Many resources are needed to download a project. Please understand that we have to compensate our server costs. Thank you in advance. Project price only 1 $
You can buy this project and download/modify it how often you want.
package com.harium.etyl.core.graphics;
import java.awt.AlphaComposite;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Paint;
import java.awt.Polygon;
import java.awt.Shape;
import java.awt.Stroke;
import java.awt.geom.AffineTransform;
import java.awt.image.BufferedImage;
import java.awt.image.ImageObserver;
import com.harium.etyl.awt.camera.Camera;
import com.harium.etyl.linear.Line2D;
import com.harium.etyl.linear.Point2D;
import com.harium.etyl.commons.math.Vector2i;
import com.harium.etyl.commons.layer.GeometricLayer;
import com.harium.etyl.commons.layer.Layer;
/**
*
* @author yuripourre
*
*/
public interface Graphics extends TextGraphics {
public void setFastImage(BufferedImage image);
public void setImage(BufferedImage image);
public void setFps(float fps);
public float getFps();
public void resetImage();
public int getWidth();
public int getHeight();
/**
*
* @param img
* @param dx1
* @param dy1
* @param dx2
* @param dy2
* @param sx1
* @param sy1
* @param sx2
* @param sy2
* @param observer
*/
public void drawImage (Image img, int dx1, int dy1,int dx2, int dy2, int sx1 , int sy1, int sx2, int sy2, ImageObserver observer);
public void drawImage (Image img, float dx1, float dy1, float dx2, float dy2, float sx1 , float sy1, float sx2, float sy2, ImageObserver observer);
public Graphics2D getGraphics();
/**
*
* @param layer
*/
public void drawRect(GeometricLayer layer);
/**
*
* @param layer
*/
public void drawRect(Layer layer);
/**
*
* @param layer
*/
public void fillOval(GeometricLayer layer);
/**
*
* @param layer
* @param startAngle
* @param arcAngle
*/
public void fillArc(GeometricLayer layer, int startAngle, int arcAngle);
/**
*
* @param width
*/
public void setLineWidth(float width);
public AffineTransform getTransform();
/**
*
* @param tx
*/
public void setTransform(AffineTransform tx);
/**
*
* @param tx
*/
public void transform(AffineTransform tx);
public void resetTransform();
/**
* Set basic stroke with width 1f
*/
public void resetStroke();
/**
*
* @param stroke
*/
public void setStroke(Stroke stroke);
/**
*
* @param color
*/
public void setColor(int color) ;
/**
*
* @param color
*/
public void setColor(Color color);
public void setColor(com.harium.etyl.commons.graphics.Color color);
/**
*
* @param percent
*/
public void setAlpha(int percent);
public void resetAlpha();
public void setComposite(AlphaComposite composite);
public void setClearAlpha(int percent);
/**
*
* @param opacity
*/
public void setOpacity(int opacity);
public void resetOpacity();
/**
* Method to prepare graphics to draw images ONLY
*/
public void beginImageBatch();
/**
* Method to end images ONLY mode
*/
public void endImageBatch();
/**
*
* @param img
* @param x
* @param y
*/
public void drawImage(Image img, int x, int y);
/**
*
* @param x
* @param y
* @param w
* @param h
* @param startAngle
* @param arcAngle
*/
public void drawArc(int x, int y, int w, int h, int startAngle, int arcAngle);
/**
*
* @param x
* @param y
* @param w
* @param h
* @param startAngle
* @param arcAngle
*/
public void drawArc(float x, float y, float w, float h, int startAngle, int arcAngle);
/**
*
* @param x1
* @param y1
* @param x2
* @param y2
*/
public void drawLine(int x1,int y1,int x2,int y2);
/**
*
* @param x1
* @param y1
* @param x2
* @param y2
*/
public void drawLine(float x1,float y1,float x2,float y2);
/**
*
* @param p
* @param q
*/
public void drawLine(Point2D p, Point2D q);
/**
*
* @param line
*/
public void drawLine(Line2D line);
/**
* @param xPoints
* @param yPoints
* @param nPoints
*/
public void drawPolygon(int[] xPoints, int[] yPoints, int nPoints);
/**
*
* @param polygon
*/
public void drawPolygon(Polygon polygon);
/**
*
* @param polygon
*/
public void fillPolygon(Polygon polygon);
/**
*
* @param layer
*/
public void fillRect(GeometricLayer layer);
public void fillRect(Layer layer);
/**
*
* @param x
* @param y
* @param w
* @param h
*/
public void fillRect(int x, int y, int w, int h);
