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An Etyl's backend based on libgdx
The newest version!
package com.harium.etyl.core;
import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.graphics.Camera;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.viewport.FitViewport;
import com.badlogic.gdx.utils.viewport.Viewport;
import com.harium.etyl.commons.context.Context;
import com.harium.etyl.commons.context.Session;
import com.harium.etyl.commons.context.UpdateIntervalListener;
import com.harium.etyl.commons.context.load.*;
import com.harium.etyl.commons.event.*;
import com.harium.etyl.commons.module.Module;
import com.harium.etyl.commons.module.ModuleHandler;
import com.harium.etyl.core.animation.Animation;
import com.harium.etyl.core.graphics.GDXGraphics;
import com.harium.etyl.gdx.BridgeGraphics;
import com.harium.etyl.core.input.keyboard.Keyboard;
import com.harium.etyl.loader.Assets;
import com.harium.etyl.loader.FontLoader;
import com.harium.etyl.loader.Loader;
import com.harium.etyl.loader.MultimediaLoader;
import com.harium.etyl.loader.image.ImageLoader;
public class GDXCore extends ApplicationAdapter implements InputProcessor, LoaderListener {
//GDXCore
protected Session session = new Session();
protected GDXGraphics graphics;
protected Camera orthoCamera;
protected Context application;
protected DefaultLoadApplication loadContext;
protected Context context;
// Mouse stuff
private boolean dragged;
private int dragX, dragY;
private PointerEvent event = new PointerEvent();
// Keyboard Stuff
private KeyEvent keyDown = new KeyEvent(0, KeyState.PRESSED);
private KeyEvent keyUp = new KeyEvent(0, KeyState.RELEASED);
private KeyEvent keyTyped = new KeyEvent(0, KeyState.TYPED);
private static final Vector2 tmpVec = new Vector2();
protected Viewport viewport;
protected int w = 1024;
protected int h = 576;
protected Assets assetManager;
protected boolean loading = false;
protected boolean changed = false;
protected boolean initContext = true;
private boolean created = false;
// Avoid bugs in Zenfone 3
// That always fires touchDragged after touchDown
private long lastTouchDown = 0;
private static final long DRAG_INTERVAL = 100;
protected ApplicationLoader applicationLoader;
private ModuleHandler modules = new ModuleHandler();
public GDXCore(int w, int h) {
super();
this.w = w;
this.h = h;
assetManager = new Assets();
applicationLoader = new ApplicationLoader(w, h);
// Setup Loaders
ImageLoader.getInstance().setAssets(assetManager);
MultimediaLoader.getInstance().setAssets(assetManager);
FontLoader.getInstance().setAssets(assetManager);
}
@Override
public void create() {
orthoCamera = new OrthographicCamera();
viewport = new FitViewport(w, h, orthoCamera);
viewport.apply();
orthoCamera.position.set(orthoCamera.viewportWidth / 2, orthoCamera.viewportHeight / 2, 0);
init();
}
@Override
public void dispose() {
FontLoader.getInstance().dispose();
assetManager.clear();
}
protected void init() {
graphics = new GDXGraphics(w, h);
graphics.setOrthographicCamera(orthoCamera);
graphics.setProjectionMatrix(orthoCamera.combined);
// Set default font
FontLoader.getInstance().loadDefaultFont();
if (FontLoader.getInstance().defaultFont() != null) {
graphics.setFont(FontLoader.getInstance().defaultFont());
}
// Override Back Button Behavior
// Without this, dispose and reload does not work well
Gdx.input.setCatchBackKey(true);
Gdx.input.setInputProcessor(this);
initModules();
}
protected void initModules() {
modules.add(Animation.getInstance());
//modules.add(AdHandler.getInstance());
}
@Override
public boolean keyDown(int keycode) {
if (!created) {
return true;
}
keyDown.setKey(Keyboard.getAwtKeyCode(keycode));
keyDown.setConsumed(false);
context.updateKeyboard(keyDown);
return keyDown.isConsumed();
}
@Override
public boolean keyUp(int keycode) {
if (!created) {
return true;
}
keyUp.setKey(Keyboard.getAwtKeyCode(keycode));
keyUp.setConsumed(false);
context.updateKeyboard(keyUp);
return keyUp.isConsumed();
}
@Override
public boolean keyTyped(char character) {
if (!created) {
return true;
}
keyTyped.setChar(character);
keyTyped.setConsumed(false);
context.updateKeyboard(keyTyped);
return keyTyped.isConsumed();
}
@Override
public boolean touchDown(int screenX, int screenY, int pointer, int button) {
if (!created) {
return true;
}
Vector2 vector = worldVector(screenX, screenY);
int px = (int) vector.x;
int py = (int) (h - vector.y);
event.set(mouseKey(button), PointerState.PRESSED, px, py);
event.setPointer(pointer);
event.resetTimestamp();
lastTouchDown = event.getTimestamp();
handleMouse();
return true;
}
@Override
public boolean touchUp(int screenX, int screenY, int pointer, int button) {
if (!created) {
return true;
}
Vector2 vector = worldVector(screenX, screenY);
int px = (int) vector.x;
int py = (int) (h - vector.y);
event.set(mouseKey(button), PointerState.RELEASED, px, py);
event.setPointer(pointer);
event.resetTimestamp();
handleMouse();
dragged = false;
return true;
}
@Override
public boolean touchDragged(int screenX, int screenY, int pointer) {
if (!created) {
return true;
}
