com.badlogic.gdx.backends.jogamp.audio.OggInputStream Maven / Gradle / Ivy
/**
* Copyright (c) 2007, Slick 2D
*
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* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the distribution. Neither the name of the Slick 2D nor the names of
* its contributors may be used to endorse or promote products derived from this software without specific prior written
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
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package com.badlogic.gdx.backends.jogamp.audio;
import java.io.IOException;
import java.io.InputStream;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.utils.GdxRuntimeException;
import com.badlogic.gdx.utils.StreamUtils;
import com.jcraft.jogg.Packet;
import com.jcraft.jogg.Page;
import com.jcraft.jogg.StreamState;
import com.jcraft.jogg.SyncState;
import com.jcraft.jorbis.Block;
import com.jcraft.jorbis.Comment;
import com.jcraft.jorbis.DspState;
import com.jcraft.jorbis.Info;
import com.jogamp.common.nio.Buffers;
/** An input stream to read Ogg Vorbis.
* @author kevin */
public class OggInputStream extends InputStream {
private final static int BUFFER_SIZE = 512;
/** The conversion buffer size */
private int convsize = BUFFER_SIZE * 4;
/** The buffer used to read OGG file */
private byte[] convbuffer;
/** The stream we're reading the OGG file from */
private InputStream input;
/** The audio information from the OGG header */
private Info oggInfo = new Info(); // struct that stores all the static vorbis bitstream settings
/** True if we're at the end of the available data */
private boolean endOfStream;
/** The Vorbis SyncState used to decode the OGG */
private SyncState syncState = new SyncState(); // sync and verify incoming physical bitstream
/** The Vorbis Stream State used to decode the OGG */
private StreamState streamState = new StreamState(); // take physical pages, weld into a logical stream of packets
/** The current OGG page */
private Page page = new Page(); // one Ogg bitstream page. Vorbis packets are inside
/** The current packet page */
private Packet packet = new Packet(); // one raw packet of data for decode
/** The comment read from the OGG file */
private Comment comment = new Comment(); // struct that stores all the bitstream user comments
/** The Vorbis DSP stat eused to decode the OGG */
private DspState dspState = new DspState(); // central working state for the packet->PCM decoder
/** The OGG block we're currently working with to convert PCM */
private Block vorbisBlock = new Block(dspState); // local working space for packet->PCM decode
/** Temporary scratch buffer */
byte[] buffer;
/** The number of bytes read */
int bytes = 0;
/** The true if we should be reading big endian */
boolean bigEndian = ByteOrder.nativeOrder().equals(ByteOrder.BIG_ENDIAN);
/** True if we're reached the end of the current bit stream */
boolean endOfBitStream = true;
/** True if we're initialise the OGG info block */
boolean inited = false;
/** The index into the byte array we currently read from */
private int readIndex;
/** The byte array store used to hold the data read from the ogg */
private ByteBuffer pcmBuffer;
/** The total number of bytes */
private int total;
/** Create a new stream to decode OGG data
*
* @param input The input stream from which to read the OGG file */
public OggInputStream (InputStream input) {
this(input, null);
}
/** Create a new stream to decode OGG data, reusing buffers from another stream.
*
* It's not a good idea to use the old stream instance afterwards.
*
* @param input The input stream from which to read the OGG file
* @param previousStream The stream instance to reuse buffers from, may be null */
OggInputStream (InputStream input, OggInputStream previousStream) {
if (previousStream == null) {
convbuffer = new byte[convsize];
pcmBuffer = Buffers.newDirectByteBuffer(4096 * 500);
} else {
convbuffer = previousStream.convbuffer;
pcmBuffer = previousStream.pcmBuffer;
}
this.input = input;
try {
total = input.available();
} catch (IOException ex) {
throw new GdxRuntimeException(ex);
}
init();
}
/** Get the number of bytes on the stream
*
* @return The number of the bytes on the stream */
public int getLength () {
return total;
}
public int getChannels () {
return oggInfo.channels;
}
public int getSampleRate () {
return oggInfo.rate;
}
/** Initialise the streams and thread involved in the streaming of OGG data */
private void init () {
initVorbis();
readPCM();
}
/** @see java.io.InputStream#available() */
public int available () {
return endOfStream ? 0 : 1;
}
/** Initialise the vorbis decoding */
private void initVorbis () {
syncState.init();
}
/** Get a page and packet from that page
*
* @return True if there was a page available */
private boolean getPageAndPacket () {
// grab some data at the head of the stream. We want the first page
// (which is guaranteed to be small and only contain the Vorbis
// stream initial header) We need the first page to get the stream
// serialno.
