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package com.hfg.graphics.units;

//------------------------------------------------------------------------------
/**
 * Container for unit-independent point.
 *
 * @author J. Alex Taylor, hairyfatguy.com
 */
//------------------------------------------------------------------------------
// com.hfg XML/HTML Coding Library
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
// J. Alex Taylor, President, Founder, CEO, COO, CFO, OOPS hairyfatguy.com
// [email protected]
//------------------------------------------------------------------------------


public class GfxPoint
{
   private GfxSize mX;
   private GfxSize mY;


   //##########################################################################
   // CONSTRUCTORS
   //##########################################################################

   //--------------------------------------------------------------------------
   public GfxPoint()
   {

   }

   //--------------------------------------------------------------------------
   public GfxPoint(GfxSize inX, GfxSize inY)
   {
      mX = inX;
      mY = inY;
   }

   //--------------------------------------------------------------------------
   public GfxPoint(int inX, int inY, GfxUnits inUnits)
   {
      mX = GfxSize.allocate(inX, inUnits);
      mY = GfxSize.allocate(inY, inUnits);
   }

   //--------------------------------------------------------------------------
   public GfxPoint(float inX, float inY, GfxUnits inUnits)
   {
      mX = GfxSize.allocate(inX, inUnits);
      mY = GfxSize.allocate(inY, inUnits);
   }

   //##########################################################################
   // PUBLIC METHODS
   //##########################################################################

   //--------------------------------------------------------------------------
   public GfxPoint setX(GfxSize inValue)
   {
      mX = inValue;
      return this;
   }

   //--------------------------------------------------------------------------
   public GfxSize getX()
   {
      return mX;
   }


   //--------------------------------------------------------------------------
   public GfxPoint setY(GfxSize inValue)
   {
      mY = inValue;
      return this;
   }

   //--------------------------------------------------------------------------
   public GfxSize getY()
   {
      return mY;
   }
}




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