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com.hfg xml, html, svg, and bioinformatics utility library
package com.hfg.graphics.units;
//------------------------------------------------------------------------------
/**
* Container for unit-independent point.
*
* @author J. Alex Taylor, hairyfatguy.com
*/
//------------------------------------------------------------------------------
// com.hfg XML/HTML Coding Library
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// J. Alex Taylor, President, Founder, CEO, COO, CFO, OOPS hairyfatguy.com
// [email protected]
//------------------------------------------------------------------------------
public class GfxPoint
{
private GfxSize mX;
private GfxSize mY;
//##########################################################################
// CONSTRUCTORS
//##########################################################################
//--------------------------------------------------------------------------
public GfxPoint()
{
}
//--------------------------------------------------------------------------
public GfxPoint(GfxSize inX, GfxSize inY)
{
mX = inX;
mY = inY;
}
//--------------------------------------------------------------------------
public GfxPoint(int inX, int inY, GfxUnits inUnits)
{
mX = GfxSize.allocate(inX, inUnits);
mY = GfxSize.allocate(inY, inUnits);
}
//--------------------------------------------------------------------------
public GfxPoint(float inX, float inY, GfxUnits inUnits)
{
mX = GfxSize.allocate(inX, inUnits);
mY = GfxSize.allocate(inY, inUnits);
}
//##########################################################################
// PUBLIC METHODS
//##########################################################################
//--------------------------------------------------------------------------
public GfxPoint setX(GfxSize inValue)
{
mX = inValue;
return this;
}
//--------------------------------------------------------------------------
public GfxSize getX()
{
return mX;
}
//--------------------------------------------------------------------------
public GfxPoint setY(GfxSize inValue)
{
mY = inValue;
return this;
}
//--------------------------------------------------------------------------
public GfxSize getY()
{
return mY;
}
}