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/*
* Copyright (c) 2008-2016, Hazelcast, Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.hazelcast.simulator.tests.map;
import com.hazelcast.core.IMap;
import com.hazelcast.simulator.hz.HazelcastTest;
import com.hazelcast.simulator.test.BaseThreadState;
import com.hazelcast.simulator.test.annotations.Prepare;
import com.hazelcast.simulator.test.annotations.Setup;
import com.hazelcast.simulator.test.annotations.Teardown;
import com.hazelcast.simulator.test.annotations.TimeStep;
import com.hazelcast.simulator.utils.KeyLocality;
import com.hazelcast.simulator.worker.loadsupport.Streamer;
import com.hazelcast.simulator.worker.loadsupport.StreamerFactory;
import java.util.Random;
import java.util.concurrent.TimeUnit;
import static com.hazelcast.simulator.utils.GeneratorUtils.generateByteArray;
import static com.hazelcast.simulator.utils.KeyUtils.generateIntKeys;
public class IntByteMapTest extends HazelcastTest {
// properties
public int keyCount = 1000;
public int valueCount = 1000;
public int minSize = 16;
public int maxSize = 2000;
public int ttlSeconds = 10;
public int maxIdleSeconds = 10;
// the number of keys that are going to be written.
// normally you want to keep this the same as keyCount (for reading), but it can help to expose certain problems like
// gc. If they writeKeyCount is very small, only a small group of objects get updated frequently and helps to prevent
// getting them tenured. If writeKeyCount is -1, it will automatically be set to keyCount
public int writeKeyCount = -1;
public KeyLocality keyLocality = KeyLocality.SHARED;
private IMap map;
private int[] keys;
private byte[][] values;
@Setup
public void setUp() {
map = targetInstance.getMap(name);
keys = generateIntKeys(keyCount, keyLocality, targetInstance);
if (minSize > maxSize) {
throw new IllegalStateException("minSize can't be larger than maxSize");
}
if (writeKeyCount == -1) {
writeKeyCount = keyCount;
}
}
@Prepare
public void prepare() {
Random random = new Random();
values = new byte[valueCount][];
for (int i = 0; i < values.length; i++) {
int delta = maxSize - minSize;
int length = delta == 0 ? minSize : minSize + random.nextInt(delta);
values[i] = generateByteArray(random, length);
}
Streamer streamer = StreamerFactory.getInstance(map);
for (int key : keys) {
streamer.pushEntry(key, values[random.nextInt(values.length)]);
}
streamer.await();
}
@TimeStep(prob = 0.1)
public void put(ThreadState state) {
map.put(state.randomKey(), state.randomValue());
}
@TimeStep(prob = 0.0)
public void set(ThreadState state) {
map.set(state.randomWriteKey(), state.randomValue());
}
@TimeStep(prob = 0.0)
public void setWithTtl(ThreadState state) {
map.set(state.randomWriteKey(), state.randomValue(), state.randomTtl(), TimeUnit.SECONDS);
}
@TimeStep(prob = 0.0)
public void setWithMaxIdle(ThreadState state) {
map.set(state.randomWriteKey(), state.randomValue(), state.randomMaxIdle(), TimeUnit.SECONDS);
}
@TimeStep(prob = -1)
public void get(ThreadState state) {
map.get(state.randomKey());
}
public class ThreadState extends BaseThreadState {
private int randomKey() {
return keys[randomInt(keys.length)];
}
private int randomWriteKey() {
return keys[randomInt(writeKeyCount)];
}
private byte[] randomValue() {
return values[randomInt(values.length)];
}
private int randomTtl() {
return randomInt(ttlSeconds);
}
private int randomMaxIdle() {
return randomInt(maxIdleSeconds);
}
}
@Teardown
public void tearDown() {
map.destroy();
}
}
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