else if (header.isAnotherFrameRequired()) {
this.finalFrameQueued = false;
if (body != null) {
body.close();
body = null;
state &= ~STATE_PRE_WRITE_CALLED;
}
} else if (body != null) {
body.close();
body = null;
state &= ~STATE_PRE_WRITE_CALLED;
}
if (channelClosed) {
fullyFlushed = true;
if (body != null) {
body.close();
body = null;
state &= ~STATE_PRE_WRITE_CALLED;
}
} else if (body != null) {
// We still have a body, but since we just flushed, we transfer it to the write buffer.
// This works as long as you call write() again
//TODO: this code may not work if the channel has frame level compression and flow control
//we don't have an implementation that needs this yet so it is ok for now
body.getBuffer().compact();
writeBuffer = body;
body = null;
state &= ~STATE_PRE_WRITE_CALLED;
}
if (header.getByteBuffer() != null) {
header.getByteBuffer().close();
}
header = null;
readyForFlush = false;
if (isWriteResumed() && !channelClosed) {
wakeupWrites();
} else if (isWriteResumed()) {
//we need to execute the write listener one last time
//we need to dispatch it back to the IO thread, so we don't invoke it recursivly
ChannelListeners.invokeChannelListener(getIoThread(), (S) this, getWriteListener());
}
final ChannelListener super S> closeListener = this.closeSetter.get();
if (channelClosed && closeListener != null) {
ChannelListeners.invokeChannelListener(getIoThread(), (S) AbstractFramedStreamSinkChannel.this, closeListener);
}
handleFlushComplete(channelClosed);
} finally {
wakeupWaiters();
}
}
}
protected void handleFlushComplete(boolean finalFrame) {
}
protected boolean isFirstDataWritten() {
return anyAreSet(state, STATE_FIRST_DATA_WRITTEN);
}
public void markBroken() {
this.broken = true;
try {
wakeupWrites();
wakeupWaiters();
if (isWriteResumed()) {
ChannelListener super S> writeListener = this.writeSetter.get();
if (writeListener != null) {
ChannelListeners.invokeChannelListener(getIoThread(), (S) this, writeListener);
}
}
ChannelListener super S> closeListener = this.closeSetter.get();
if (closeListener != null) {
ChannelListeners.invokeChannelListener(getIoThread(), (S) this, closeListener);
}
} finally {
if(header != null) {
if( header.getByteBuffer() != null) {
header.getByteBuffer().close();
header = null;
}
}
if(body != null) {
body.close();
body = null;
}
if(writeBuffer != null) {
writeBuffer.close();
writeBuffer = null;
}
}
}
ChannelListener super S> getWriteListener() {
return writeSetter.get();
}
private void wakeupWaiters() {
if(waiterCount > 0) {
synchronized (lock) {
// It is possible that waiter count would be updated before gaining the lock, lets check one more
// time whether the condition wasn't changed in the meantime.
if (waiterCount > 0) {
lock.notifyAll();
}
}
}
}
public C getChannel() {
return channel;
}
public boolean isBroken() {
return broken;
}
public boolean isBufferFull() {
return bufferFull;
}
}