// submit a 4k block to libvorbis' Ogg layer
int index = syncState.buffer(BUFFER_SIZE);
if (index == -1) return false;
buffer = syncState.data;
if (buffer == null) {
endOfStream = true;
return false;
}
try {
bytes = input.read(buffer, index, BUFFER_SIZE);
} catch (Exception e) {
throw new GdxRuntimeException("Failure reading Vorbis.", e);
}
syncState.wrote(bytes);
// Get the first page.
if (syncState.pageout(page) != 1) {
// have we simply run out of data? If so, we're done.
if (bytes < BUFFER_SIZE) return false;
// error case. Must not be Vorbis data
throw new GdxRuntimeException("Input does not appear to be an Ogg bitstream.");
}
// Get the serial number and set up the rest of decode.
// serialno first; use it to set up a logical stream
streamState.init(page.serialno());
// extract the initial header from the first page and verify that the
// Ogg bitstream is in fact Vorbis data
// I handle the initial header first instead of just having the code
// read all three Vorbis headers at once because reading the initial
// header is an easy way to identify a Vorbis bitstream and it's
// useful to see that functionality seperated out.
oggInfo.init();
comment.init();
if (streamState.pagein(page) < 0) {
// error; stream version mismatch perhaps
throw new GdxRuntimeException("Error reading first page of Ogg bitstream.");
}
if (streamState.packetout(packet) != 1) {
// no page? must not be vorbis
throw new GdxRuntimeException("Error reading initial header packet.");
}
if (oggInfo.synthesis_headerin(comment, packet) < 0) {
// error case; not a vorbis header
throw new GdxRuntimeException("Ogg bitstream does not contain Vorbis audio data.");
}
// At this point, we're sure we're Vorbis. We've set up the logical
// (Ogg) bitstream decoder. Get the comment and codebook headers and
// set up the Vorbis decoder
// The next two packets in order are the comment and codebook headers.
// They're likely large and may span multiple pages. Thus we reead
// and submit data until we get our two pacakets, watching that no
// pages are missing. If a page is missing, error out; losing a
// header page is the only place where missing data is fatal. */
int i = 0;
while (i < 2) {
while (i < 2) {
int result = syncState.pageout(page);
if (result == 0) break; // Need more data
// Don't complain about missing or corrupt data yet. We'll
// catch it at the packet output phase
if (result == 1) {
streamState.pagein(page); // we can ignore any errors here
// as they'll also become apparent
// at packetout
while (i < 2) {
result = streamState.packetout(packet);
if (result == 0) break;
if (result == -1) {
// Uh oh; data at some point was corrupted or missing!
// We can't tolerate that in a header. Die.
throw new GdxRuntimeException("Corrupt secondary header.");
}
oggInfo.synthesis_headerin(comment, packet);
i++;
}
}
}
// no harm in not checking before adding more
index = syncState.buffer(BUFFER_SIZE);
if (index == -1) return false;
buffer = syncState.data;
try {
bytes = input.read(buffer, index, BUFFER_SIZE);
} catch (Exception e) {
throw new GdxRuntimeException("Failed to read Vorbis.", e);
}
if (bytes == 0 && i < 2) {
throw new GdxRuntimeException("End of file before finding all Vorbis headers.");
}
syncState.wrote(bytes);
}
convsize = BUFFER_SIZE / oggInfo.channels;
// OK, got and parsed all three headers. Initialize the Vorbis
// packet->PCM decoder.
