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package com.hfg.units.length;


import com.hfg.units.LengthUnit;
import com.hfg.units.Quantity;
import com.hfg.units.QuantityType;
import com.hfg.units.UnitParseException;
import com.hfg.util.StringUtil;

//------------------------------------------------------------------------------
/**
 Convenience extension of Quantity for length.
 
@author J. Alex Taylor, hairyfatguy.com
*/ //------------------------------------------------------------------------------ // com.hfg Library // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // J. Alex Taylor, President, Founder, CEO, COO, CFO, OOPS hairyfatguy.com // [email protected] //------------------------------------------------------------------------------ public class Length extends Quantity { //########################################################################### // CONSTRUCTORS //########################################################################### //--------------------------------------------------------------------------- /** Convenience constructor that will call LengthUnit.valueOf() on the specified unit string. * @param inValue the numeric amount as a float * @param inUnit the length unit of the specified amount */ public Length(Float inValue, String inUnit) { this(inValue, LengthUnit.valueOf(inUnit)); if (null == getUnit()) { throw new UnitParseException("The string " + StringUtil.singleQuote(inUnit) + " couldn't be parsed into a LengthUnit!"); } } //--------------------------------------------------------------------------- /** Convenience constructor that will call LengthUnit.valueOf() on the specified unit string. * @param inValue the numeric amount as an integer * @param inUnit the length unit of the specified amount */ public Length(Integer inValue, String inUnit) { this(inValue, LengthUnit.valueOf(inUnit)); if (null == getUnit()) { throw new UnitParseException("The string " + StringUtil.singleQuote(inUnit) + " couldn't be parsed into a LengthUnit!"); } } //--------------------------------------------------------------------------- public Length(Double inValue, LengthUnit inUnit) { super(inValue, inUnit); } //--------------------------------------------------------------------------- public Length(Float inValue, LengthUnit inUnit) { super(inValue, inUnit); } //--------------------------------------------------------------------------- public Length(Integer inValue, LengthUnit inUnit) { super(inValue, inUnit); } //--------------------------------------------------------------------------- /** Convenience constructor. * @param inValue the string value */ public Length(String inValue) { super(inValue); if (! getUnit().getQuantityType().equals(QuantityType.LENGTH)) { throw new UnitParseException("The units in the string " + StringUtil.singleQuote(inValue) + " are not length units!"); } } //########################################################################### // PUBLIC METHODS //########################################################################### //--------------------------------------------------------------------------- @Override public LengthUnit getUnit() { return (LengthUnit) super.getUnit(); } //--------------------------------------------------------------------------- /** Returns the length in the specified units. @return the length the units specified. */ public Length convertTo(LengthUnit inUnit) { return new Length(super.convertTo(inUnit).doubleValue(), inUnit); } }




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