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package com.hfg.units;


import java.util.HashMap;
import java.util.List;
import java.util.Map;

import com.hfg.util.StringUtil;

//------------------------------------------------------------------------------
/**
 Enumeration of standard sound intensity units.
 

Sound intensity in decibels = (10dB)log(sound intensity in W/m2 / reference intensity) where the reference intensity is 10-12 W/m2.

@author J. Alex Taylor, hairyfatguy.com
*/ //------------------------------------------------------------------------------ // com.hfg XML/HTML Coding Library // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // J. Alex Taylor, President, Founder, CEO, COO, CFO, OOPS hairyfatguy.com // [email protected] //------------------------------------------------------------------------------ public class SoundIntensityUnit extends Unit { private static Map sInstanceMap = new HashMap<>(3); public static final SoundIntensityUnit decibel = new SoundIntensityUnit(MeasurementSystem.SI, "decibel", "dB"); public static final SoundIntensityUnit watts_per_sq_meter = new SoundIntensityUnit(MeasurementSystem.SI, "W m⁻²", "W m⁻²", SoundIntensityUnit.decibel.new WattsPerSqMeterConverter(), new SubUnit(PowerUnit.watt), new SubUnit(LengthUnit.meter,-2)); //########################################################################### // CONSTRUCTORS //########################################################################### //--------------------------------------------------------------------------- private SoundIntensityUnit(MeasurementSystem inSystem, String inName, String inAbbrev) { super(inSystem, QuantityType.SOUND_INTENSITY, inName, inAbbrev); sInstanceMap.put(name(), this); sInstanceMap.put(getAbbrev(), this); } //--------------------------------------------------------------------------- private SoundIntensityUnit(MeasurementSystem inSystem, String inName, String inAbbrev, BaseSIUnitConverter inConversionToBaseSIUnit, SubUnit... inSubUnits) { super(inSystem, QuantityType.SOUND_INTENSITY, inName, inAbbrev, inSubUnits); setBaseSIUnitConverter(inConversionToBaseSIUnit); } //--------------------------------------------------------------------------- private SoundIntensityUnit(MeasurementSystem inSystem, String inName, String inAbbrev, BaseSIUnitConverter inConversionToBaseSIUnit) { super(inSystem, QuantityType.SOUND_INTENSITY, inName, inAbbrev, null, inConversionToBaseSIUnit); sInstanceMap.put(name(), this); sInstanceMap.put(getAbbrev(), this); } //--------------------------------------------------------------------------- protected SoundIntensityUnit(List inSubUnits) { super(inSubUnits); // Sanity check that we were give subunits of type 'sound intensity'. for (SubUnit subUnit : inSubUnits) { if (! subUnit.getUnit().getQuantityType().equals(QuantityType.SOUND_INTENSITY)) { throw new RuntimeException("Cannot construct a " + getClass().getSimpleName() + " for a subunit of type " + subUnit.getUnit().getQuantityType() + "!"); } } } //########################################################################### // PUBLIC METHODS //########################################################################### //--------------------------------------------------------------------------- public static SoundIntensityUnit valueOf(String inString) { return StringUtil.isSet(inString) ? sInstanceMap.get(inString) : null; } private class WattsPerSqMeterConverter extends BaseSIUnitConverter { private final double REF_SOUND_INTENSITY = 1E-12; // human hearing threshold in the air //--------------------------------------------------------------------------- public WattsPerSqMeterConverter() { super(0); } //--------------------------------------------------------------------------- @Override public Double apply(Double inValue) { // Convert the inbound W/m² value into dB return 10 * Math.log10(inValue / REF_SOUND_INTENSITY); } //--------------------------------------------------------------------------- @Override public Double reverse(Double inValue) { return REF_SOUND_INTENSITY * Math.pow(10, inValue/10f); } } }




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