dspState.synthesis_init(oggInfo); // central decode state
vorbisBlock.init(dspState); // local state for most of the decode
// so multiple block decodes can
// proceed in parallel. We could init
// multiple vorbis_block structures
// for vd here
return true;
}
/** Decode the OGG file as shown in the jogg/jorbis examples */
private void readPCM () {
boolean wrote = false;
while (true) { // we repeat if the bitstream is chained
if (endOfBitStream) {
if (!getPageAndPacket()) {
break;
}
endOfBitStream = false;
}
if (!inited) {
inited = true;
return;
}
float[][][] _pcm = new float[1][][];
int[] _index = new int[oggInfo.channels];
// The rest is just a straight decode loop until end of stream
while (!endOfBitStream) {
while (!endOfBitStream) {
int result = syncState.pageout(page);
if (result == 0) {
break; // need more data
}
if (result == -1) { // missing or corrupt data at this page position
// throw new GdxRuntimeException("Corrupt or missing data in bitstream.");
Gdx.app.log("gdx-audio", "Error reading OGG: Corrupt or missing data in bitstream.");
} else {
streamState.pagein(page); // can safely ignore errors at
// this point
while (true) {
result = streamState.packetout(packet);
if (result == 0) break; // need more data
if (result == -1) { // missing or corrupt data at this page position
// no reason to complain; already complained above
} else {
// we have a packet. Decode it
int samples;
if (vorbisBlock.synthesis(packet) == 0) { // test for success!
dspState.synthesis_blockin(vorbisBlock);
}
// **pcm is a multichannel float vector. In stereo, for
// example, pcm[0] is left, and pcm[1] is right. samples is
// the size of each channel. Convert the float values
// (-1.<=range<=1.) to whatever PCM format and write it out
while ((samples = dspState.synthesis_pcmout(_pcm, _index)) > 0) {
float[][] pcm = _pcm[0];
// boolean clipflag = false;
int bout = (samples < convsize ? samples : convsize);
// convert floats to 16 bit signed ints (host order) and
// interleave
for (int i = 0; i < oggInfo.channels; i++) {
int ptr = i * 2;
// int ptr=i;
int mono = _index[i];
for (int j = 0; j < bout; j++) {
int val = (int)(pcm[i][mono + j] * 32767.);
// might as well guard against clipping
if (val > 32767) {
val = 32767;
}
if (val < -32768) {
val = -32768;
}
if (val < 0) val = val | 0x8000;
if (bigEndian) {
convbuffer[ptr] = (byte)(val >>> 8);
convbuffer[ptr + 1] = (byte)(val);
} else {
convbuffer[ptr] = (byte)(val);
convbuffer[ptr + 1] = (byte)(val >>> 8);
}
ptr += 2 * (oggInfo.channels);
}
}
int bytesToWrite = 2 * oggInfo.channels * bout;
if (bytesToWrite > pcmBuffer.remaining()) {
throw new GdxRuntimeException("Ogg block too big to be buffered: " + bytesToWrite + " :: " + pcmBuffer.remaining());
} else {
pcmBuffer.put(convbuffer, 0, bytesToWrite);
}
wrote = true;
dspState.synthesis_read(bout); // tell libvorbis how
// many samples we
// actually consumed
}
}
}
if (page.eos() != 0) {
endOfBitStream = true;
}
if ((!endOfBitStream) && (wrote)) {
return;
}
}
}
if (!endOfBitStream) {
bytes = 0;
int index = syncState.buffer(BUFFER_SIZE);
if (index >= 0) {
buffer = syncState.data;
try {
bytes = input.read(buffer, index, BUFFER_SIZE);
} catch (Exception e) {
throw new GdxRuntimeException("Error during Vorbis decoding.", e);
}
} else {
bytes = 0;
}
syncState.wrote(bytes);
if (bytes == 0) {
endOfBitStream = true;
}
}
}
// clean up this logical bitstream; before exit we see if we're
// followed by another [chained]
streamState.clear();
// ogg_page and ogg_packet structs always point to storage in
// libvorbis. They're never freed or manipulated directly
vorbisBlock.clear();
dspState.clear();
oggInfo.clear(); // must be called last
}
// OK, clean up the framer
syncState.clear();
endOfStream = true;
}
public int read () {
if (readIndex >= pcmBuffer.position()) {
pcmBuffer.clear();
readPCM();
readIndex = 0;
}
if (readIndex >= pcmBuffer.position()) {
return -1;
}
int value = pcmBuffer.get(readIndex);
if (value < 0) {
value = 256 + value;
}
readIndex++;
return value;
}
public boolean atEnd () {
return endOfStream && (readIndex >= pcmBuffer.position());
}
public int read (byte[] b, int off, int len) {
for (int i = 0; i < len; i++) {
int value = read();
if (value >= 0) {
b[i] = (byte)value;
} else {
if (i == 0) {
return -1;
} else {
return i;
}
}
}
return len;
}
public int read (byte[] b) {
return read(b, 0, b.length);
}
public void close () {
StreamUtils.closeQuietly(input);
}
}
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