event.resetTimestamp();
if (event.getTimestamp() - lastTouchDown < DRAG_INTERVAL) {
return true;
}
Vector2 vector = worldVector(screenX, screenY);
int px = (int) vector.x;
int py = (int) (h - vector.y);
if (!dragged) {
dragX = px;
dragY = py;
dragged = true;
}
int deltaX = px - dragX;
int deltaY = py - dragY;
event.set(MouseEvent.MOUSE_BUTTON_LEFT, PointerState.DRAGGED, px, py, deltaX, deltaY);
event.setPointer(pointer);
handleMouse();
return true;
}
@Override
public boolean mouseMoved(int screenX, int screenY) {
if (!created) {
return true;
}
Vector2 vector = worldVector(screenX, screenY);
int px = (int) vector.x;
int py = (int) (h - vector.y);
event.set(MouseEvent.MOUSE_NONE, PointerState.MOVE, px, py);
event.resetTimestamp();
lastTouchDown = event.getTimestamp();
handleMouse();
return false;
}
private void handleMouse() {
context.updateMouse(event);
modules.updateMouse(event);
}
private MouseEvent mouseKey(int button) {
MouseEvent key = MouseEvent.MOUSE_NONE;
if (button == Input.Buttons.LEFT) {
key = MouseEvent.MOUSE_BUTTON_LEFT;
} else if (button == Input.Buttons.RIGHT) {
key = MouseEvent.MOUSE_BUTTON_RIGHT;
} else if (button == Input.Buttons.MIDDLE) {
key = MouseEvent.MOUSE_BUTTON_MIDDLE;
}
return key;
}
private Vector2 worldVector(int screenX, int screenY) {
viewport.unproject(tmpVec.set(screenX, screenY));
return tmpVec;
}
@Override
public boolean scrolled(float amountX, float amountY) {
if (!created) {
return true;
}
return false;
}
public boolean updateApplication(Context context, long now) {
if (context.getUpdateInterval() == 0) {
context.update(now);
context.setLastUpdate(now);
} else if (now - context.getLastUpdate() >= context.getUpdateInterval()) {
UpdateIntervalListener updated = context.getUpdated();
if (updated == null) {
return false;
}
updated.timeUpdate(now);
context.setLastUpdate(now);
}
return true;
}
public Camera getCamera() {
return orthoCamera;
}
public void resize(int width, int height) {
viewport.update(width, height);
orthoCamera.position.set(orthoCamera.viewportWidth / 2, orthoCamera.viewportHeight / 2, 0);
graphics.setProjectionMatrix(orthoCamera.combined);
}
@Override
public void render() {
createFirstApplication();
long now = System.currentTimeMillis();
update(now);
updateLoading(loadContext);
renderContext(context);
drawModules(graphics);
//spriteBatch.end() if needed
graphics.flush();
}
protected void createFirstApplication() {
if (!created) {
// Create first Application
reloadApplication(application);
created = true;
}
}
protected void updateLoading(LoadApplication loadContext) {
if (loading && !assetManager.update()) {
float loading = 100 * assetManager.getProgress();
loadContext.onChangeLoad(loading);
assetManager.checkResources();
} else if (!changed) {
assetManager.checkResources();
context = application;
context.initGraphics(graphics);
initContext = true;
loading = false;
changed = true;
} else {
// When Application is already loaded, but it want to load something on demand
if (!assetManager.update()) {
context.setLoaded(false);
assetManager.checkResources();
} else if (!context.isLoaded()) {
context.setLoaded(true);
assetManager.checkResources();
}
}
}
private void setup2D() {
orthoCamera.update();
graphics.setProjectionMatrix(orthoCamera.combined);
// Not needed
//viewport.apply();
}
protected void renderContext(Context context) {
setup2D();
if (context.isClearBeforeDraw()) {
//Use Black as clear color
Gdx.gl.glClearColor(0, 0, 0, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
}
context.draw(graphics);
}
protected void drawModules(BridgeGraphics graphics) {
modules.draw(graphics);
}
protected void update(long now) {
updateApplication(context, now);
modules.update(now);
if (context.getNextApplication() != context) {
reloadApplication(context.getNextApplication());
}
}
public void reloadApplication(Context nextApplication) {
loading = true;
changed = false;
//Dispose Modules
modules.dispose(application);
if (application.isLoaded()) {
application.dispose();
}
application = nextApplication;
application.setSession(session);
buildLoadContext();
//Init Modules
modules.init(application);
//Load Async
loadApplication();
}
protected void buildLoadContext() {
if (application.getLoadApplication() == null) {
loadContext = new GenericLoadApplication(application.getW(), application.getH());
} else {
loadContext = application.getLoadApplication();
}
//Force load the loading screen
loadContext.setSession(session);
loadContext.load();
assetManager.finishLoading();
assetManager.checkResources();
context = loadContext;
}
protected void loadApplication() {
application.load();
}
public Session getSession() {
return session;
}
public void setApplication(Context application) {
this.application = application;
}
@Override
public void onLoad(Context context) {
setApplication(context);
context.initGraphics(graphics);
context.setLoaded(true);
this.context = context;
}
public void addLoader(Loader loader) {
}
public void addModule(Module module) {
modules.add(module);
}
public Assets getAssets() {
return assetManager;
}
public GDXGraphics getGraphics() {
return graphics;
}
}