/**
*
* @param x
* @param y
* @param w
* @param h
*/
public void fillRect(float x, float y, float w, float h);
/**
*
* @param x
* @param y
* @param w
* @param h
* @param raised
*/
public void fill3DRect(int x, int y, int w, int h, boolean raised);
/**
*
* @param x
* @param y
* @param w
* @param h
* @param raised
*/
public void fill3DRect(float x, float y, float w, float h, boolean raised);
/**
*
* @param x
* @param y
* @param w
* @param h
* @param startAngle
* @param arcAngle
*/
public void fillArc(int x, int y, int w, int h, int startAngle, int arcAngle);
/**
*
* @param x
* @param y
* @param w
* @param h
* @param startAngle
* @param arcAngle
*/
public void fillArc(float x, float y, float w, float h, int startAngle, int arcAngle);
/**
*
* @param x
* @param y
* @param w
* @param h
*/
public void drawRect(int x, int y, int w, int h);
/**
*
* @param x
* @param y
* @param w
* @param h
*/
public void drawRect(double x, double y, double w, double h);
/**
*
* @param x
* @param y
* @param width
* @param height
* @param arcWidth
* @param arcHeight
*/
public void drawRoundRect(int x, int y, int width, int height, int arcWidth, int arcHeight);
/**
*
* @param x
* @param y
* @param width
* @param height
* @param arcWidth
* @param arcHeight
*/
public void fillRoundRect(int x, int y, int width, int height, int arcWidth, int arcHeight);
/**
*
* @param x
* @param y
* @param w
* @param h
*/
public void drawOval(int x, int y, int w, int h);
/**
*
* @param x
* @param y
* @param w
* @param h
*/
public void drawOval(float x, float y, float w, float h);
/**
*
* @param cx
* @param cy
* @param radius
*/
public void drawCircle(int cx, int cy, int radius);
/**
*
* @param cx
* @param cy
* @param radius
*/
public void drawCircle(float cx, float cy, float radius);
/**
*
* @param cx
* @param cy
* @param radius
*/
public void drawCircle(double cx, double cy, double radius);
/**
*
* @param point
* @param radius
*/
public void drawCircle(Point2D point, int radius);
/**
*
* @param cx
* @param cy
* @param radius
*/
public void fillCircle(int cx, int cy, int radius);
/**
*
* @param cx
* @param cy
* @param radius
*/
public void fillCircle(float cx, float cy, float radius);
/**
*
* @param cx
* @param cy
* @param radius
*/
public void fillCircle(double cx, double cy, double radius);
/**
*
* @param point
* @param radius
*/
public void fillCircle(Point2D point, int radius);
/**
*
* @param point
* @param radius
*/
public void fillCircle(Vector2i point, int radius);
/**
*
* @param x
* @param y
* @param w
* @param h
*/
public void fillOval(int x, int y, int w, int h);
/**
*
* @param x
* @param y
* @param w
* @param h
*/
public void fillOval(float x, float y, float w, float h);
/**
* @param xPoints
* @param yPoints
* @param nPoints
*/
public void fillPolygon(int[] xPoints, int[] yPoints, int nPoints);
/**
*
* @param shape
*/
public void draw(Shape shape);
/**
*
* @param shape
*/
public void fill(Shape shape);
/*public void setGraphics(GLGraphics2D graphics) {
this.screen = graphics;
this.screen.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
}*/
/*
*
* @param startX
* @param startY
* @param w
* @param h
* @param rgbArray
* @param offset
* @param scansize
public void setRGB(int startX, int startY, int w, int h, int[] rgbArray, int offset, int scansize) {
vimg..setRGB(startX, startY, w, h, rgbArray, offset, scansize);
}*/
public void drawImage(BufferedImage image, int x, int y);
public void drawImage(BufferedImage image, float x, float y);
/**
*
* @param x
* @param y
*/
public void translate(int x, int y);
/**
*
* @param x
* @param y
*/
public void translate(double x, double y);
public void rotate(double angle);
public void setBackground(Color color);
public void clearRect(int x, int y, int width, int height);
public void setPaint(Paint paint);
public void resetPaint();
public void setShadowColor(Color shadowColor);
public void dispose();
public void setCamera(Camera camera);
public void resetCamera(Camera camera);
public void drawArrow(Point2D p, Point2D q, int arrowSize);
public void drawArrow(Point2D p, Point2D q);
public void setClip(int x, int y, int w, int h);
public void resetClip();
}